csgo-plugins/ExtraCommands/scripting/ExtraCommands.sp
2020-03-25 20:09:12 +02:00

1505 lines
40 KiB
SourcePawn

#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <cstrike>
#include <outputinfo>
#include <halflife>
#pragma newdecls required
bool g_bInBuyZoneAll = false;
bool g_bInBuyZone[MAXPLAYERS + 1] = {false, ...};
bool g_bInfAmmoHooked = false;
bool g_bInfAmmoAll = false;
bool g_bInfAmmo[MAXPLAYERS + 1] = {false, ...};
ConVar g_CVar_sv_pausable;
ConVar g_CVar_sv_bombanywhere;
static char g_sServerCanExecuteCmds[][] = { "cl_soundscape_flush", "r_screenoverlay", "playgamesound",
"slot0", "slot1", "slot2", "slot3", "slot4", "slot5", "slot6",
"slot7", "slot8", "slot9", "slot10", "cl_spec_mode", "cancelselect",
"invnext", "play", "invprev", "sndplaydelay", "lastinv", "dsp_player",
"name", "redirect", "retry", "r_cleardecals", "echo", "soundfade"};
public Plugin myinfo =
{
name = "Advanced Commands",
author = "BotoX + Obus",
description = "Adds extra commands for admins.",
version = "2.1.4",
url = "https://github.com/CSSZombieEscape/sm-plugins/tree/master/ExtraCommands/"
};
public void OnPluginStart()
{
LoadTranslations("common.phrases");
RegAdminCmd("sm_hp", Command_Health, ADMFLAG_GENERIC, "sm_hp <#userid|name> <value>");
RegAdminCmd("sm_health", Command_Health, ADMFLAG_GENERIC, "sm_health <#userid|name> <value>");
RegAdminCmd("sm_armor", Command_Armor, ADMFLAG_GENERIC, "sm_armor <#userid|name> <value>");
RegAdminCmd("sm_weapon", Command_Weapon, ADMFLAG_GENERIC, "sm_weapon <#userid|name> <name> [clip] [ammo]");
RegAdminCmd("sm_give", Command_Weapon, ADMFLAG_GENERIC, "sm_give <#userid|name> <name> [clip] [ammo]");
RegAdminCmd("sm_strip", Command_Strip, ADMFLAG_GENERIC, "sm_strip <#userid|name>");
RegAdminCmd("sm_buyzone", Command_BuyZone, ADMFLAG_GENERIC, "sm_buyzone <#userid|name> <0|1>");
RegAdminCmd("sm_iammo", Command_InfAmmo, ADMFLAG_GENERIC, "sm_iammo <#userid|name> <0|1>");
RegAdminCmd("sm_speed", Command_Speed, ADMFLAG_GENERIC, "sm_speed <#userid|name> <value>");
RegAdminCmd("sm_respawn", Command_Respawn, ADMFLAG_GENERIC, "sm_respawn <#userid|name>");
RegAdminCmd("sm_team", Command_Team, ADMFLAG_GENERIC, "sm_team <#userid|name> <team> [alive]");
RegAdminCmd("sm_cash", Command_Cash, ADMFLAG_GENERIC, "sm_cash <#userid|name> <value>");
RegAdminCmd("sm_modelscale", Command_ModelScale, ADMFLAG_GENERIC, "sm_modelscale <#userid|name> <scale>");
RegAdminCmd("sm_resize", Command_ModelScale, ADMFLAG_GENERIC, "sm_resize <#userid|name> <scale>");
RegAdminCmd("sm_setmodel", Command_SetModel, ADMFLAG_GENERIC, "sm_setmodel <#userid|name> <modelpath>");
RegAdminCmd("sm_setscore", Command_SetScore, ADMFLAG_GENERIC, "sm_setscore <#userid|name> <(optional +/-) value>");
RegAdminCmd("sm_setdeaths", Command_SetDeaths, ADMFLAG_GENERIC, "sm_setdeaths <#userid|name> <value>");
RegAdminCmd("sm_setmvp", Command_SetMvp, ADMFLAG_GENERIC, "sm_setmvp <#userid|name> <value>");
RegAdminCmd("sm_setteamscore", Command_SetTeamScore, ADMFLAG_GENERIC, "sm_setteamscore <team> <value>");
RegAdminCmd("sm_restartround", Command_RestartRound, ADMFLAG_GENERIC, "sm_restartround <delay>");
RegAdminCmd("sm_waila", Command_WAILA, ADMFLAG_GENERIC, "sm_waila [target]");
RegAdminCmd("sm_info", Command_WAILA, ADMFLAG_GENERIC, "sm_info [target]");
RegAdminCmd("sm_fcvar", Command_ForceCVar, ADMFLAG_CHEATS, "sm_fcvar <#userid|name> <cvar> <value>");
RegAdminCmd("sm_setclantag", Command_SetClanTag, ADMFLAG_CHEATS, "sm_setclantag <#userid|name> [text]");
RegAdminCmd("sm_fakecommand", Command_FakeCommand, ADMFLAG_CHEATS, "sm_fakecommand <#userid|name> [command] [args]");
RegAdminCmd("sm_querycvar", Command_QueryCVar, ADMFLAG_GENERIC, "sm_querycvar <#userid|name> [cvar]");
RegAdminCmd("sm_precachesound", Command_PrecacheSound, ADMFLAG_CHEATS, "sm_precachesound <soundpath>");
HookEvent("bomb_planted", Event_BombPlanted, EventHookMode_Pre);
HookEvent("bomb_defused", Event_BombDefused, EventHookMode_Pre);
g_CVar_sv_pausable = FindConVar("sv_pausable");
g_CVar_sv_bombanywhere = CreateConVar("sv_bombanywhere", "0", "Allows the bomb to be planted anywhere", FCVAR_NOTIFY);
AutoExecConfig(true, "plugin.extracommands");
if(g_CVar_sv_pausable)
{
AddCommandListener(Listener_Pause, "pause");
AddCommandListener(Listener_Pause, "setpause"); //doesn't work on win32 srcds?
