49 lines
1.9 KiB
C++
49 lines
1.9 KiB
C++
/*
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This file is part of SourcePawn SteamWorks.
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SourcePawn SteamWorks is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, as per version 3 of the License.
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SourcePawn SteamWorks is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
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Author: Kyle Sanderson (KyleS).
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*/
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#pragma once
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#include "isteamgameserver.h"
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#include "steam_gameserver.h"
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#include "smsdk_ext.h"
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typedef uint32_t Account_t;
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class SteamWorksForwards
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{
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public:
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SteamWorksForwards();
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~SteamWorksForwards();
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public:
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void NotifyPawnValidateClient(Account_t parent, Account_t child);
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private:
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STEAM_GAMESERVER_CALLBACK(SteamWorksForwards, OnGSClientApprove, GSClientApprove_t, m_CallbackGSClientApprove);
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STEAM_GAMESERVER_CALLBACK(SteamWorksForwards, OnValidateTicket, ValidateAuthTicketResponse_t, m_CallbackValidateTicket);
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STEAM_GAMESERVER_CALLBACK(SteamWorksForwards, OnSteamServersConnected, SteamServersConnected_t, m_CallbackSteamConnected);
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STEAM_GAMESERVER_CALLBACK(SteamWorksForwards, OnSteamServersConnectFailure, SteamServerConnectFailure_t, m_CallbackSteamConnectFailure);
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STEAM_GAMESERVER_CALLBACK(SteamWorksForwards, OnSteamServersDisconnected, SteamServersDisconnected_t, m_CallbackSteamDisconnected);
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private:
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IForward *pFOVC; /* Forward On Validate Client */
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IForward *pFOVC_Old; /* OLD Forward On Validate Client */
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IForward *pFOSSC; /* Forward On Steam Servers Connected */
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IForward *pFOSSCF; /* Forward On Steam Servers Connect Failure */
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IForward *pFOSSD; /* Forward On Steam Servers Disconnected */
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};
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