projects-jenz/Plugins/unloze_spraytracers/scripting/unloze_spraytracers.sp

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2019-03-02 15:18:51 +01:00
#pragma semicolon 1
#define DEBUG
#define PLUGIN_AUTHOR "jenz"
#define PLUGIN_VERSION "2.00"
#define MAX_DEFINED_COLORS 128
#define MAX_DEFINED_MATERIALS 128
//taser
#define TASER "weapon_tracers_taser"
#define GLOW "weapon_taser_glow_impact"
#define SOUND_IMPACT "weapons/taser/taser_hit.wav"
#define SOUND_SHOOT "weapons/taser/taser_shoot.wav"
#include <sourcemod>
#include <sdktools>
#include <csgocolors>
#include <sdkhooks>
#include <clientprefs>
#include <emitsoundany>
#undef REQUIRE_EXTENSIONS
#tryinclude <dhooks>
#define REQUIRE_EXTENSIONS
#pragma newdecls required
//potentially 1024 bits
char g_cStorestats[MAXPLAYERS][526];
bool g_bZeusOwner[MAXPLAYERS];
float g_fLastAngles[MAXPLAYERS + 1][3];
int g_iTracerpref[MAXPLAYERS];
int g_iPlayerRank[MAXPLAYERS + 1];
int g_iPlayerPoints[MAXPLAYERS + 1];
int g_iTEsends[MAXPLAYERS];
int g_iBeam = -1;
int g_iPlayerCount;
int g_iPlayerCountTop10;
int g_iPlayerArrayTop10[MAXPLAYERS];
int g_iPlayerArray[MAXPLAYERS];
int g_iStoreColors[MAXPLAYERS][3];
bool g_bStoreColorbool[MAXPLAYERS];
public Plugin myinfo =
{
name = "Unloze Tracers based on zeustracers",
author = PLUGIN_AUTHOR,
description = "Grants sprayTracers based on clients ranking",
version = PLUGIN_VERSION,
url = "https://forums.alliedmods.net/showthread.php?p=2501632"
};
//Startup
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
return APLRes_Success;
}
public void OnPluginStart()
{
//Reg Cmds
RegConsoleCmd("sm_tracers", Cmd_Tracer, "enable/ disable tracers");
//mysql
SQL_StartConnection();
AddTempEntHook("Shotgun Shot", Hook_BulletShot);
HookEvent("bullet_impact", Event_OnBulletImpact);
HookEvent("round_start", Event_RoundStart);
}
public void Event_RoundStart(Handle event, const char[] name, bool dontBroadcast)
{
for (int i = 0; i < MaxClients; i++)
{
if (IsValidClient(i) && IsPlayerAlive(i))
{
g_iTEsends[i] = 0;
}
}
}
public void OnMapStart()
{
g_iBeam = PrecacheModel("materials/unloze_tracers/xbeam.vmt");
AddFileToDownloadsTable("materials/unloze_tracers/xbeam.vmt");
AddFileToDownloadsTable("materials/unloze_tracers/xbeam.vtf");
PrecacheEffect("ParticleEffect");
PrecacheParticleEffect(TASER);
PrecacheParticleEffect(GLOW);
PrecacheSound(SOUND_IMPACT);
PrecacheSound(SOUND_SHOOT);
}
void PrecacheEffect(const char[] sEffectName)
{
static int table = INVALID_STRING_TABLE;
if (table == INVALID_STRING_TABLE)
table = FindStringTable("EffectDispatch");
bool save = LockStringTables(false);
AddToStringTable(table, sEffectName);
LockStringTables(save);
}
void PrecacheParticleEffect(const char[] sEffectName)
{
static int table = INVALID_STRING_TABLE;
if (table == INVALID_STRING_TABLE)
table = FindStringTable("ParticleEffectNames");
bool save = LockStringTables(false);
AddToStringTable(table, sEffectName);
LockStringTables(save);
}
public Action Cmd_Tracer(int client, int args)
{
Menu menu = new Menu(MenuHandler1);
menu.SetTitle("UNLOZE tracers are unlocked through !shop");
menu.AddItem("", "Toggle Tracer Visibility");
if (StrContains(g_cStorestats[client], "k") >= 0)
{
menu.AddItem("", "Zeus tracers");
}
if (StrContains(g_cStorestats[client], "§") >= 0)
{
menu.AddItem("255 255 0", "Yellow Tracers");
}
if (StrContains(g_cStorestats[client], "@") >= 0)
{
menu.AddItem("0 0 255", "Blue Tracers");
}
if (StrContains(g_cStorestats[client], "£") >= 0)
{