AddCommandListener(Listener_Pause, "unpause"); //doesn't work on win32 srcds?
}
}
public void OnMapStart()
{
g_bInBuyZoneAll = false;
g_bInfAmmoAll = false;
if(g_bInfAmmoHooked)
{
UnhookEvent("weapon_fire", Event_WeaponFire);
g_bInfAmmoHooked = false;
}
/* Handle late load */
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientConnected(i) && IsClientInGame(i))
{
g_bInfAmmo[i] = false;
g_bInBuyZone[i] = false;
SDKHook(i, SDKHook_PreThink, OnPreThink);
SDKHook(i, SDKHook_PostThinkPost, OnPostThinkPost);
}
}
}
public Action Listener_Pause(int client, const char[] command, int argc)
{
static bool bPaused;
if(!g_CVar_sv_pausable.BoolValue)
{
ReplyToCommand(client, "[SM] \"sv_pausable\" is set to 0!");
return Plugin_Handled;
}
if(client == 0)
{
PrintToServer("[SM] Cannot use command from server console.");
return Plugin_Handled;
}
if(!IsClientAuthorized(client) || !GetAdminFlag(GetUserAdmin(client), Admin_Generic))
{
ReplyToCommand(client, "[SM] You do not have permission to pause/unpause the game.");
return Plugin_Handled;
}
if(strcmp(command, "setpause") == 0)
bPaused = true;
else if(strcmp(command, "unpause") == 0)
bPaused = false;
else
bPaused = !bPaused;
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 the game.", bPaused ? "Paused" : "Unpaused");
LogAction(client, -1, "\"%L\" %s the game.", client, bPaused ? "Paused" : "Unpaused");
return Plugin_Continue;
}
public Action Event_BombPlanted(Handle event, const char[] name, bool dontBroadcast)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i))
ClientCommand(i, "playgamesound \"radio/bombpl.wav\"");
}
return Plugin_Handled;
}
public Action Event_BombDefused(Handle event, const char[] name, bool dontBroadcast)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i))
ClientCommand(i, "playgamesound \"radio/bombdef.wav\"");
}
return Plugin_Handled;
}
public void OnClientPutInServer(int client)
{
g_bInBuyZone[client] = false;
g_bInfAmmo[client] = false;
SDKHook(client, SDKHook_PreThink, OnPreThink);
SDKHook(client, SDKHook_PostThinkPost, OnPostThinkPost);
}
public void OnPreThink(int client)
{
if (g_CVar_sv_bombanywhere.IntValue >= 1)
{
if(IsClientInGame(client) && IsPlayerAlive(client))
{
SetEntProp(client, Prop_Send, "m_bInBombZone", 1);
}
}
}
public void OnPostThinkPost(int client)
{
if(IsClientInGame(client) && IsPlayerAlive(client))
{
if(g_bInBuyZoneAll || g_bInBuyZone[client])
SetEntProp(client, Prop_Send, "m_bInBuyZone", 1);
}
}
public void Event_WeaponFire(Handle hEvent, char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(GetEventInt(hEvent, "userid"));
if(!g_bInfAmmoAll && !g_bInfAmmo[client])
return;
int weapon = GetEntPropEnt(client, Prop_Data, "m_hActiveWeapon", 0);
if(IsValidEntity(weapon))
{
if(weapon == GetPlayerWeaponSlot(client, 0) || weapon == GetPlayerWeaponSlot(client, 1))
{
if(GetEntProp(weapon, Prop_Send, "m_iState", 4, 0) == 2 && GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0))
{
int toAdd = 1;
char weaponClassname[128];
GetEntityClassname(weapon, weaponClassname, sizeof(weaponClassname));
if(StrEqual(weaponClassname, "weapon_glock", true) || StrEqual(weaponClassname, "weapon_famas", true))
{
if(GetEntProp(weapon, Prop_Send, "m_bBurstMode"))
{
switch (GetEntProp(weapon, Prop_Send, "m_iClip1"))
{
case 1:
{
toAdd = 1;
}
case 2:
{
toAdd = 2;
}
default:
{
toAdd = 3;
}
}
}
}
SetEntProp(weapon, Prop_Send, "m_iClip1", GetEntProp(weapon, Prop_Send, "m_iClip1", 4, 0) + toAdd, 4, 0);
}
}
}
return;
}
public Action Command_Health(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_hp <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[65];
char sArgs2[20];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int amount = clamp(StringToInt(sArgs2), 1, 0x7FFFFFFF);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntProp(iTargets[i], Prop_Send, "m_iHealth", amount, 1);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set health to \x04%d\x01 on target \x04%s", amount, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set health to \"%d\" on target \"%s\"", client, amount, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set health to \"%d\" on target \"%L\"", client, amount, iTargets[0]);
