Fix up project compiler and linker include directories and dependencies.

This commit is contained in:
Ryan Stecker
2014-04-02 18:45:28 -05:00
parent 7c44ab1343
commit 8accb8997d
+7 -5
View File
@@ -78,8 +78,8 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..;..\sdk;$(MMSOURCE110)\core;$(MMSOURCE110)\core\sourcehook;$(SOURCEMOD15)\public;$(SOURCEMOD15)\public\sourcepawn;$(HL2SDK2013)\public;$(HL2SDK2013)\public\tier0;$(HL2SDK2013)\public\tier1;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -98,13 +98,14 @@
<DataExecutionPrevention> <DataExecutionPrevention>
</DataExecutionPrevention> </DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>tier0.lib;tier1.lib;steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(STEAMWORKS_SDK)\redistributable_bin\;$(HL2SDK2013)\lib\public\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..;..\sdk;$(MMSOURCE110)\core;$(MMSOURCE110)\core\sourcehook;$(SOURCEMOD15)\public;$(SOURCEMOD15)\public\sourcepawn;$(HL2SDK2013)\public;$(HL2SDK2013)\public\tier0;$(HL2SDK2013)\public\tier1;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
@@ -125,7 +126,8 @@
<DataExecutionPrevention> <DataExecutionPrevention>
</DataExecutionPrevention> </DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>tier0.lib;tier1.lib;steam_api.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(STEAMWORKS_SDK)\redistributable_bin\;$(HL2SDK2013)\lib\public\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'">