menu.AddItem("0 255 0", "Green Tracers");
}
if (StrContains(g_cStorestats[client], "$") >= 0)
{
menu.AddItem("255 0 0", "Red Tracers");
}
if (StrContains(g_cStorestats[client], "") >= 0)
{
menu.AddItem("255 215 0", "Gold Tracers");
}
if (StrContains(g_cStorestats[client], "(") >= 0)
{
menu.AddItem("0 255 255", "cyan Tracers");
}
menu.ExitButton = true;
menu.Display(client, 0);
return Plugin_Handled;
}
public int MenuHandler1(Menu menu, MenuAction action, int param1, int choice)
{
char info[256];
menu.GetItem(choice, info, sizeof(info));
if (action == MenuAction_Cancel)
{
//PrintToServer("Client %d's menu was cancelled. Reason: %d", param1, choice);
}
else if (action == MenuAction_End)
{
delete menu;
}
else if (action == MenuAction_Select)
{
if (choice == 0)
{
g_bZeusOwner[param1] = false;
g_bStoreColorbool[param1] = false;
static char SID[32];
GetClientAuthId(param1, AuthId_Steam2, SID, sizeof(SID));
if (g_iTracerpref[param1] == 0)
{
g_iTracerpref[param1] = 1;
PrintToChat(param1, "Disabled tracers");
}
else
{
g_iTracerpref[param1] = 0;
PrintToChat(param1, "Enabled tracers");
}
ClientCount();
tracerprefMYSQL(param1);
return 0;
}
else if (choice == 1)
{
g_bZeusOwner[param1] = true;
g_bStoreColorbool[param1] = false;
}
else if (choice > 1)
{
char l_cColorPref[256];
g_bStoreColorbool[param1] = true;
g_bZeusOwner[param1] = false;
Format(l_cColorPref, sizeof(l_cColorPref), info);
char sPart[3][526];
ExplodeString(l_cColorPref, " ", sPart, 3, 526);
g_iStoreColors[param1][0] = StringToInt(sPart[0]);
g_iStoreColors[param1][1] = StringToInt(sPart[1]);
g_iStoreColors[param1][2] = StringToInt(sPart[2]);
InsertTracerPrefMYSQL(param1, l_cColorPref);
}
}
ClientCount();
return 0;
}
public Action Event_OnBulletImpact(Event event, const char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(event.GetInt("userid"));
//unnecesary checks but eh
if (!IsClientInGame(client) || IsFakeClient(client) || g_iPlayerArray[0] == '\0' || g_iPlayerCount < 1)
{
return Plugin_Handled;
}
if (g_iTracerpref[client] == 1)
{
return Plugin_Handled;
}
//bought tracers for 25000 tokens in the shop if true
if (!g_bZeusOwner[client] && !g_bStoreColorbool[client])
{
//making sure if not bought from shop that atleast rank 32 and 5000 points
if (g_iPlayerRank[client] > 32 || g_iPlayerPoints[client] < 5000)
{
//PrintToChatAll("g_cStorestats client %N: %s", client, g_cStorestats[client]);
return Plugin_Handled;
}
}
++g_iTEsends[client];
if (g_iTEsends[client] < 2)
{
return Plugin_Handled;
}
g_iTEsends[client] = 0;
float impact_pos[3];
float fPosition[3], fImpact[3], fDifference[3];
float muzzle_pos[3], camera_pos[3];
float pov_pos[3];
int l_iStoreColors[3];
GetClientEyePosition(client, fPosition);
impact_pos[0] = event.GetFloat("x");
impact_pos[1] = event.GetFloat("y");
impact_pos[2] = event.GetFloat("z");
fImpact[0] = GetEventFloat (event, "x");
fImpact[1] = GetEventFloat (event, "y");
fImpact[2] = GetEventFloat (event, "z");
GetWeaponAttachmentPosition(client, "muzzle_flash", muzzle_pos);
GetWeaponAttachmentPosition(client, "camera_buymenu", camera_pos);
//Create an offset for first person
pov_pos[0] = muzzle_pos[0] - camera_pos[0];
pov_pos[1] = muzzle_pos[1] - camera_pos[1];
pov_pos[2] = muzzle_pos[2] - camera_pos[2] + 0.1;
ScaleVector(pov_pos, 0.4);
SubtractVectors(muzzle_pos, pov_pos, pov_pos);
//Move the beam a bit forward so it isn't too close for first person
float distance = GetVectorDistance(pov_pos, impact_pos);
float percentage = 0.2 / (distance / 100);
