package HLstats_Player;
# HLstatsX Community Edition - Real-time player and clan rankings and statistics
# Copyleft (L) 2008-20XX Nicholas Hastings (nshastings@gmail.com)
# http://www.hlxcommunity.com
#
# HLstatsX Community Edition is a continuation of 
# ELstatsNEO - Real-time player and clan rankings and statistics
# Copyleft (L) 2008-20XX Malte Bayer (steam@neo-soft.org)
# http://ovrsized.neo-soft.org/
# 
# ELstatsNEO is an very improved & enhanced - so called Ultra-Humongus Edition of HLstatsX
# HLstatsX - Real-time player and clan rankings and statistics for Half-Life 2
# http://www.hlstatsx.com/
# Copyright (C) 2005-2007 Tobias Oetzel (Tobi@hlstatsx.com)
#
# HLstatsX is an enhanced version of HLstats made by Simon Garner
# HLstats - Real-time player and clan rankings and statistics for Half-Life
# http://sourceforge.net/projects/hlstats/
# Copyright (C) 2001  Simon Garner
#             
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
# 
# For support and installation notes visit http://www.hlxcommunity.com

#
# Constructor
#

use Encode;

do "$::opt_libdir/HLstats_GameConstants.plib";

sub new
{
	my $class_name = shift;
	my %params = @_;
	
	my $self = {};
	bless($self, $class_name);
	
	# Initialise Properties
	$self->{userid}            = 0;
	$self->{server}            = "";
	$self->{server_id}         = 1;
	$self->{name}              = "";
	$self->{uniqueid}          = "";
	$self->{plain_uniqueid}    = "";
	$self->{address}           = "";
	$self->{cli_port}          = "";
	$self->{ping}              = 0;
	$self->{connect_time}      = time();
	$self->{last_update}       = 0;
	$self->{last_update_skill} = 0;
	$self->{day_skill_change}  = 0;

	$self->{city}              = "";
	$self->{state}             = "";
	$self->{country}           = "";
	$self->{flag}              = "";
	$self->{lat}               = undef;
	$self->{lng}               = undef;
	
	$self->{playerid}          = 0;
	$self->{clan}              = 0;
	$self->{kills}             = 0;
	$self->{total_kills}       = 0;
	$self->{deaths}            = 0;
	$self->{suicides}          = 0;
	$self->{skill}             = 1000;
	$self->{game}              = "";
	$self->{team}              = "";
	$self->{role}              = "";
	$self->{timestamp}         = 0;
	$self->{headshots}         = 0;
	$self->{shots}             = 0;
	$self->{hits}              = 0;
	$self->{teamkills}         = 0;
	$self->{kill_streak}	   = 0;
	$self->{death_streak}	   = 0;
	
	$self->{auto_command}      = "";
	$self->{auto_type}         = "";
	$self->{auto_time}         = 0;
	$self->{auto_time_count}   = 0;
	
	$self->{session_skill}     = 0;
	$self->{session_kills}     = 0;
	$self->{session_deaths}    = 0;
	$self->{session_suicides}  = 0;
	$self->{session_headshots} = 0;
	$self->{session_shots}     = 0;
	$self->{session_hits}      = 0;
	$self->{session_start_pos} = -1;

	$self->{map_kills}         = 0;
	$self->{map_deaths}        = 0;
	$self->{map_suicides}      = 0;
	$self->{map_headshots}     = 0;
	$self->{map_shots}         = 0;
	$self->{map_hits}          = 0;
	$self->{is_dead}           = 0;
	$self->{has_bomb}          = 0;
	
	$self->{is_banned}         = 0;
	$self->{is_bot}            = 0;

	$self->{display_events}    = 1;
	$self->{display_chat}      = 1;
	$self->{kills_per_life}	   = 0;
	$self->{last_history_day}  = "";
	$self->{last_death_weapon}  = 0;
	$self->{last_sg_build}  = 0;
	$self->{last_disp_build}  = 0;
	$self->{last_entrance_build}  = 0;
	$self->{last_exit_build}  = 0;
	$self->{last_team_change}  = "";
	$self->{deaths_in_a_row}   = 0;
	$self->{trackable}         = 0;
	$self->{needsupdate}       = 0;
	
