HLstatsX is a joke.
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@ -2447,6 +2447,26 @@ while ($loop = &getLine()) {
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&getProperties($ev_properties)
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);
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}
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} elsif ($s_output =~ /^"(.+?(?:<.+?>)*?)" (say|say_team|say_squad) "(.+)"(.*)$/) {
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# player input is volatile and can literally be anything why was this not like this before??? hlxstats CE is literally a joke
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$ev_player = $1;
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$ev_verb = $2; #say, say team etc
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$ev_obj_a = $3;
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$ev_properties = $4;
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%ev_properties = &getProperties($ev_properties);
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my $playerinfo = &getPlayerInfo($ev_player, 1);
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$ev_type = 14;
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if ($playerinfo) {
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$ev_status = &doEvent_Chat(
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$ev_verb,
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$playerinfo->{"userid"},
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$playerinfo->{"uniqueid"},
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$ev_obj_a
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);
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}
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} elsif ($s_output =~ /^
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(?:\(DEATH\))? # l4d prefix, such as (DEATH) or (INCAP)
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"(.+?(?:<.+?>)*?
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