pov_pos[0] = pov_pos[0] + ((impact_pos[0] - pov_pos[0]) * percentage);
pov_pos[1] = pov_pos[1] + ((impact_pos[1] - pov_pos[1]) * percentage);
pov_pos[2] = pov_pos[2] + ((impact_pos[2] - pov_pos[2]) * percentage);
float fDistance = GetVectorDistance(fPosition, fImpact);
float fPercent = (0.4 / (fDistance / 100.0));
fDifference[0] = fPosition[0] + ((fImpact[0] - fPosition[0]) * fPercent);
fDifference[1] = fPosition[1] + ((fImpact[1] - fPosition[1]) * fPercent) - 0.08;
fDifference[2] = fPosition[2] + ((fImpact[2] - fPosition[2]) * fPercent);
//MASK_SOLID_BRUSHONLY
Handle trace = TR_TraceRayFilterEx(fDifference, fImpact, MASK_SHOT, RayType_EndPoint, Bool_TraceFilterPlayers);
TR_GetEndPosition(fImpact, trace);
CloseHandle(trace);
if (g_bZeusOwner[client])
{
if (g_iPlayerArrayTop10[0] == '\0' || g_iPlayerCountTop10 < 1)
{
return Plugin_Handled;
}
TE_DispatchEffect(TASER, impact_pos, pov_pos, g_fLastAngles[client]);
TE_Send(g_iPlayerArrayTop10, g_iPlayerCountTop10);
//Display the particle to everyone else under the normal position
TE_DispatchEffect(TASER, impact_pos, muzzle_pos, g_fLastAngles[client]);
TE_Send(g_iPlayerArray, g_iPlayerCount);
//Move the impact glow a bit out so it doesn't clip the wall
impact_pos[0] = impact_pos[0] + ((pov_pos[0] - impact_pos[0]) * percentage);
impact_pos[1] = impact_pos[1] + ((pov_pos[1] - impact_pos[1]) * percentage);
impact_pos[2] = impact_pos[2] + ((pov_pos[2] - impact_pos[2]) * percentage);
TE_DispatchEffect(GLOW, impact_pos, impact_pos);
TE_Send(g_iPlayerArrayTop10, g_iPlayerCountTop10);
TE_DispatchEffect(GLOW, impact_pos, impact_pos);
TE_Send(g_iPlayerArray, g_iPlayerCount);
//play taser sounds to clients
EmitSound(g_iPlayerArrayTop10, g_iPlayerCountTop10, SOUND_SHOOT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSound(g_iPlayerArrayTop10, g_iPlayerCountTop10, SOUND_IMPACT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSoundToClient(client, SOUND_SHOOT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSoundToClient(client, SOUND_IMPACT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
return Plugin_Handled;
}
else if (g_bStoreColorbool[client])
{
l_iStoreColors[0] = g_iStoreColors[client][0];
l_iStoreColors[1] = g_iStoreColors[client][1];
l_iStoreColors[2] = g_iStoreColors[client][2];
}
if (g_iPlayerRank[client] > 32)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {192, 192, 192, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//red
else if (g_iPlayerRank[client] > 29 || colorIndex(l_iStoreColors, 255, 0, 0))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {255, 0, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 27)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {255, 77, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//yellow
else if (g_iPlayerRank[client] > 25 || colorIndex(l_iStoreColors, 255, 255, 0))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {255, 255, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//blue
else if (colorIndex(l_iStoreColors, 0, 0, 255))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {0, 0, 255, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//gold
else if (colorIndex(l_iStoreColors, 255, 215, 0))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {255, 215, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//cyan 0 255 255