	
	# Set Property Values
	
	die("HLstats_Player->new(): must specify player's uniqueid\n")
		unless (defined($params{uniqueid}));
	

	while (my($key, $value) = each(%params))
	{
		if ($key ne "name" && $key ne "uniqueid")
		{
			$self->set($key, $value);
		}
	}

	$self->updateTrackable();
	$self->{plain_uniqueid} = $params{plain_uniqueid};
	$self->setUniqueId($params{uniqueid});
	if ($::g_stdin == 0 && $self->{userid} > 0) {
		$self->insertPlayerLivestats();
	}
	$self->setName($params{name});
	$self->getAddress();
	$self->flushDB();



	&::printNotice("Created new player object " . $self->getInfoString());
	return $self;
}

sub playerCleanup
{
	my ($self) = @_;
	$self->flushDB();
	$self->deleteLivestats();
}


#
# Set property 'key' to 'value'
#

sub set
{
	my ($self, $key, $value, $no_updatetime) = @_;
	
	if (defined($self->{$key}))
	{
		if ($no_updatetime == 0) {
			$self->{timestamp} = $::ev_daemontime;
		}
		
		if ($self->{$key} eq $value)
		{
			if ($::g_debug > 2)
			{
				&::printNotice("Hlstats_Player->set ignored: Value of \"$key\" is already \"$value\"");
			}
			return 0;
		}
		
		if ($key eq "uniqueid")
		{
			return $self->setUniqueId($value);
		}
		elsif ($key eq "name")
		{
			return $self->setName($value);
		}
		elsif ($key eq "skill" && $self->{userid} < 1)
		{
			return $self->{skill};
		}
		else
		{
			$self->{$key} = $value;
			return 1;
		}
	}
	else
	{
		warn("HLstats_Player->set: \"$key\" is not a valid property name\n");
		return 0;
	}
}


#
# Increment (or decrement) the value of 'key' by 'amount' (or 1 by default)
#

sub increment
{
	my ($self, $key, $amount, $no_updatetime) = @_;
	
	if ($key eq "skill" && $self->{userid} < 1) {
		return $self->{skill};
	}
	
	$amount = 1 if (!defined($amount));
	
	if ($amount != 0) {	
		my $value = $self->{$key};
		$self->set($key, $value + $amount, $no_updatetime);
	}
}


sub check_history
{
	my ($self) = @_;

    #my ($sec,$min,$hour,$mday,$mon,$year) = localtime(time());
    my ($sec,$min,$hour,$mday,$mon,$year) = localtime($::ev_unixtime);
    my $date = sprintf("%04d-%02d-%02d", $year+1900, $mon+1, $mday, $hour, $min, $sec);
	my $srv_addr  = $self->{server};
	my $is_bot = 0;
	my $playerId = $self->{playerid};
	
	if ($self->{is_bot} || $self->{userid} < 0) {
		$is_bot = 1;
	}  
	if (($playerId > 0) && ($::g_stdin == 0 || $::g_timestamp > 0))
	{
		if (($is_bot == 0) || (($is_bot == 1) && ($::g_servers{$srv_addr}->{ignore_bots} == 0))) {
			$self->{last_history_day} = sprintf("%02d", $mday);
			my $query = "
				SELECT
					skill_change
				FROM
					hlstats_Players_History
				WHERE
					playerId=" . $playerId . "
					AND eventTime='".$date."'
					AND game='".&::quoteSQL($::g_servers{$srv_addr}->{game})."'
			";
			my $result = &::doQuery($query);
		
			if ($result->rows < 1)
			{
				my $query = "
					INSERT INTO
						hlstats_Players_History
						(		
							playerId,
							eventTime,
							game
						)
					VALUES
						(
							$playerId,
							'$date',
							'" . &::quoteSQL($::g_servers{$srv_addr}->{game}) . "'
						)
				";
				&::execNonQuery($query);
				$self->{day_skill_change} = 0;
			} else {
				($self->{day_skill_change}) = $result->fetchrow_array;
			}
			$result->finish;
		}  
	}	
}


