# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: import os def ResolveEnvPath(env, folder): if env in os.environ: path = os.environ[env] if os.path.isdir(path): return path return None head = os.getcwd() oldhead = None while head != None and head != oldhead: path = os.path.join(head, folder) if os.path.isdir(path): return path oldhead = head head, tail = os.path.split(head) return None def Normalize(path): return os.path.abspath(os.path.normpath(path)) class SteamWorksConfig(object): def __init__(self): self.binaries = [] self.mms_root = None self.sm_root = None self.steamworks_root = None self.extensions = [] # Note: only one architecture supported per build right now. if builder.options.target: builder.cxx = builder.DetectCxx(target_arch = builder.options.target) else: builder.cxx = builder.DetectCxx(target_arch = 'x86') @property def tag(self): if builder.options.debug == '1': return 'Debug' return 'Release' def detectDeps(self): #METAMOD:SOURCE if builder.options.mms_path: self.mms_root = builder.options.mms_path else: self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10') if not self.mms_root: self.mms_root = ResolveEnvPath('MMSOURCE10', 'metamod-1.10') if not self.mms_root: self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central') if not self.mms_root or not os.path.isdir(self.mms_root): raise Exception('Could not find a source copy of Metamod:Source') self.mms_root = Normalize(self.mms_root) #SOURCEMOD if builder.options.sm_path: self.sm_root = builder.options.sm_path else: self.sm_root = ResolveEnvPath('SOURCEMOD16', 'sourcemod-1.6') if not self.sm_root: self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod-1.6') if not self.sm_root: self.sm_root = ResolveEnvPath('SMCENTRAL', 'sourcemod-central') if not self.sm_root or not os.path.isdir(self.sm_root): raise Exception('Could not find a source copy of Sourcemod') self.sm_root = Normalize(self.sm_root) #STEAMWORKS if builder.options.steamworks_path: self.steamworks_root = builder.options.steamworks_path else: self.steamworks_root = ResolveEnvPath('STEAMWORKS', 'steamworks-sdk') if not self.steamworks_root: self.steamworks_root = ResolveEnvPath('STEAMWORKS', 'steamworks') if not self.steamworks_root: self.steamworks_root = ResolveEnvPath('STEAMWORKS', 'opensteamworks') if not self.steamworks_root or not os.path.isdir(self.steamworks_root): raise Exception('Could not find a source copy of SteamWorks') self.steamworks_root = Normalize(self.steamworks_root) def configure(self): builder.AddConfigureFile('pushbuild.txt') # Only one compiler to configure. self.configure_cxx(builder.cxx) def configure_cxx(self, cxx): if cxx.like('gcc'): cxx.defines += [ 'stricmp=strcasecmp', '_stricmp=strcasecmp', '_snprintf=snprintf', '_vsnprintf=vsnprintf', 'HAVE_STDINT_H', 'GNUC', ] cxx.cflags += [ '-pipe', '-fno-strict-aliasing', '-Wall', '-Werror', '-Wno-unused', '-Wno-switch', '-Wno-format', '-Wno-format-security', '-Wno-array-bounds', ] cxx.cxxflags += [ '-std=c++17', ] if cxx.target.arch == 'x86': cxx.cflags += ['-msse', '-m32'] cxx.linkflags += ['-m32'] if cxx.family == 'gcc': cxx.cflags += ['-mfpmath=sse'] elif cxx.target.arch == 'x86_64': cxx.cflags += ['-m64'] cxx.linkflags += ['-m64'] have_gcc = cxx.family == 'gcc' have_clang = cxx.family == 'clang' if have_clang or (have_gcc and cxx.version >= '4'): cxx.cflags += ['-fvisibility=hidden'] cxx.cxxflags += ['-fvisibility-inlines-hidden'] if have_clang or (have_gcc and cxx.version >= '4.6'): cxx.cflags += ['-Wno-narrowing'] if (have_gcc and cxx.version >= '4.7') or (have_clang and cxx.version >= '3'): cxx.cxxflags += ['-Wno-delete-non-virtual-dtor'] if have_gcc and cxx.version >= '4.8': cxx.cflags += ['-Wno-unused-result'] if have_clang: cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch'] if (cxx.target.platform == 'mac' and cxx.version >= '5.1') or cxx.version >= '3.4': cxx.cxxflags += ['-Wno-deprecated-register'] else: cxx.cxxflags += ['-Wno-deprecated'] cxx.cflags += ['-Wno-sometimes-uninitialized'] cxx.cxxflags += [ '-fno-exceptions', '-fno-threadsafe-statics', '-Wno-non-virtual-dtor', '-Wno-overloaded-virtual', ] elif cxx.like('msvc'): if builder.options.debug == '1': cxx.cflags += ['/MTd'] cxx.linkflags += ['/NODEFAULTLIB:libcmt'] else: cxx.cflags += ['/MT'] cxx.defines += [ '_CRT_SECURE_NO_DEPRECATE', '_CRT_SECURE_NO_WARNINGS', '_CRT_NONSTDC_NO_DEPRECATE', '_ITERATOR_DEBUG_LEVEL=0', ] cxx.cflags += [ '/W3', ] cxx.cxxflags += [ '/EHsc', '/GR-', '/TP', '/std:c++17', ] cxx.linkflags += [ '/MACHINE:X64' if cxx.target.arch == 'x86_64' else '/MACHINE:X86', '/SUBSYSTEM:WINDOWS', 'kernel32.lib', 'user32.lib', 'gdi32.lib', 'winspool.lib', 'comdlg32.lib', 'advapi32.lib', 'shell32.lib', 'ole32.lib', 'oleaut32.lib', 'uuid.lib', 'odbc32.lib', 'odbccp32.lib', ] # Optimization if builder.options.opt == '1': cxx.defines += ['NDEBUG'] if cxx.like('gcc'): cxx.cflags += ['-O3'] elif cxx.like('msvc'): cxx.cflags += ['/Ox'] cxx.linkflags += ['/OPT:ICF', '/OPT:REF'] # Debugging if builder.options.debug == '1': cxx.defines += ['DEBUG', '_DEBUG'] if cxx.like('msvc'): cxx.cflags += ['/Od', '/RTC1'] if cxx.version >= 1600: cxx.cflags += ['/d2Zi+'] # This needs to be after our optimization flags which could otherwise disable it. if cxx.like('msvc'): # Don't omit the frame pointer. cxx.cflags += ['/Oy-'] # Platform-specifics if cxx.target.platform == 'linux': cxx.defines += ['_LINUX', 'POSIX'] if cxx.family == 'gcc': cxx.linkflags += ['-static-libgcc'] elif cxx.family == 'clang': cxx.linkflags += ['-lgcc_eh'] cxx.linkflags += ['-static-libstdc++'] elif cxx.target.platform == 'windows': cxx.defines += ['WIN32', '_WINDOWS'] def ConfigureForExtension(self, context, compiler): compiler.cxxincludes += [ os.path.join(context.currentSourcePath), os.path.join(context.currentSourcePath, 'sdk'), os.path.join(self.sm_root, 'public'), os.path.join(self.sm_root, 'public', 'extensions'), os.path.join(self.sm_root, 'sourcepawn', 'include'), os.path.join(self.sm_root, 'public', 'amtl', 'amtl'), os.path.join(self.sm_root, 'public', 'amtl'), ] return compiler def ConfigureForHL2(self, binary): compiler = binary.compiler mms_path = os.path.join(self.mms_root, 'core') compiler.cxxincludes += [ os.path.join(mms_path), os.path.join(mms_path, 'sourcehook'), ] return binary def HL2Project(self, context, name): project = context.LibraryProject(name) self.ConfigureForExtension(context, context.cxx) return project def HL2Config(self, project, cxx, name): binary = project.Configure(cxx, name, '{0}'.format(self.tag)) return self.ConfigureForHL2(binary) SteamWorks = SteamWorksConfig() SteamWorks.detectDeps() SteamWorks.configure() BuildScripts = ['Extension/AMBuilder'] builder.Build(BuildScripts, { 'SteamWorks': SteamWorks }) builder.Build('buildbot/PackageScript', { 'SteamWorks': SteamWorks })