Add and enable SteamWorks GS Detours (+CDetour).

This commit is contained in:
KyleSanderson
2014-01-14 17:54:32 -07:00
parent 54b9500974
commit a39fdfc731
5 changed files with 127 additions and 1 deletions
+81
View File
@@ -0,0 +1,81 @@
/*
This file is part of SourcePawn SteamWorks.
SourcePawn SteamWorks is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
SourcePawn SteamWorks is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
Author: Kyle Sanderson (KyleS).
*/
#include "swgsdetours.h"
DETOUR_DECL_STATIC0(SteamAPIShutdown, void)
{
DETOUR_STATIC_CALL(SteamAPIShutdown)(); /* We're not a monster. */
if (g_SteamWorks.pSWGameServer == NULL)
{
return;
}
g_SteamWorks.pSWGameServer->Reset();
}
SteamWorksGSDetours::SteamWorksGSDetours()
{
#if defined POSIX
const char *pLibSteamPath = "./bin/libsteam_api.so";
#elif defined WIN32_LEAN_AND_MEAN
const char *pLibSteamPath = "./bin/steam_api.dll"; /* Naming from SteamTools. */
#endif
IGameConfig *pConfig = NULL;
if (g_SteamWorks.pSWGameData)
{
pConfig = g_SteamWorks.pSWGameData->GetGameData();
if (pConfig)
{
pLibSteamPath = pConfig->GetKeyValue("LibSteamAPI");
}
}
ILibrary *pLibrary = libsys->OpenLibrary(pLibSteamPath, NULL, 0);
void *pAddress = NULL;
if (pLibrary != NULL)
{
const char *pFunctionName = "SteamGameServer_Shutdown";
pAddress = pLibrary->GetSymbolAddress(pFunctionName);
pLibrary->CloseLibrary();
}
if (pAddress == NULL)
{
this->m_pShutdownDetour = NULL;
return;
}
CDetourManager::Init(g_pSM->GetScriptingEngine(), pConfig);
this->m_pShutdownDetour = DETOUR_CREATE_STATIC_FIXED(SteamAPIShutdown, pAddress);
if (this->m_pShutdownDetour != NULL)
{
this->m_pShutdownDetour->EnableDetour();
}
}
SteamWorksGSDetours::~SteamWorksGSDetours()
{
if (this->m_pShutdownDetour != NULL)
{
this->m_pShutdownDetour->Destroy();
this->m_pShutdownDetour = NULL;
}
}