#
# Set player's uniqueid
#

sub setUniqueId
{
	my ($self, $uniqueid) = @_;
	my $tempPlayerId = &::getPlayerId($uniqueid);

	if ($tempPlayerId > 0)
	{
		$self->{playerid} = $tempPlayerId;
		# An existing player. Get their skill rating.
		my $query = "
			SELECT
				skill, kills, displayEvents, flag
			FROM
				hlstats_Players
			WHERE
				playerId=$tempPlayerId
		";
		my $result = &::doQuery($query);
		if ($result->rows > 0) {
			($self->{skill}, $self->{total_kills}, $self->{display_events},$self->{flag}) = $result->fetchrow_array;
		} else {
			# Have record in hlstats_PlayerUniqueIds but not in hlstats_Players
			$self->insertPlayer($tempPlayerId);
		}
		$self->{session_start_pos} = $self->getRank();
		$result->finish;
	}
	else
	{
		# This is a new player. Create a new record for them in the Players
		# table.
		$self->insertPlayer();
		
		$query = "
			INSERT INTO
				hlstats_PlayerUniqueIds
				(
					playerId,
					uniqueId,
					game
				)
			VALUES
			(
				".$self->{playerid}.",
				'" . &::quoteSQL($uniqueid) . "',
				'" . &::quoteSQL($::g_servers{$self->{server}}->{game}) . "'
			)
		";
		&::execNonQuery($query);
	}
	
	$self->{uniqueid} = $uniqueid;
	$self->check_history();
	
	return 1;
}


#
# Inserts new player
#

sub insertPlayer
{
	my ($self, $playerid) = @_;
	
	my $hideval = 0;
	my $playeridins = "";
	my $playeridval = "";
	my $srv_addr = $self->{server};
	
	if ($::g_servers{$srv_addr}->{play_game} == L4D() && $self->{userid} < 0) {
		$hideval = 1;
	}
	if ($playerid) {
		my $query = "
			INSERT INTO
				hlstats_Players
				(
					lastName,
					clan,
					game,
					displayEvents,
					createdate,
					hideranking,
					playerId
				)
			VALUES
			(
				?,
				?,
				?,
				?,
				UNIX_TIMESTAMP(),
				?,
				?
			)
		";
		my @vals = ($self->{name}, $self->{clan}, $::g_servers{$srv_addr}->{game}, $self->{display_events}, $hideval, $playerid);
		&::execCached("player_insert_playerid", $query, @vals);
		return $playerid;
	}
	
	my $query = "
		INSERT INTO
			hlstats_Players
			(
				lastName,
				clan,
				game,
				displayEvents,
				createdate,
				hideranking
			)
		VALUES
		(
			?,
			?,
			?,
			?,
			UNIX_TIMESTAMP(),
			?
		)
	";
	my @vals = ($self->{name}, $self->{clan}, $::g_servers{$srv_addr}->{game}, $self->{display_events}, $hideval);
	&::execCached("player_insert", $query, @vals);
	
	$self->{playerid} = $::db_conn->{'mysql_insertid'};
}

#
# Insert initial live stats
#
sub insertPlayerLivestats
{
	my ($self) = @_;
	my $query = "
		REPLACE INTO
			hlstats_Livestats
			(
				player_id,
				server_id,
				cli_address,
				steam_id,
				name,
				team,
				ping,
				connected,
				skill,
				cli_flag
			)
		VALUES
		(
			?,?,?,?,?,?,?,?,?,?
		)
	";
	my @vals = ($self->{playerid}, $self->{server_id}, $self->{address}, $self->{plain_uniqueid},
		$self->{name}, $self->{team}, $self->{ping}, $self->{connect_time}, $self->{skill}, $self->{flag});
	&::execCached("player_livestats_insert", $query, @vals);
}