return Plugin_Handled;
}
public Action Command_Armor(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_armor <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[65];
char sArgs2[20];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int amount = clamp(StringToInt(sArgs2), 0, 0xFF);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntProp(iTargets[i], Prop_Send, "m_ArmorValue", amount, 1);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set kevlar to \x04%d\x01 on target \x04%s", amount, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set kevlar to \"%d\" on target \"%s\"", client, amount, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set kevlar to \"%d\" on target \"%L\"", client, amount, iTargets[0]);
return Plugin_Handled;
}
public Action Command_Weapon(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_weapon <#userid|name> <weapon> [clip] [ammo]");
return Plugin_Handled;
}
int ammo = 2500;
int clip = -1;
char sArgs[65];
GetCmdArg(1, sArgs, sizeof(sArgs));
char sArgs2[65];
GetCmdArg(2, sArgs2, sizeof(sArgs2));
char sWeapon[65];
if(strncmp(sArgs2, "weapon_", 7) != 0 && strncmp(sArgs2, "item_", 5) != 0 && !StrEqual(sArgs2, "nvg", false))
Format(sWeapon, sizeof(sWeapon), "weapon_%s", sArgs2);
else
strcopy(sWeapon, sizeof(sWeapon), sArgs2);
if(StrContains(sWeapon, "grenade", false) != -1 || StrContains(sWeapon, "flashbang", false) != -1 || strncmp(sArgs2, "item_", 5) == 0) //decoy healthshot molotov diversion
ammo = -1;
if(client >= 1)
{
if(!GetAdminFlag(GetUserAdmin(client), Admin_RCON))
{
if(StrEqual(sWeapon, "weapon_c4", false) || StrEqual(sWeapon, "weapon_smokegrenade", false) || StrEqual(sWeapon, "item_defuser", false))
{
ReplyToCommand(client, "[SM] This weapon is restricted!");
return Plugin_Handled;
}
}
}
if(argc >= 3)
{
char sArgs3[20];
GetCmdArg(3, sArgs3, sizeof(sArgs3));
if(StringToIntEx(sArgs3, clip) == 0)
{
ReplyToCommand(client, "[SM] Invalid Clip Value");
return Plugin_Handled;
}
}
if(argc >= 4)
{
char sArgs4[20];
GetCmdArg(4, sArgs4, sizeof(sArgs4));
if(StringToIntEx(sArgs4, ammo) == 0)
{
ReplyToCommand(client, "[SM] Invalid Ammo Value");
return Plugin_Handled;
}
}
if(StrContains(sWeapon, "grenade", false) != -1 || StrContains(sWeapon, "flashbang", false) != -1)
{
int tmp = ammo;
ammo = clip;
clip = tmp;
}
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
if(StrEqual(sWeapon, "nvg", false))
{
for(int i = 0; i < iTargetCount; i++)
SetEntProp(iTargets[i], Prop_Send, "m_bHasNightVision", 1, 1);
}
else if(StrEqual(sWeapon, "item_defuser", false))
{
for(int i = 0; i < iTargetCount; i++)
SetEntProp(iTargets[i], Prop_Send, "m_bHasDefuser", 1);
}
else
{
for(int i = 0; i < iTargetCount; i++)
{
int ent = GivePlayerItemFixed(iTargets[i], sWeapon);
if(ent == -1) {
ReplyToCommand(client, "[SM] Invalid Weapon");
return Plugin_Handled;
}
if(clip != -1)
SetEntProp(ent, Prop_Send, "m_iClip1", clip);
if(ammo != -1)
{
int PrimaryAmmoType = GetEntProp(ent, Prop_Data, "m_iPrimaryAmmoType");
if(PrimaryAmmoType != -1)
SetEntProp(iTargets[i], Prop_Send, "m_iAmmo", ammo, _, PrimaryAmmoType);
}
if(strncmp(sArgs2, "item_", 5) != 0 && !StrEqual(sWeapon, "weapon_hegrenade", false))
EquipPlayerWeapon(iTargets[i], ent);
if(ammo != -1)
{
int PrimaryAmmoType = GetEntProp(ent, Prop_Data, "m_iPrimaryAmmoType");
if(PrimaryAmmoType != -1)
SetEntProp(iTargets[i], Prop_Send, "m_iAmmo", ammo, _, PrimaryAmmoType);
}
}
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Gave \x04%s\x01 to target \x04%s", sWeapon, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" gave \"%s\" to target \"%s\"", client, sWeapon, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" gave \"%s\" to target \"%L\"", client, sWeapon, iTargets[0]);
return Plugin_Handled;
}
public Action Command_Strip(int client, int argc)
{
if(argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_strip <#userid|name>");
return Plugin_Handled;
}
char sArgs[65];
GetCmdArg(1, sArgs, sizeof(sArgs));
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
for(int j = 0; j < 5; j++)
