cleaning up left over bz2 files
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@ -141,6 +141,8 @@ if __name__ == '__main__':
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external_port_messages = data_ports['chat_external_port']
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external_port_messages = data_ports['chat_external_port']
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buffer_size = 4096 #potentially not large enough?
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buffer_size = 4096 #potentially not large enough?
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connection_issue_counter = 0;
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connection_issue_counter = 0;
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#deleting left over bz2 files because they give missing map issue
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subprocess.run([f"rm /home/{whoami}/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common/Counter-Strike\ Source/cstrike/download/maps/*.bz2"], shell=True)
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#deleting maps
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#deleting maps
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maps_folder_size = subprocess.Popen(["du", "-sh", f"/home/{whoami}/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common/Counter-Strike Source/cstrike/download/maps"], stdout=subprocess.PIPE).communicate()[0].decode().split("\t")[0]
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maps_folder_size = subprocess.Popen(["du", "-sh", f"/home/{whoami}/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common/Counter-Strike Source/cstrike/download/maps"], stdout=subprocess.PIPE).communicate()[0].decode().split("\t")[0]
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#deleting when maps folder larger than 150GB
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#deleting when maps folder larger than 150GB
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