#
# Set player's name
#

sub setName
{
	my ($self, $name) = @_;
	
	my $oldname = $self->{name};

	if ($oldname eq $name)
	{
		return 2;
	}
	
	if ($oldname)
	{
		$self->updateDB();
	}
	
	$self->{name} = $name;

	my $is_bot = $self->{is_bot};
    my $server_address = $self->{server};
	if (($is_bot == 1) && ($::g_servers{$server_address}->{ignore_bots} == 1)) {
		$self->{clan} = "";
	} else {
		$self->{clan} = &::getClanId($name);
  	}  
	
	my $playerid = $self->{playerid};
	
	if ($playerid)
	{
		my $query = "
			SELECT
				playerId
			FROM
				hlstats_PlayerNames
			WHERE
				playerId = $playerid
				AND name ='" . &::quoteSQL($self->{name}) . "'
		";
		my $result = &::doQuery($query);
		
		if ($result->rows < 1)
		{
			my $query = "
				REPLACE INTO
					hlstats_PlayerNames
					(
						playerId,
						name,
						lastuse,
						numuses
					)
				VALUES
				(
					$playerid,
					'" . &::quoteSQL($self->{name}) . "',
					FROM_UNIXTIME(" . $::ev_unixtime . "),
					1
				)
			";
			&::execNonQuery($query);
		}
		else
		{
			my $query = "
				UPDATE
					hlstats_PlayerNames
				SET
					lastuse=FROM_UNIXTIME(" . $::ev_unixtime . "),
					numuses=numuses+1
				WHERE
					playerId = $playerid
					AND name='" . &::quoteSQL($self->{name}) . "'
			";
			&::execNonQuery($query);
		}
		
		$result->finish;
	}
	else
	{
		&::error("HLstats_Player->setName(): No playerid");
	}
}



#
# Update player information in database
#

sub flushDB
{
	my ($self, $leaveLastUse, $callref) = @_;
	
	my $playerid  = $self->{playerid};
	my $srv_addr  = $self->{server};
	my $serverid  = $self->{server_id};
	my $name      = $self->{name};
	my $clan      = $self->{clan};
	my $kills     = $self->{kills};
	my $deaths    = $self->{deaths};
	my $suicides  = $self->{suicides};
	my $skill     = $self->{skill};
	if ($skill < 0) {$skill = 0;}
	my $headshots = $self->{headshots};
	my $shots     = $self->{shots};
	my $hits      = $self->{hits};
	my $teamkills = $self->{teamkills};
	
	my $team          = $self->{team};
	my $map_kills     = $self->{map_kills};
	my $map_deaths    = $self->{map_deaths};
	my $map_suicides  = $self->{map_suicides};
	my $map_headshots = $self->{map_headshots};
	my $map_shots     = $self->{map_shots};
	my $map_hits      = $self->{map_hits};
	my $steamid       = $self->{plain_uniqueid};
	
	my $is_dead       = $self->{is_dead};
	my $has_bomb      = $self->{has_bomb};
	my $ping          = $self->{ping};
	my $connected     = $self->{connect_time};
	my $skill_change  = $self->{session_skill};
	
	my $death_streak  = $self->{death_streak};
	my $kill_streak   = $self->{kill_streak};
	
    my $add_connect_time = 0;
	if (($::g_stdin == 0) && ($self->{last_update} > 0))  {
		$add_connect_time = time() - $self->{last_update};
	} elsif (($::g_stdin == 1) && ($self->{last_update} > 0))  {
		$add_connect_time = $::ev_unixtime - $self->{last_update};
	} 
	if (($::g_stdin == 1) && ($add_connect_time > 600))  {
		$self->{last_update} = $::ev_unixtime;
		$add_connect_time = 0;
	} 
	
	my $address = $self->{address};
	
	unless ($playerid)
	{
		warn ("Player->Update() with no playerid set!\n");
		return 0;
	}
	
	if (($::g_stdin == 0) && ($self->{session_start_pos} == 0)) {
		$self->{session_start_pos} = $self->getRank();
    }

