initial commit for the discord verification bot checking ingame playtime
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@@ -0,0 +1,126 @@
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#pragma semicolon 1
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#define PLUGIN_AUTHOR "jenz"
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#define PLUGIN_VERSION "1.0"
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#include <sourcemod>
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Database g_hDatabase;
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public Plugin myinfo =
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{
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name = "UNLOZE_player_time",
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author = PLUGIN_AUTHOR,
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description = "checks playtime on servers",
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version = PLUGIN_VERSION,
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url = "www.unloze.com"
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};
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public void OnMapStart()
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{
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CreateTimer(10.0, time_query_activity, INVALID_HANDLE, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
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}
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public Action time_query_activity(Handle timer, any data)
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{
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for (int client = 1; client <= MaxClients; client++)
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if (IsValidClient(client) && !IsFakeClient(client) && IsPlayerAlive(client))
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{
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char sAuthID[32];
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GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID), false);
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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char sQuery[512];
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char sServer[64];
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int i_port = GetConVarInt(FindConVar("hostport"));
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if (i_port == 27015)
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{
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Format(sServer, sizeof(sServer), "ze_time");
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}
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else if (i_port == 27016)
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{
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Format(sServer, sizeof(sServer), "zr_time");
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}
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else if (i_port == 27017)
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{
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Format(sServer, sizeof(sServer), "mg_time");
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}
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else if (i_port == 27023)
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{
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Format(sServer, sizeof(sServer), "jb_time");
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}
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else
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{
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continue;
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}
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char sName[MAX_NAME_LENGTH];
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GetClientName(client, sName, sizeof(sName));
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int size2 = 2 * strlen(sName) + 1;
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char[] sEscapedName = new char[size2 + 1];
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g_hDatabase.Escape(sName, sEscapedName, size2 + 1);
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Format(sQuery, sizeof(sQuery), "update unloze_playtimestats.player_time set `%s` = `%s` + 10, player_name = '%s' where steam_id = '%s' and ipv4 = '%s'", sServer, sServer, sEscapedName, sAuthID, sIP);
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//LogError("sQuery: %s", sQuery);
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g_hDatabase.Query(SQL_FinishedQuery, sQuery, _, DBPrio_High);
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}
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return Plugin_Continue;
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}
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public void OnPluginStart()
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{
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Database.Connect(SQL_OnDatabaseConnect, "unloze_playtimestats");
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}
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public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
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{
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if(!db || strlen(error))
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{
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LogError("Database error: %s", error);
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return;
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}
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g_hDatabase = db;
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for (int i = 1; i <= MaxClients; i++)
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OnClientPostAdminCheck(i);
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}
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public void OnClientPostAdminCheck(int client)
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{
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if(!IsValidClient(client) || IsFakeClient(client))
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return;
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if (!g_hDatabase)
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{
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Database.Connect(SQL_OnDatabaseConnect, "unloze_playtimestats");
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return;
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}
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insert_client(client);
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}
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public void insert_client(int client)
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{
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char sAuthID[32];
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GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID), false);
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char sName[MAX_NAME_LENGTH];
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GetClientName(client, sName, sizeof(sName));
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int size2 = 2 * strlen(sName) + 1;
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char[] sEscapedName = new char[size2 + 1];
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g_hDatabase.Escape(sName, sEscapedName, size2 + 1);
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char sIP[32];
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GetClientIP(client, sIP, sizeof(sIP));
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char sQuery[512];
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Format(sQuery, sizeof(sQuery), "INSERT INTO `player_time` (`steam_id`, `ipv4`, `player_name`, `ze_time`, `mg_time`, `zr_time`, `jb_time`) VALUES ('%s', '%s', '%s', 0, 0, 0, 0) ON DUPLICATE KEY UPDATE `player_name` = '%s'", sAuthID, sIP, sEscapedName, sEscapedName);
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g_hDatabase.Query(SQL_FinishedQuery, sQuery, _, DBPrio_High);
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}
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public void SQL_FinishedQuery(Database db, DBResultSet results, const char[] error, DataPack data)
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{
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if (!db || strlen(error))
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{
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LogError("Query error 3: %s", error);
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}
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delete data;
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}
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stock bool IsValidClient(int client)
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{
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if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client))
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return true;
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return false;
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}
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