{
int w = -1;
while ((w = GetPlayerWeaponSlot(iTargets[i], j)) != -1)
{
if(IsValidEntity(w) && IsValidEdict(w))
{
RemovePlayerItem(iTargets[i], w);
AcceptEntityInput(w, "Kill");
}
}
}
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Stripped all weapons from target \x04%s", sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" stripped all weapons from target \"%s\"", client, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" stripped all weapons from target \"%L\"", client, iTargets[0]);
return Plugin_Handled;
}
public Action Command_BuyZone(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_buyzone <#userid|name> <0|1>");
return Plugin_Handled;
}
char sArgs[65];
GetCmdArg(1, sArgs, sizeof(sArgs));
int value = -1;
char sArgs2[20];
GetCmdArg(2, sArgs2, sizeof(sArgs2));
if(StringToIntEx(sArgs2, value) == 0)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char sTargetName[MAX_TARGET_LENGTH];
if(StrEqual(sArgs, "@all", false))
{
sTargetName = "all players";
g_bInBuyZoneAll = value ? true : false;
}
else
{
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
g_bInBuyZone[iTargets[i]] = value ? true : false;
}
}
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 permanent buyzone on target \x04%s", (value ? "Enabled" : "Disabled"), sTargetName);
LogAction(client, -1, "\"%L\" %s permanent buyzone on target \"%s\"", client, (value ? "enabled" : "disabled"), sTargetName);
return Plugin_Handled;
}
public Action Command_InfAmmo(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_iammo <#userid|name> <0|1>");
return Plugin_Handled;
}
char sArgs[65];
GetCmdArg(1, sArgs, sizeof(sArgs));
int value = -1;
char sArgs2[20];
GetCmdArg(2, sArgs2, sizeof(sArgs2));
if(StringToIntEx(sArgs2, value) == 0)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char sTargetName[MAX_TARGET_LENGTH];
if(StrEqual(sArgs, "@all", false))
{
sTargetName = "all players";
g_bInfAmmoAll = value ? true : false;
if(!g_bInfAmmoAll)
{
for(int i = 0; i < MAXPLAYERS; i++)
g_bInfAmmo[i] = false;
}
}
else
{
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
g_bInfAmmo[iTargets[i]] = value ? true : false;
}
}
ShowActivity2(client, "\x01[SM] \x04", "%s\x01 infinite ammo on target \x04%s", (value ? "Enabled" : "Disabled"), sTargetName);
LogAction(client, -1, "\"%L\" %s infinite ammo on target \"%s\"", client, (value ? "enabled" : "disabled"), sTargetName);
if(g_bInfAmmoAll)
{
if(!g_bInfAmmoHooked)
{
HookEvent("weapon_fire", Event_WeaponFire);
g_bInfAmmoHooked = true;
}
return Plugin_Handled;
}
for(int i = 0; i < MAXPLAYERS; i++)
{
if(g_bInfAmmo[i])
{
if(!g_bInfAmmoHooked)
{
HookEvent("weapon_fire", Event_WeaponFire);
g_bInfAmmoHooked = true;
}
return Plugin_Handled;
}
}
if(g_bInfAmmoHooked)
{
UnhookEvent("weapon_fire", Event_WeaponFire);
g_bInfAmmoHooked = false;
}
return Plugin_Handled;
}
public Action Command_Speed(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_speed <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[65];
char sArgs2[20];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
float speed = clamp(StringToFloat(sArgs2), 0.0, 100.0);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntPropFloat(iTargets[i], Prop_Data, "m_flLaggedMovementValue", speed);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set speed to \x04%.2f\x01 on target \x04%s", speed, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set speed to \"%.2f\" on target \"%s\"", client, speed, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set speed to \"%.2f\" on target \"%L\"", client, speed, iTargets[0]);
return Plugin_Handled;
}
public Action Command_Respawn(int client, int argc)
{
if(argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_respawn <#userid|name>");
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
bool bDidRespawn;
GetCmdArg(1, sArgs, sizeof(sArgs));
bool bForce = false;
if(argc >= 2)
{
char sArgs2[8];
GetCmdArg(2, sArgs2, sizeof(sArgs2));
if(StringToInt(sArgs2))
bForce = true;
}
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_DEAD, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
