minor minor for deathstar
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@ -202,9 +202,9 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
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float client_gravity = GetEntityGravity(client);
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float client_gravity = GetEntityGravity(client);
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ConVar gravity = FindConVar("sv_gravity");
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ConVar gravity = FindConVar("sv_gravity");
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float gravityFloat = gravity.FloatValue;
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float gravityFloat = gravity.FloatValue;
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int minimalPermitedGravity = 650;
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int minimalPermitedGravity = 610;
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//PrintToChat(client, "client_gravity: %f\ngravityFloat: %f", client_gravity, gravityFloat);
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//PrintToChat(client, "client_gravity: %f\ngravityFloat: %f", client_gravity, gravityFloat);
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if (!(client_gravity == 1.0 || client_gravity == 0.0000) || gravityFloat < minimalPermitedGravity)
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if ((client_gravity > 1.3 || client_gravity < 0.8000) || gravityFloat < minimalPermitedGravity)
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{
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{
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g_bHumansAllowedTime[client] = false;
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g_bHumansAllowedTime[client] = false;
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resetClientVectors(client);
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resetClientVectors(client);
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