updated finally again how jumping works. now just using onplayerruncmd buttons for an actual jump before falling off an edge. its currently not perfect but maybe ppl dont notice too much
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"Games"
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{
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"cstrike"
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{
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"Offsets"
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{
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"GetRunCmdPre"
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{
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"windows" "419"
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"linux" "420"
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}
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}
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}
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}
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