if(!bForce && (GetClientTeam(iTargets[i]) == CS_TEAM_SPECTATOR || GetClientTeam(iTargets[i]) == CS_TEAM_NONE))
continue;
bDidRespawn = true;
CS_RespawnPlayer(iTargets[i]);
}
if(bDidRespawn)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Respawned \x04%s", sTargetName);
LogAction(client, -1, "\"%L\" respawned \"%s\"", client, sTargetName);
}
return Plugin_Handled;
}
public Action Command_Team(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_team <#userid|name> <team>");
return Plugin_Handled;
}
char sArgs[65];
GetCmdArg(1, sArgs, sizeof(sArgs));
int iTeam = CS_TEAM_NONE;
char sArgs2[8];
GetCmdArg(2, sArgs2, sizeof(sArgs2));
bool bAlive = false;
if(argc >= 3)
{
char sArgs3[8];
GetCmdArg(3, sArgs3, sizeof(sArgs3));
if(StringToInt(sArgs3))
bAlive = true;
}
if(StringToIntEx(sArgs2, iTeam) == 0 || iTeam < CS_TEAM_NONE || iTeam > CS_TEAM_CT)
{
ReplyToCommand(client, "[SM] Invalid Value");
return Plugin_Handled;
}
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
if(bAlive)
CS_SwitchTeam(iTargets[i], iTeam);
else
ChangeClientTeam(iTargets[i], iTeam);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Changed \x04%s\x01 to team \x04%d", sTargetName, iTeam);
LogAction(client, -1, "\"%L\" changed team%s to %d on target \"%s\"", client, bAlive ? " ALIVE" : "", iTeam, sTargetName);
return Plugin_Handled;
}
public Action Command_Cash(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_cash <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[64];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int iCash = clamp(StringToInt(sArgs2), 0, 0xFFFF);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntProp(iTargets[i], Prop_Send, "m_iAccount", iCash);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set cash to \x04%d\x01 on target \x04%s", iCash, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set cash to \"%d\" on target \"%s\"", client, iCash, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set cash to \"%d\" on target \"%L\"", client, iCash, iTargets[0]);
return Plugin_Handled;
}
public Action Command_ModelScale(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_resize/sm_modelscale <#userid|name> <scale>");
return Plugin_Handled;
}
char sArgs[64];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
float fScale = clamp(StringToFloat(sArgs2), 0.0, 100.0);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntPropFloat(iTargets[i], Prop_Send, "m_flModelScale", fScale);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model scale to \x04%.2f\x01 on target \x04%s", fScale, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set model scale to \"%.2f\" on target \"%s\"", client, fScale, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set model scale to \"%.2f\" on target \"%L\"", client, fScale, iTargets[0]);
return Plugin_Handled;
}
public Action Command_SetModel(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setmodel <#userid|name> <modelpath>");
return Plugin_Handled;
}
char sArgs[32];
char sArgs2[PLATFORM_MAX_PATH];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_ALIVE, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
if(!FileExists(sArgs2, true))
{
ReplyToCommand(client, "[SM] File \"%s\" does not exist.", sArgs2);
return Plugin_Handled;
}
if(!IsModelPrecached(sArgs2))
{
ReplyToCommand(client, "[SM] File \"%s\" is not precached, attempting to precache now.", sArgs2);
PrecacheModel(sArgs2);
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntityModel(iTargets[i], sArgs2);
}
ShowActivity2(client, "\x01[SM] \x04", "\x01Set model to \x04%s\x01 on target \x04%s", sArgs2, sTargetName);
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set model to \"%s\" on target \"%s\"", client, sArgs2, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set model to \"%s\" on target \"%L\"", client, sArgs2, iTargets[0]);
return Plugin_Handled;
}
public Action Command_SetScore(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setscore <#userid|name> <(optional +/-) value>");
return Plugin_Handled;
}
char sArgs[32];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
int iMode = 0;
int iVal;