	# TAG - review this, should probably be localtime($ev_unixtime);
	# and why no Players_History if stdin?
	#my ($sec,$min,$hour,$mday,$mon,$year) = localtime(time());
	my ($sec,$min,$hour,$mday,$mon,$year) = localtime($::ev_unixtime);
    my $date = sprintf("%04d-%02d-%02d", $year+1900, $mon+1, $mday, $hour, $min, $sec);

	if ($::g_stdin == 0 || $::g_timestamp > 0) {
		my $last_history_day = $self->{last_history_day};
		if ($last_history_day ne sprintf("%02d", $mday)) {
			my $query = "
				INSERT IGNORE INTO
					hlstats_Players_History
					(  
						playerId,
						eventTime,
						game
					) VALUES (
						?,
						?,
						?
					)
			";
			my @vals = ($playerid, $date, $::g_servers{$srv_addr}->{game});
			&::execCached("player_flushdb_history_1", $query, @vals);
			$self->{day_skill_change} = 0;
			$self->{last_history_day} = sprintf("%02d", $mday);
		}
	}
    
    my $add_history_skill = 0;
	if ($self->{last_update_skill} > 0)  {
	  $add_history_skill = $skill - $self->{last_update_skill};
	} 
    $self->{day_skill_change} += $add_history_skill;
    my $last_skill_change = $self->{day_skill_change};


	my $is_bot = $self->{is_bot};
    my $server_address = $self->{server};
	if (($is_bot == 1) && ($::g_servers{$server_address}->{ignore_bots} == 1)) {
		# Update player details
		my $query = "
			UPDATE
				hlstats_Players
			SET
				connection_time = connection_time + ?,
				lastName=?,
				clan=0,
				kills=kills + ?,
				deaths=deaths + ?,
				suicides=suicides + ?,
				skill=0,
				headshots=headshots + ?,
				shots=shots + ?,
				hits=hits + ?,
				teamkills=teamkills + ?,
				last_event=?,
				hideranking=1
			WHERE
				playerId=?
		";
		my @vals = ($add_connect_time, $name, $kills, $deaths, $suicides, $headshots, 
			$shots, $hits, $teamkills, $::ev_unixtime, $playerid);
		&::execCached("player_flushdb_player_1", $query, @vals);
	} else {
		# Update player details
		my $query = "
			UPDATE
				hlstats_Players
			SET
				connection_time = connection_time + ?,
				lastName=?,
				clan=?,
				kills=kills + ?,
				deaths=deaths + ?,
				suicides=suicides + ?,
				skill=?,
				headshots=headshots + ?,
				shots=shots + ?,
				hits=hits + ?,
				teamkills=teamkills + ?,
				last_event=?,
				last_skill_change=?,
				death_streak=IF(?>death_streak,?,death_streak),
				kill_streak=IF(?>kill_streak,?,kill_streak),
				hideranking=IF(hideranking=3,0,hideranking),
				activity = 100
			WHERE
				playerId=?
		";
		my @vals = ($add_connect_time, $name, $clan, $kills, $deaths, $suicides, $skill, 
			$headshots, $shots, $hits, $teamkills, $::ev_unixtime, $last_skill_change, $death_streak,
			$death_streak, $kill_streak, $kill_streak, $playerid);
		&::execCached("player_flushdb_player_2", $query, @vals);

