updated finally again how jumping works. now just using onplayerruncmd buttons for an actual jump before falling off an edge. its currently not perfect but maybe ppl dont notice too much

This commit is contained in:
jenz 2022-12-23 11:50:54 +01:00
parent 10eedf6529
commit 121db6b607

View File

@ -0,0 +1,14 @@
"Games"
{
"cstrike"
{
"Offsets"
{
"GetRunCmdPre"
{
"windows" "419"
"linux" "420"
}
}
}
}