Debug
Win32
Release
Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}
sdk
Win32Proj
SteamWorks
DynamicLibrary
MultiByte
DynamicLibrary
MultiByte
DynamicLibrary
MultiByte
true
v110
DynamicLibrary
MultiByte
v110
<_ProjectFileVersion>10.0.30319.1
true
false
true
true
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
AllRules.ruleset
sample.ext.2.bgt
sample.ext.2.eye
SteamWorks.ext
SteamWorks.ext
Disabled
..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
NotSet
false
Level3
EditAndContinue
LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
true
Windows
false
MachineX86
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)
Speed
..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions)
MultiThreaded
NotSet
false
Level3
ProgramDatabase
/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)
true
Windows
true
true
false
MachineX86
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)
/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
Disabled
..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
NotSet
false
Level3
EditAndContinue
$(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;%(AdditionalDependencies)
LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
true
Windows
false
MachineX86
/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
Disabled
..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
NotSet
false
Level3
EditAndContinue
$(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;%(AdditionalDependencies)
LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
true
Windows
false
MachineX86