		if ($::g_stdin == 0 || $::g_timestamp > 0) {
			# Update player details
			my $query = "
				UPDATE
					hlstats_Players_History
				SET
					connection_time = connection_time + ?,
					kills=kills + ?,
					deaths=deaths + ?,
					suicides=suicides + ?,
					skill=?,
					headshots=headshots + ?,
					shots=shots + ?,
					hits=hits + ?,
					teamkills=teamkills + ?,
					death_streak=IF(?>death_streak,?,death_streak),
					kill_streak=IF(?>kill_streak,?,kill_streak),
					skill_change=skill_change + ?
				WHERE
					playerId=?
					AND eventTime=?
					AND game=?
			";
			my @vals = ($add_connect_time, $kills, $deaths, $suicides, $skill, $headshots,
				$shots, $hits, $teamkills, $death_streak, $death_streak, $kill_streak,
				$kill_streak, $add_history_skill, $playerid, $date, $::g_servers{$srv_addr}->{game});
			&::execCached("player_flushdb_history_2", $query, @vals);
		}
	}
	
	if ($name)
	{
		# Update alias details
		$query = "
			UPDATE
				hlstats_PlayerNames
			SET
  			    connection_time = connection_time + ?,
				kills=kills + ?,
				deaths=deaths + ?,
				suicides=suicides + ?,
   			    headshots=headshots + ?,
    			shots=shots + ?,
   			    hits=hits + ?"
		;
		my @vals = ($add_connect_time, $kills, $deaths, $suicides, $headshots, $shots, $hits);
		
		unless ($leaveLastUse)
		{
			# except on ChangeName we update the last use on a player's old name
			
			$query .= ",
				lastuse=FROM_UNIXTIME(?)"
			;
			push(@vals, $::ev_unixtime);
		}
		
		$query .= "
			WHERE
				playerId=?
				AND name=?
		";
		push(@vals, $playerid);
		push(@vals, $self->{name});
		
		&::execCached("player_flushdb_playernames", $query, @vals);
	}
	
	# reset player stat properties
	$self->set("kills",     0, 1);
	$self->set("deaths",    0, 1);
	$self->set("suicides",  0, 1);
	$self->set("headshots", 0, 1);
	$self->set("shots",     0, 1);
	$self->set("hits",      0, 1);
	$self->set("teamkills", 0, 1);
	
	if (($is_bot == 1) && ($::g_servers{$server_address}->{ignore_bots} == 1)) {
		$skill        = 0;
		$skill_change = 0;
	}
	
	if ($::g_stdin == 0 && $self->{userid} > 0) {
		# Update live stats
		my $query = "
			UPDATE
				hlstats_Livestats
			SET
				cli_address=?,
				steam_id=?,
				name=?,
				team=?,
				kills=?,
				deaths=?,
				suicides=?,
				headshots=?,
				shots=?,
				hits=?,
				is_dead=?,
				has_bomb=?,
				ping=?,
				connected=?,
				skill_change=?,
				skill=?
			WHERE
				player_id=?
		";
		my @vals = ($address, $steamid, $name, 
			$team, $map_kills, $map_deaths, $map_suicides, $map_headshots, $map_shots, 
			$map_hits, $is_dead, $has_bomb, $ping, $connected, $skill_change, $skill, $playerid);
		&::execCached("player_flushdb_livestats", $query, @vals);
	}

    if ($::g_stdin == 0)  {
		$self->{last_update} = time();
	} elsif ($::g_stdin == 1)  {
		$self->{last_update} = $::ev_unixtime;
	}
	
	$self->{last_update_skill} = $skill;
	
	$self->{needsupdate} = 0;
	
	&::printNotice("Updated player object " . $self->getInfoString());
	
	return 1;
}


#
# Update player timestamp (time of last event for player - used to detect idle
# players)
#

sub updateTimestamp
{
	my ($self, $timestamp) = @_;
	$timestamp = $::ev_unixtime
		unless ($timestamp);
	$self->{timestamp} = $::ev_daemontime;
	return $timestamp;
}

sub updateDB
{
	my ($self) = @_;
	$self->{needsupdate} = 1;
	
}

sub deleteLivestats
{
	my ($self) = @_;

	# delete live stats
	my $query = "DELETE FROM hlstats_Livestats WHERE player_id=".$self->{playerid};
	&::execNonQuery($query);
}