else if (colorIndex(l_iStoreColors, 0, 255, 255))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {0, 255, 255, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 23)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {35, 142, 35, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 21)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {128, 128, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 18)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {64, 224, 208, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 15)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {0, 128, 128, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 13)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {240, 248, 255, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 12)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {128, 0, 128, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 9)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {148, 0, 211, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
//green
else if (g_iPlayerRank[client] > 6 || colorIndex(l_iStoreColors, 255, 255, 0))
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {0, 255, 0, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] > 3)
{
TE_SetupBeamPoints(fDifference, fImpact, g_iBeam, 0, 0, 0, 0.6, 4.0, 4.0, 1, 1.1, {218, 112, 214, 105}, 1);
TE_Send(g_iPlayerArray, g_iPlayerCount);
return Plugin_Handled;
}
else if (g_iPlayerRank[client] >= 0)
{
//Display the particle to first person
TE_DispatchEffect(TASER, impact_pos, pov_pos, g_fLastAngles[client]);
TE_Send(g_iPlayerArrayTop10, g_iPlayerCountTop10);
//Display the particle to everyone else under the normal position
TE_DispatchEffect(TASER, impact_pos, muzzle_pos, g_fLastAngles[client]);
TE_Send(g_iPlayerArray, g_iPlayerCount);
//Move the impact glow a bit out so it doesn't clip the wall
impact_pos[0] = impact_pos[0] + ((pov_pos[0] - impact_pos[0]) * percentage);
impact_pos[1] = impact_pos[1] + ((pov_pos[1] - impact_pos[1]) * percentage);
impact_pos[2] = impact_pos[2] + ((pov_pos[2] - impact_pos[2]) * percentage);
TE_DispatchEffect(GLOW, impact_pos, impact_pos);
TE_Send(g_iPlayerArrayTop10, g_iPlayerCountTop10);
TE_DispatchEffect(GLOW, impact_pos, impact_pos);
TE_Send(g_iPlayerArray, g_iPlayerCount);
//play taser sounds to clients SNDCHAN_STATIC
EmitSound(g_iPlayerArrayTop10, g_iPlayerCountTop10, SOUND_SHOOT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSound(g_iPlayerArrayTop10, g_iPlayerCountTop10, SOUND_IMPACT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSoundToClient(client, SOUND_SHOOT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
EmitSoundToClient(client, SOUND_IMPACT, client, SNDCHAN_WEAPON, SNDLEVEL_NORMAL, SND_NOFLAGS, 0.15, SNDPITCH_NORMAL);
return Plugin_Handled;
}
return Plugin_Handled;
}
public Action Hook_BulletShot(const char[] te_name, const int[] Players, int numClients, float delay)
{
int client = TE_ReadNum("m_iPlayer") + 1;
float origin[3];
TE_ReadVector("m_vecOrigin", origin);
g_fLastAngles[client][0] = TE_ReadFloat("m_vecAngles[0]");
g_fLastAngles[client][1] = TE_ReadFloat("m_vecAngles[1]");
g_fLastAngles[client][2] = 0.0;
float impact_pos[3];
Handle trace = TR_TraceRayFilterEx(origin, g_fLastAngles[client], MASK_SHOT, RayType_Infinite, TR_DontHitSelf, client);
if (TR_DidHit(trace))
{
TR_GetEndPosition(impact_pos, trace);
}
delete trace;
return Plugin_Continue;
}
public bool TR_DontHitSelf(int entity, int mask, any data)
{
if (entity == data)
return false;
return true;
}
void GetWeaponAttachmentPosition(int client, const char[] attachment, float pos[3])
{
if (!attachment[0])
return;
