further changes to show rtv boost correctly and display in percentage
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@@ -17,3 +17,8 @@ native int GetAveragePlayerTimeOnServerRTV();
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* @returns the players worth in connected hours for the rtv
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*/
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native int GetPlayerWorthRTV_(int client);
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/**
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* @returns the players rtv amount boost
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*/
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native float GetPlayerWorthRTV_boost_(int client);
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