#
# Returns a string of information about the player.
#

sub getInfoString
{
	my ($self) = @_;
	return sprintf("\"%s\" \<P:%d,U:%d,W:%s,T:%s\>", $self->{name}, $self->{playerid}, $self->{userid}, $self->{uniqueid}, $self->{team});
}


sub getAddress
{
	my ($self) = @_;
	my $haveAddress = 0;

	if ($self->{address} ne "")
	{
		$haveAddress = 1;
	}
	elsif ($::g_stdin == 0 && $self->{is_bot} == 0 && $self->{userid} > 0)
	{
		$s_addr = $self->{server};
		
		&::printNotice("rcon_getaddress");
		my $result = $::g_servers{$s_addr}->rcon_getaddress($self->{uniqueid});
		if ($result->{Address} ne "") {
			$haveAddress = 1;
			$self->{address}  = $result->{Address};
			$self->{cli_port} = $result->{ClientPort};
			$self->{ping}     = $result->{Ping};

			&::printEvent("RCON", "Got Address $self->{address} for Player $self->{name}", 1);
			&::printNotice("rcon_getaddress successfully");
		}
	}
	
	if ($haveAddress > 0)
	{
		# Update player IP address in database
		my $query = "
			UPDATE
				hlstats_Players
			SET
				lastAddress=?
			WHERE
				playerId=?
		";
		my @vals = ($self->{address}, $self->{playerid});
		&::execCached("player_update_lastaddress", $query, @vals);
		&::printEvent("DEBUG", "Updated IP for ".$self->{playerid}." to ".$self->{address});
		
		$self->geoLookup();
	}
	return 1;
}

sub geoLookup
{
	my ($self) = @_;
	my $ip_address = $self->{address};
	my $found = 0;
	
	if ($ip_address ne "")
	{
		my $country_code = undef;
		my $country_code3 = undef;
		my $country_name = undef;
		my $region = undef;
		my $city = undef;
		my $postal_code = undef;
		my $lat = undef;
		my $lng = undef;
		my $metro_code = undef;
		my $area_code = undef;
		
		if ($::g_geoip_binary > 0) {
			if(!defined($::g_gi)) {
				return;
			}
			($country_code, $country_code3, $country_name, $region, $city, $postal_code, $lat, $lng, $metro_code, $area_code) = $::g_gi->get_city_record($ip_address);
			if ($lng) {
				$found++;
				$self->{city} = ((defined($city))?encode("utf8",$city):"");
				$self->{state} = ((defined($region))?encode("utf8",$region):"");
				$self->{country} = ((defined($country_name))?encode("utf8",$country_name):"");
				$self->{flag} = ((defined($country_code))?encode("utf8",$country_code):"");
				$self->{lat} = (($lat eq "")?undef:$lat);
				$self->{lng} = (($lng eq "")?undef:$lng);
			}
		} else {
			my @ipp = split (/\./,$ip_address);
			my $ip_number = $ipp[0]*16777216+$ipp[1]*65536+$ipp[2]*256+$ipp[3];
			my $query = "
			SELECT locId FROM geoLiteCity_Blocks WHERE startIpNum<=".$ip_number." AND endIpNum>=".$ip_number." LIMIT 1;";
			my $result = &::doQuery($query);
			if ($result->rows > 0) {
				my $locid = $result->fetchrow_array;
				$result->finish;
				my $query = "SELECT city, region AS state, name AS country, country AS flag, latitude AS lat, longitude AS lng FROM geoLiteCity_Location a  inner join hlstats_Countries b ON a.country=b.flag WHERE locId=".$locid." LIMIT 1;";
				my $result = &::doQuery($query);
				if ($result->rows > 0) {
					$found++;
					($city, $state, $country, $flag, $lat, $lng) = $result->fetchrow_array;
					$self->{city} = ((defined($city))?$city:"");
					$self->{state} = ((defined($state))?$state:"");
					$self->{country} = ((defined($country))?$country:"");
					$self->{flag} = ((defined($flag))?$flag:"");
					$self->{lat} = (($lat eq "")?undef:$lat);
					$self->{lng} = (($lng eq "")?undef:$lng);
				}
				$result->finish;
			}
		}
		if ($found > 0) {
			&::execNonQuery("
				UPDATE
					hlstats_Players
				SET
					city='".&::quoteSQL($self->{city})."',
					`state`='".&::quoteSQL($self->{state})."',
					country='".&::quoteSQL($self->{country})."',
					flag='".&::quoteSQL($self->{flag})."',
					lat=".((defined($self->{lat}))?$self->{lat}:"NULL").",
					lng=".((defined($self->{lng}))?$self->{lng}:"NULL")."
				WHERE
					playerId = ".$self->{playerid}
			);
			&::execNonQuery("
				UPDATE
					hlstats_Livestats
				SET
					cli_city='".&::quoteSQL($self->{city})."',
					cli_country='".&::quoteSQL($self->{country})."',
					cli_flag='".&::quoteSQL($self->{flag})."',
					cli_state='".&::quoteSQL($self->{state})."',
					cli_lat=".((defined($self->{lat}))?$self->{lat}:"NULL").",
					cli_lng=".((defined($self->{lng}))?$self->{lng}:"NULL")."
				WHERE
					player_id =".$self->{playerid}
			);
		}
	}
}

