moved to SYS machine

This commit is contained in:
christian 2021-06-17 18:36:23 +02:00
parent 4eaa830de1
commit 119463756e
2 changed files with 13 additions and 8 deletions

View File

@ -105,7 +105,7 @@ def kill_css_process():
time.sleep(15)
print('preparing to launch game....')
os.chdir(f"""/home/{who_am_i}/.steam/debian-installation/""")
subprocess.check_call("./steam.sh %s" % ("-applaunch 240 -textmode -textmessagedebug -novid -nosound -noipx -nojoy -noshaderapi -port 29072"), shell=True)
subprocess.check_call("./steam.sh %s" % ("-applaunch 240 -textmode -textmessagedebug -novid -nosound -noipx -nojoy -noshaderapi -port 29073"), shell=True)
print('finished starting game')
def bot_connect_ze():
@ -128,8 +128,9 @@ def pairwise(it):
if __name__ == '__main__':
atexit.register(exit_handler)
local_ip = "127.0.0.1"
local_port = 48477
hetzner_ip = "144.76.218.19"
local_ip = "127.0.0.1"
local_port = 48479
udp_external_ip = "164.132.201.173"
buffer_size = 4096 #potentially not large enough?
connection_issue_counter = 0;
@ -149,9 +150,7 @@ if __name__ == '__main__':
#print(data)
if not data:
continue
if ip not in [local_ip, udp_external_ip]:
continue
if ip == udp_external_ip:
if ip == udp_external_ip or ip == local_ip:
if messager_name in data:
messager_name = ""
response_msg = f"""say {messager_name} {data}"""
@ -160,6 +159,8 @@ if __name__ == '__main__':
#needs mini delay to have time to write input to console
time.sleep(0.1)
writeCfgInput("")
if ip != hetzner_ip:
continue
if data == "autismo connected":
print('Bot connected!')
connection_issue_counter = 0

View File

@ -215,14 +215,18 @@ public void OnMapStart()
public void send_socket_msg(char[] query_msg, int len)
{
char server_ip[generic_length];
Format(server_ip, sizeof(server_ip), "164.132.201.173");
if (global_socket != INVALID_HANDLE && SocketIsConnected(global_socket))
SocketSendTo(global_socket, query_msg, len, "127.0.0.1", 48477); //udp
SocketSendTo(global_socket, query_msg, len, server_ip, 48479); //udp
}
public void send_socket_msg1(char[] query_msg, int len)
{
char server_ip[generic_length];
Format(server_ip, sizeof(server_ip), "164.132.201.173");
if (global_socket != INVALID_HANDLE && SocketIsConnected(global_socket))
SocketSendTo(global_socket, query_msg, len, "127.0.0.1", 48478); //udp
SocketSendTo(global_socket, query_msg, len, server_ip, 48480); //udp
}