Author SHA1 Message Date
Nicholas Hastings a779d6d961 Expose SetAdvertiseServerActive 2026-07-12 15:17:29 -04:00
2 changed files with 25 additions and 0 deletions
+14
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@@ -190,6 +190,19 @@ static cell_t sm_ClearRules(IPluginContext *pContext, const cell_t *params)
return 1;
}
static cell_t sm_SetAdvertiseServerActive(IPluginContext *pContext, const cell_t *params)
{
ISteamGameServer *pServer = GetGSPointer();
if (pServer == NULL)
{
return 0;
}
pServer->SetAdvertiseServerActive(!!params[1]);
return 1;
}
static cell_t sm_ForceHeartbeat(IPluginContext *pContext, const cell_t *params)
{
/* Deprecated no-op: newer Steamworks SDKs removed ISteamGameServer::ForceHeartbeat();
@@ -295,6 +308,7 @@ static sp_nativeinfo_t gsnatives[] = {
{"SteamWorks_IsConnected", sm_IsConnected},
{"SteamWorks_SetRule", sm_SetRule},
{"SteamWorks_ClearRules", sm_ClearRules},
{"SteamWorks_SetAdvertiseServerActive", sm_SetAdvertiseServerActive},
{"SteamWorks_ForceHeartbeat", sm_ForceHeartbeat},
{"SteamWorks_HasLicenseForApp", sm_UserHasLicenseForApp},
{"SteamWorks_HasLicenseForAppId", sm_UserHasLicenseForAppId},
+11
View File
@@ -346,6 +346,16 @@ native bool SteamWorks_SetRule(const char[] sKey, const char[] sValue);
*/
native bool SteamWorks_ClearRules();
/**
* Sets whether the server should be advertised on the master server list and
* respond to server browser / LAN discovery packets. Defaults to false; set
* other server parameters before enabling advertising.
*
* @param bActive True to advertise the server, false to hide it.
* @return True on success, false if not connected to Steam.
*/
native bool SteamWorks_SetAdvertiseServerActive(bool bActive);
/**
* Deprecated no-op. Newer Steamworks SDKs removed ForceHeartbeat; server list
* heartbeats are now sent implicitly by Steam.
@@ -1199,6 +1209,7 @@ public void __ext_SteamWorks_SetNTVOptional()
MarkNativeAsOptional("SteamWorks_IsConnected");
MarkNativeAsOptional("SteamWorks_SetRule");
MarkNativeAsOptional("SteamWorks_ClearRules");
MarkNativeAsOptional("SteamWorks_SetAdvertiseServerActive");
MarkNativeAsOptional("SteamWorks_ForceHeartbeat");
MarkNativeAsOptional("SteamWorks_GetUserGroupStatus");
MarkNativeAsOptional("SteamWorks_GetUserGroupStatusAuthID");