if(StrContains(sArgs2, "+", true) != -1)
{
iMode = 1;
iVal = StringToInt(sArgs2[1]);
}
else if(StrContains(sArgs2, "-", true) != -1)
{
iMode = 2;
iVal = StringToInt(sArgs2[1]);
}
else
{
iVal = StringToInt(sArgs2);
}
for(int i = 0; i < iTargetCount; i++)
{
if(iMode == 1)
{
SetEntProp(iTargets[i], Prop_Data, "m_iFrags", GetEntProp(iTargets[i], Prop_Data, "m_iFrags") + iVal);
ShowActivity2(client, "\x01[SM] \x04", "\x01Increased score by \x04%d\x01 on target \x04%s", iVal, sTargetName);
}
else if(iMode == 2)
{
SetEntProp(iTargets[i], Prop_Data, "m_iFrags", GetEntProp(iTargets[i], Prop_Data, "m_iFrags") - iVal);
ShowActivity2(client, "\x01[SM] \x04", "\x01Decreased score by \x04%d\x01 on target \x04%s", iVal, sTargetName);
}
else
{
SetEntProp(iTargets[i], Prop_Data, "m_iFrags", iVal);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set score to \x04%d\x01 on target \x04%s", iVal, sTargetName);
}
}
if(iTargetCount > 1)
LogAction(client, -1, "\"%L\" set score \"%s\" on target \"%s\"", client, sArgs2, sTargetName);
else
LogAction(client, iTargets[0], "\"%L\" set score \"%s\" on target \"%L\"", client, sArgs2, iTargets[0]);
return Plugin_Handled;
}
public Action Command_SetDeaths(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setdeaths <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[32];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int iVal = StringToInt(sArgs2);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
SetEntProp(iTargets[i], Prop_Data, "m_iDeaths", iVal);
}
if(iTargetCount > 1)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set deaths to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, -1, "\"%L\" set deaths to \"%d\" on target \"%s\"", client, iVal, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set deaths to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set deaths to \"%d\" on target \"%L\"", client, iVal, iTargets[0]);
}
return Plugin_Handled;
}
public Action Command_SetMvp(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setmvp <#userid|name> <value>");
return Plugin_Handled;
}
char sArgs[32];
char sArgs2[32];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int iVal = StringToInt(sArgs2);
if((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
CS_SetMVPCount(iTargets[i], iVal);
}
if(iTargetCount > 1)
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set MVP to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, -1, "\"%L\" set MVP to \"%d\" on target \"%s\"", client, iVal, sTargetName);
}
else
{
ShowActivity2(client, "\x01[SM] \x04", "\x01Set MVP to \x04%d\x01 on target \x04%s", iVal, sTargetName);
LogAction(client, iTargets[0], "\"%L\" set MVP to \"%d\" on target \"%L\"", client, iVal, iTargets[0]);
}
return Plugin_Handled;
}
public Action Command_SetTeamScore(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setteamscore <team> <value>");
return Plugin_Handled;
}
char sArgs[32];
char sArgs2[32];
GetCmdArg(1, sArgs, sizeof(sArgs));
GetCmdArg(2, sArgs2, sizeof(sArgs2));
int iVal = StringToInt(sArgs2);
if(strcmp(sArgs, "@ct", false) == 0 || strcmp(sArgs, "@cts", false) == 0)
{
SetTeamScore(CS_TEAM_CT, iVal);
CS_SetTeamScore(CS_TEAM_CT, iVal);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set team-score to \x04%d\x01 on team \x04Counter-Terrorists", iVal);
LogAction(client, -1, "\"%L\" set team-score to \"%d\" on team \"Counter-Terrorists\"", client, iVal);
}
else if(strcmp(sArgs, "@t", false) == 0 || strcmp(sArgs, "@ts", false) == 0)
{
SetTeamScore(CS_TEAM_T, iVal);
CS_SetTeamScore(CS_TEAM_T, iVal);
ShowActivity2(client, "\x01[SM] \x04", "\x01Set team-score to \x04%d\x01 on team \x04Terrorists", iVal);
LogAction(client, -1, "\"%L\" set team-score to \"%d\" on team \"Terrorists\"", client, iVal);
}
else
{
ReplyToCommand(client, "[SM] Invalid team.");
}
return Plugin_Handled;
}
public Action Command_RestartRound(int client, int argc)
{
if(argc < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_restartround <delay>");
return Plugin_Handled;
}
char sArgs[32];
GetCmdArg(1, sArgs, sizeof(sArgs));
float fDelay = StringToFloat(sArgs);
