/* This file is part of SourcePawn SteamWorks. SourcePawn SteamWorks is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. SourcePawn SteamWorks is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with SourcePawn SteamWorks. If not, see . Author: Kyle Sanderson (KyleS). */ #pragma once #include "smsdk_ext.h" #include "steam_gameserver.h" class SteamWorksGameServer { public: SteamWorksGameServer(); ~SteamWorksGameServer(); public: ISteamClient *GetSteamClient(void); ISteamGameServer *GetGameServer(void); ISteamUtils *GetUtils(void); ISteamNetworking *GetNetworking(void); ISteamGameServerStats *GetServerStats(void); ISteamHTTP *GetHTTP(void); private: void GetUserAndPipe(HSteamUser &hSteamUser, HSteamPipe &hSteamPipe); private: ISteamClient *m_pClient; ISteamGameServer *m_pGameServer; ISteamUtils *m_pUtils; ISteamNetworking *m_pNetworking; ISteamGameServerStats *m_pStats; ISteamHTTP *m_pHTTP; bool loaded; }; #include "extension.h"