int entity = CreateEntityByName("info_target");
DispatchSpawn(entity);
int weapon;
if ((weapon = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon")) == -1)
return;
if ((weapon = GetEntPropEnt(weapon, Prop_Send, "m_hWeaponWorldModel")) == -1)
return;
SetVariantString("!activator");
AcceptEntityInput(entity, "SetParent", weapon, entity, 0);
SetVariantString(attachment);
AcceptEntityInput(entity, "SetParentAttachment", weapon, entity, 0);
TeleportEntity(entity, NULL_VECTOR, NULL_VECTOR, NULL_VECTOR);
GetEntPropVector(entity, Prop_Data, "m_vecAbsOrigin", pos);
AcceptEntityInput(entity, "kill");
}
void TE_DispatchEffect(const char[] particle, const float pos[3], const float endpos[3], const float angles[3] = NULL_VECTOR)
{
TE_Start("EffectDispatch");
TE_WriteFloatArray("m_vStart.x", pos, 3);
TE_WriteFloatArray("m_vOrigin.x", endpos, 3);
TE_WriteVector("m_vAngles", angles);
TE_WriteNum("m_nHitBox", GetParticleEffectIndex(particle));
TE_WriteNum("m_iEffectName", GetEffectIndex("ParticleEffect"));
}
int GetParticleEffectIndex(const char[] sEffectName)
{
static int table = INVALID_STRING_TABLE;
if (table == INVALID_STRING_TABLE)
table = FindStringTable("ParticleEffectNames");
int iIndex = FindStringIndex(table, sEffectName);
if (iIndex != INVALID_STRING_INDEX)
return iIndex;
return 0;
}
int GetEffectIndex(const char[] sEffectName)
{
static int table = INVALID_STRING_TABLE;
if (table == INVALID_STRING_TABLE)
table = FindStringTable("EffectDispatch");
int iIndex = FindStringIndex(table, sEffectName);
if (iIndex != INVALID_STRING_INDEX)
return iIndex;
return 0;
}
public void OnClientPostAdminCheck(int client)
{
if (client > 0 && client <= MaxClients && IsClientInGame(client))
{
g_bStoreColorbool[client] = false;
CheckFlagsMYSQL(client);
tracerprefMYSQLpostadmin(client);
CheckMYSQLTracerColorPref(client);
g_iPlayerRank[client] = CheckMYSQL(client);
g_iPlayerPoints[client] = CheckMYSQLPoints(client);
g_iTEsends[client] = 0;
g_bZeusOwner[client] = false;
if (StrContains(g_cStorestats[client], "k") >= 0 && !g_bStoreColorbool[client])
{
g_bZeusOwner[client] = true;
}
ClientCount();
}
}
public void OnClientDisconnect_Post(int client)
{
ClientCount();
}
public void OnClientDisconnect (int client)
{
Format(g_cStorestats[client], sizeof(g_cStorestats), "");
g_iPlayerRank[client] = 0;
g_iPlayerPoints[client] = 0;
g_iTEsends[client] = 0;
g_bZeusOwner[client] = false;
g_bStoreColorbool[client] = false;
g_iTracerpref[client] = 0;
g_iStoreColors[client][0] = 0;
g_iStoreColors[client][1] = 0;
g_iStoreColors[client][2] = 0;
}
public bool Bool_TraceFilterPlayers(int entity, int contentsMask, any client)
{
return !entity || entity > MaxClients;
}
public int CheckMYSQL(int client)
{
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index (%d)", client);
}
if (!IsClientConnected(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
}
char error[255];
Database db;
if (SQL_CheckConfig("stats"))
{
db = SQL_Connect("stats", true, error, sizeof(error));
}
if (db == null)
{
PrintToChat(client, "{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return -1;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
char sQuery[512];
strcopy(sSID, sizeof(sSID), sSID[8]); //matching up with hlstats_PlayerUniqueIds
Format(sQuery, sizeof(sQuery), "SELECT COUNT(*) AS rank FROM hlstats_Players WHERE hlstats_Players.game = 'csgo-ze' AND hideranking = 0 AND skill > (SELECT skill from hlstats_Players JOIN hlstats_PlayerUniqueIds ON hlstats_Players.playerId = hlstats_PlayerUniqueIds.playerId WHERE uniqueId = '%s' AND hlstats_PlayerUniqueIds.game = 'csgo-ze')", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return -1;