CS_TerminateRound(fDelay, CSRoundEnd_Draw, true);
ShowActivity2(client, "\x01[SM] \x04", "\x01Restarted the round (%f seconds)", fDelay);
LogAction(client, -1, "\"%L\" restarted the round (%f seconds)", client, fDelay);
return Plugin_Handled;
}
stock void WAILA(int client, int iEntity)
{
char sModelPath[PLATFORM_MAX_PATH];
char sClsName[64];
char sNetClsName[64];
char sTargetname[64];
float fvecOrigin[3];
int iEntityModelIdx = -1;
int iHammerID = -1;
GetEntPropString(iEntity, Prop_Data, "m_ModelName", sModelPath, sizeof(sModelPath));
GetEntityClassname(iEntity, sClsName, sizeof(sClsName));
GetEntityNetClass(iEntity, sNetClsName, sizeof(sNetClsName));
GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
if(HasEntProp(iEntity, Prop_Send, "m_vecOrigin"))
GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fvecOrigin);
if(HasEntProp(iEntity, Prop_Send, "m_nModelIndex"))
iEntityModelIdx = GetEntProp(iEntity, Prop_Send, "m_nModelIndex");
if(HasEntProp(iEntity, Prop_Data, "m_iHammerID"))
iHammerID = GetEntProp(iEntity, Prop_Data, "m_iHammerID");
PrintToConsole(client, "Entity Index: %i\nOrigin: %.f %.f %.f\nHammer ID: %d\nTarget name: %s\nModel Path: %s\nModel Index: %i\nClass Name: %s\nNet Class Name: %s",
iEntity, fvecOrigin[0], fvecOrigin[1], fvecOrigin[2], iHammerID, sTargetname, sModelPath, iEntityModelIdx, sClsName, sNetClsName);
char sOutputName[128];
for(int index = 0; ; index++)
{
sOutputName[0] = 0;
int len = GetOutputNames(iEntity, index, sOutputName, sizeof(sOutputName));
if(len < 0)
break;
int count = GetOutputCount(iEntity, sOutputName);
for(int i = 0; i < count; i++)
{
char sFormatted[1024];
GetOutputFormatted(iEntity, sOutputName, i, sFormatted, sizeof(sFormatted));
PrintToConsole(client, "%s: %s", sOutputName, sFormatted);
}
}
PrintToConsole(client, "-----");
}
public Action Command_WAILA(int client, int argc)
{
if(argc < 1)
{
if(!client)
{
PrintToServer("[SM] Cannot use command from server console.");
return Plugin_Handled;
}
float vecEyeAngles[3];
float vecEyeOrigin[3];
GetClientEyeAngles(client, vecEyeAngles);
GetClientEyePosition(client, vecEyeOrigin);
Handle hTraceRay = TR_TraceRayFilterEx(vecEyeOrigin, vecEyeAngles, MASK_ALL, RayType_Infinite, TraceEntityFilter_FilterCaller, client);
if(TR_DidHit(hTraceRay))
{
int iEntity;
float vecEndPos[3];
TR_GetEndPosition(vecEndPos, hTraceRay);
if((iEntity = TR_GetEntityIndex(hTraceRay)) <= 0)
{
PrintToChat(client, "[SM] Trace hit the world.");
delete hTraceRay;
return Plugin_Handled;
}
PrintToChat(client, "[SM] Trace hit something, check your console for more information.");
WAILA(client, iEntity);
delete hTraceRay;
}
else
{
PrintToChat(client, "[SM] Couldn't find anything under your crosshair.");
return Plugin_Handled;
}
}
else
{
char sArgument[256];
GetCmdArg(1, sArgument, sizeof(sArgument));
int Wildcard = FindCharInString(sArgument, '*');
int entity = INVALID_ENT_REFERENCE;
while((entity = FindEntityByClassname(entity, "*")) != INVALID_ENT_REFERENCE)
{
char sClassname[64];
char sTargetname[64];
GetEntPropString(entity, Prop_Data, "m_iClassname", sClassname, sizeof(sClassname));
GetEntPropString(entity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
if(strncmp(sClassname, sArgument, Wildcard, false) == 0
|| strncmp(sTargetname, sArgument, Wildcard, false) == 0)
{
WAILA(client, entity);
}
}
}
return Plugin_Handled;
}
stock bool TraceEntityFilter_FilterCaller(int entity, int contentsMask, int client)
{
return entity != client;
}
public Action Command_ForceCVar(int client, int argc)
{
if(argc < 3)
{
ReplyToCommand(client, "[SM] Usage: sm_fcvar <#userid|name> <cvar> <value>");
return Plugin_Handled;
}
char sArg[65];
char sArg2[65];
char sArg3[65];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
GetCmdArg(3, sArg3, sizeof(sArg3));
ConVar cvar = FindConVar(sArg2);
if(cvar == null)
{
ReplyToCommand(client, "[SM] No such cvar.");
return Plugin_Handled;
}
if((iTargetCount = ProcessTargetString(sArg, client, iTargets, MAXPLAYERS, COMMAND_FILTER_NO_BOTS, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
cvar.ReplicateToClient(iTargets[i], sArg3);
}
