54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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This file is part of SourcePawn SteamWorks.
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SourcePawn SteamWorks is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, as per version 3 of the License.
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SourcePawn SteamWorks is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
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Author: Kyle Sanderson (KyleS).
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*/
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#include "gcnatives.h"
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static ISteamGameCoordinator *GetSteamGCPointer(void)
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{
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return g_SteamWorks.pSWGameServer->GetGameCoordinator();
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}
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static cell_t sm_GCSendMessage(IPluginContext *pContext, const cell_t *params)
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{
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ISteamGameCoordinator *pGC = GetSteamGCPointer();
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if (pGC == NULL)
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{
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return static_cast<cell_t>(k_EGCResultNotLoggedOn);
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}
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char *pData;
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pContext->LocalToString(params[2], &pData);
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return static_cast<cell_t>(pGC->SendMessage(params[1], pData, params[3]));
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}
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static sp_nativeinfo_t gcnatives[] = {
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{"SteamWorks_SendMessageToGC", sm_GCSendMessage},
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{NULL, NULL}
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};
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SteamWorksGCNatives::SteamWorksGCNatives()
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{
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sharesys->AddNatives(myself, gcnatives);
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}
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SteamWorksGCNatives::~SteamWorksGCNatives()
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{
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/* We tragically can't remove ourselves... hopefully no one uses this class, you know, like a class. */
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}
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