}
int iCollected;
if (!(rs.RowCount > 0))
{
iCollected = 0;
}
else
{
int iField;
rs.FetchRow();
rs.FieldNameToNum("collected", iField);
iCollected = rs.FetchInt(iField);
}
delete rs;
delete db;
return iCollected;
}
public void InsertTracerPrefMYSQL(int client, char[] colornumber)
{
char error[255];
Database db;
//the points not related to hlstats are stored together with tracer prefferences but have
//their own table
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
PrintToChat(client, "{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
char sQuery[512];
Format(sQuery, sizeof(sQuery), "INSERT INTO `unloze_tracerprefColor` (`steam_id`, `Color`) VALUES ('%s','%s') ON DUPLICATE KEY UPDATE `Color` = '%s'", sSID, colornumber, colornumber);
SQL_TQuery(db, DummyCallbackSimple, sQuery);
delete db;
}
/*neon idea */
public int CheckMYSQLPoints (int client)
{
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index (%d)", client);
}
if (!IsClientConnected(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
}
char error[255];
Database db;
if (SQL_CheckConfig("levels"))
{
db = SQL_Connect("levels", true, error, sizeof(error));
}
if (db == null)
{
PrintToChat(client, "{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return -1;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
strcopy(sSID, sizeof(sSID), sSID[8]); //matching up with hlstats_PlayerUniqueIds
char sQuery[255];
Format(sQuery, sizeof(sQuery), "SELECT skill from hlstats_Players JOIN hlstats_PlayerUniqueIds ON hlstats_Players.playerId = hlstats_PlayerUniqueIds.playerId WHERE uniqueId = '%s' AND hlstats_PlayerUniqueIds.game = 'csgo-ze'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
//PrintToConsole(client, "[Unloze] Failed sQuery: %s", sQuery);
delete db;
delete rs;
return -1;
}
//PrintToConsole(client, "[Unloze] Success sQuery: %s", sQuery);
int iCollected;
if (!(rs.RowCount > 0))
{
iCollected = 0;
}
else
{
int iField;
rs.FetchRow();
rs.FieldNameToNum("collected", iField);
iCollected = rs.FetchInt(iField);
}
delete rs;
delete db;
return iCollected;
}
public void SQL_StartConnection()
{
char error[255];
Database db;
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
CPrintToChatAll("{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
//create tables
char sQuery[255];
Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS `unloze_tracerpref` (`steam_id` VARCHAR(254) NOT NULL, `disabled` VARCHAR(254) NOT NULL, PRIMARY KEY (`steam_id`))");
SQL_TQuery(db, DummyCallbackSimple, sQuery);
Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS `unloze_tracerprefColor` (`steam_id` VARCHAR(254) NOT NULL, `Color` VARCHAR(254) NOT NULL, PRIMARY KEY (`steam_id`))");
SQL_TQuery(db, DummyCallbackSimple, sQuery);
delete db;
}
public void tracerprefMYSQL(int client)
{
char error[255];
Database db;
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
CPrintToChatAll("{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
//create tables
char sQuery[255];
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
if (g_iTracerpref[client] == 1)
{
Format(sQuery, sizeof(sQuery), "INSERT INTO `unloze_tracerpref` (`steam_id`, `disabled`) VALUES ('%s','1') ON DUPLICATE KEY UPDATE `disabled` = '1'", sSID);
}
else if (g_iTracerpref[client] == 0)
{