return Plugin_Handled;
}
public Action Command_SetClanTag(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_setclantag <#userid|name> [text]");
return Plugin_Handled;
}
char sArg[64];
char sArg2[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
if((iTargetCount = ProcessTargetString(sArg, client, iTargets, MAXPLAYERS, 0, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for(int i = 0; i < iTargetCount; i++)
{
CS_SetClientClanTag(iTargets[i], sArg2);
}
return Plugin_Handled;
}
public Action Command_FakeCommand(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_fakecommand <#userid|name> [command] [args]");
return Plugin_Handled;
}
char sArg[64];
char sArg2[64];
char sArg3[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
GetCmdArg(3, sArg3, sizeof(sArg3));
if((iTargetCount = ProcessTargetString(sArg, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
bool bCanServerExecute = false;
for(int i = 0; i < sizeof(g_sServerCanExecuteCmds); i++)
{
if(strcmp(g_sServerCanExecuteCmds[i], sArg2) == 0)
{
bCanServerExecute = true;
break;
}
}
for(int i = 0; i < iTargetCount; i++)
{
if(bCanServerExecute)
ClientCommand(iTargets[i], "%s %s", sArg2, sArg3);
else
FakeClientCommand(iTargets[i], "%s %s", sArg2, sArg3);
}
return Plugin_Handled;
}
public Action Command_QueryCVar(int client, int argc)
{
if(argc < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_querycvar <#userid|name> [cvar]");
return Plugin_Handled;
}
char sArg[64];
char sArg2[64];
int iTarget;
GetCmdArg(1, sArg, sizeof(sArg));
GetCmdArg(2, sArg2, sizeof(sArg2));
if((iTarget = FindTarget(client, sArg, true)) <= 0)
return Plugin_Handled;
if(QueryClientConVar(iTarget, sArg2, ConVarQueryFinished_QueryCVar, client) == QUERYCOOKIE_FAILED)
ReplyToCommand(client, "[SM] Failed to query cvar \"%s\"", sArg2);
return Plugin_Handled;
}
public Action Command_PrecacheSound(int client, int args)
{
if(args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_precachesound <soundpath>");
return Plugin_Handled;
}
char sArgs[PLATFORM_MAX_PATH];
char sArgs2[PLATFORM_MAX_PATH];
GetCmdArg(1, sArgs, sizeof(sArgs));
Format(sArgs2, sizeof(sArgs2), "sound/%s", sArgs);
if(!FileExists(sArgs2, true))
{
ReplyToCommand(client, "[SM] File \"%s\" does not exist.", sArgs2);
return Plugin_Handled;
}
/*if(IsSoundPrecached(sArgs2))
{
ReplyToCommand(client, "[SM] File \"%s\" is already precached.", sArgs2);
return Plugin_Handled;
}*/
bool bPrechache = PrecacheSound(sArgs, false);
if(bPrechache)
ReplyToCommand(client, "[SM] File \"%s\" successfully precached.", sArgs2);
else
ReplyToCommand(client, "[SM] File \"%s\" cannot be precached.", sArgs2);
return Plugin_Handled;
}
public void ConVarQueryFinished_QueryCVar(QueryCookie hCookie, int client, ConVarQueryResult res, const char[] sCVarName, const char[] sCVarValue, int admin)
{
switch(res)
{
case ConVarQuery_NotFound:
{
ReplyToCommand(admin, "[SM] No such cvar.");
return;
}
case ConVarQuery_NotValid:
{
ReplyToCommand(admin, "[SM] Commands can not be queried.");
return;
}
case ConVarQuery_Protected:
{
ReplyToCommand(admin, "[SM] That cvar is protected and can not be queried.");
return;
}
}
ReplyToCommand(admin, "[SM] Value for cvar \"%s\" on client \"%N\" is \"%s\".", sCVarName, client, sCVarValue);
}
stock any clamp(any input, any min, any max)
{
any retval = input < min ? min : input;
return retval > max ? max : retval;
}
stock int GivePlayerItemFixed(int client, const char[] item)
{
static bool bEngineVersionIsCSGO;
// These weapons 'exist' on csgo, but attempting to give them causes a crash.
if (bEngineVersionIsCSGO || GetEngineVersion() == Engine_CSGO)
{
bEngineVersionIsCSGO = true;
if (StrEqual(item, "weapon_galil", false) ||
StrEqual(item, "weapon_m3", false) ||
StrEqual(item, "weapon_mp5navy", false) ||
StrEqual(item, "weapon_p228", false) ||
StrEqual(item, "weapon_scout", false) ||
StrEqual(item, "weapon_sg550", false) ||
StrEqual(item, "weapon_sg552", false) ||
StrEqual(item, "weapon_tmp", false) ||
StrEqual(item, "weapon_usp", false))
{
LogError("Prevented giving ent: %s", item);
return -1;
}
}
return GivePlayerItem(client, item);
}