"math_counter" { "config" { "ForceEnable" "" //强制显示实体血量(bhud) 1=开启(默认) 0=关闭 "RoundEndShowTopDamage" "" //回合结束显示输出排行 1=开启(默认) 0=关闭 "ShowTopDamageDuringBOSS" "" //打BOSS期间显示输出排行 1=开启 0=关闭(默认) "BossBeatenShowTopDamage" "" "CrosshairChannel" "" //击中BOSS准星通道 范围1-6 默认=5 "BossRewardMoney" "" //击中BOSS奖励金钱 默认=10 "BossHpKeepTime" "" //BOSS HP数值维持显示时间 (数值无变动超过该秒数将不再显示) 默认=10 "BossDieKeepTime" "" //BOSS阵亡后HP数值维持显示时间 默认=1 该秒数必须低于上面的秒数 "DisplayWhenHPAdded" "" "MaxLegalBreakableHP" "" "MaxLegalMathCounterHP" "" } "config" { "ForceEnable" "" "RoundEndShowTopDamage" "" "ShowTopDamageDuringBOSS" "" "BossBeatenShowTopDamage" "" "CrosshairChannel" "" "BossRewardMoney" "" "BossHpKeepTime" "" "BossDieKeepTime" "" "DisplayWhenHPAdded" "" "MaxLegalBreakableHP" "" "MaxLegalMathCounterHP" "" } "0" //math_counter { "HP_counter" "" //实体名 "HPbar_counter" "" //实体名 "HPinit_counter" "" //实体名 "CustomText" "" //Boss名 } "0" { "HP_counter" "" "HPbar_counter" "" "HPinit_counter" "" "CustomText" "" } "0" //FFXIV V2_8 V4_10 { "HP_Group" { "0" "" "1" "" "2" "" "3" "" "4" "" } "CustomText" "" } "0" { "HP_Group" { "0" "" "1" "" "2" "" "3" "" "4" "" } "CustomText" "" } "1" //func_breakable or func_physbox { "Type" "breakable" "BreakableName" "" //实体名 "CustomText" "" //BOSS名 } "1" { "Type" "breakable" "BreakableName" "" "CustomText" "" } }