Format(sQuery, sizeof(sQuery), "DELETE FROM unloze_tracerpref WHERE `steam_id` = '%s'", sSID);
}
SQL_TQuery(db, DummyCallbackSimple, sQuery);
delete db;
}
public void CheckMYSQLTracerColorPref(int client)
{
char error[255];
Database db;
//the points not related to hlstats are stored together with tracer prefferences but have
//their own table
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
PrintToChat(client, "{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
char sQuery[512];
Format(sQuery, sizeof(sQuery), "SELECT Color FROM `unloze_tracerprefColor` WHERE `steam_id` = '%s'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return;
}
if (rs.RowCount > 0 && rs.FetchRow())
{
char translate[124];
char sPart[3][526];
SQL_FetchString(rs, 0, translate, MAX_NAME_LENGTH);
ExplodeString(translate, " ", sPart, 3, 526);
g_iStoreColors[client][0] = StringToInt(sPart[0]);
g_iStoreColors[client][1] = StringToInt(sPart[1]);
g_iStoreColors[client][2] = StringToInt(sPart[2]);
g_bStoreColorbool[client] = true;
delete rs;
delete db;
return;
}
g_iStoreColors[client][0] = 0;
g_iStoreColors[client][1] = 0;
g_iStoreColors[client][2] = 0;
delete rs;
delete db;
}
public void tracerprefMYSQLpostadmin(int client)
{
char error[255];
Database db;
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
CPrintToChatAll("{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
//create tables
char sQuery[255];
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
Format(sQuery, sizeof(sQuery), "SELECT disabled FROM `unloze_tracerpref` WHERE `steam_id` = '%s'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return;
}
if (!(rs.RowCount > 0))
{
g_iTracerpref[client] = 0;
}
else
{
g_iTracerpref[client] = 1;
}
delete rs;
delete db;
}
public void CheckFlagsMYSQL(int client)
{
char error[255];
Database db;
if (SQL_CheckConfig("unloze_tracerpref"))
{
db = SQL_Connect("unloze_tracerpref", true, error, sizeof(error));
}
if (db == null)
{
PrintToChat(client, "{green}[Unloze] {white}Error! Could not connect to MYSQL-DB!");
delete db;
return;
}
char sSID[64];
GetClientAuthId(client, AuthId_Steam2, sSID, sizeof(sSID));
char sQuery[512];
Format(sQuery, sizeof(sQuery), "SELECT storestats FROM `unloze_zonepoints` WHERE `steam_id` = '%s'", sSID);
DBResultSet rs;
if ((rs = SQL_Query(db, sQuery)) == null)
{
delete db;
delete rs;
return;
}
if (rs.FetchRow())
{
SQL_FetchString(rs, 0, g_cStorestats[client], sizeof(g_cStorestats));
}
delete rs;
delete db;
}
//----------------------------------------------------------------------------------------------------
// Purpose: stocks
//----------------------------------------------------------------------------------------------------
public void DummyCallbackSimple(Handle hOwner, Handle hChild, const char[] err, DataPack pack1)
{
if (hOwner == null || hChild == null)
{
LogError("Query error. (%s)", err);
}
}
stock bool IsValidClient(int client)
{
if (client > 0 && client <= MaxClients && IsClientConnected(client) && IsClientInGame(client) && !IsFakeClient(client))
{
return true;
}
return false;
}
stock void ClientCount()
{
g_iPlayerCount = 0;
g_iPlayerCountTop10 = 0;
for (int i = 1; i <= MaxClients; i++)
{
if (IsValidClient(i) && g_iTracerpref[i] == 0)
{
if (g_iPlayerRank[i] < 4 || g_bZeusOwner[i])
{
g_iPlayerArrayTop10[g_iPlayerCountTop10++] = i;
}
g_iPlayerArray[g_iPlayerCount++] = i;
}
}
}
stock bool colorIndex(int colors[3], int a, int g, int b)
{
if (colors[0] == a && colors[1] == g && colors[2] == b)
{
return true;
}
return false;
}