sub getRank
{
	my ($self) = @_;
	
	my $srv_addr  = $self->{server};
	$query = "
		SELECT
			kills,
			deaths,
			hideranking
		FROM
			hlstats_Players
		WHERE
			playerId=?
	";
	my $result = &::execCached("get_player_rank_stats", $query, $self->{playerid});
		
	my ($kills, $deaths, $hideranking) = $result->fetchrow_array;
	$result->finish;
	
	return 0 if ($hideranking > 0);
	
	$deaths = 1 if ($deaths == 0);
	my $kpd = $kills/$deaths;
    
	my $rank = 0;
	
	if ($::g_ranktype ne "kills")
	{
		if (!defined($self->{skill}))
		{
			&::printEvent("ERROR","Attempted to get rank for uninitialized player \"".$self->{name}."\"");
			return 0;
		}
		
		my $query = "
			SELECT
				COUNT(*)
			FROM
				hlstats_Players
			WHERE
				game=?
				AND hideranking = 0
				AND kills >= 1
				AND (
						(skill > ?) OR (
							(skill = ?) AND ((kills/IF(deaths=0,1,deaths)) > ?)
						)
				)
		";
		my @vals = (
			&::quoteSQL($self->{game}),
			$self->{skill},
			$self->{skill},
			$kpd
		);
		my $rankresult = &::execCached("get_player_skill_value", $query, @vals);
		($rank) = $rankresult->fetchrow_array;
		$rankresult->finish;
		$rank++;
	}
	else
	{
		my $query ="
			SELECT
				COUNT(*)
			FROM
				hlstats_Players
			WHERE
				game=?
				AND hideranking = 0
				AND (
						(kills > ?) OR (
							(kills = ?) AND ((kills/IF(deaths=0,1,deaths)) > ?)
						)
				)
		";
		my @vals = (
			&::quoteSQL($self->{game}),
			$kills,
			$kills,
			$kpd
		);
		my $rankresult = &::execCached("get_player_rank_value", $query, @vals);
		($rank) = $rankresult->fetchrow_array;
		$rankresult->finish;
		$rank++;
	}
	
	return $rank;
}

sub updateTrackable
{
	my ($self) = @_;
	
	if ((&::isTrackableTeam($self->{team}) == 0) || (($::g_servers{$self->{server}}->{ignore_bots} == 1) && (($self->{is_bot} == 1) || ($self->{userid} <= 0)))) {
		$self->{trackable} = 0;
		return;
	}
	$self->{trackable} = 1;
}

1;