Update plugins/inc to use transitional syntax (#1)

* Update plugins/inc to use transitional syntax

* Add CI job for validating plugins/inc

* ci: work around broken entrypoint in sourcemod-spcomp image

* ci: only compile Pawn plugins against master includes

* ci: restore per-version compile-plugins matrix now that spcomp images are fixed

* ci: reuse sm.branch as the image tag directly
This commit is contained in:
Nicholas Hastings
2026-07-12 17:11:09 +00:00
committed by GitHub
parent 39fcfa564e
commit 482491616f
4 changed files with 245 additions and 243 deletions
+21 -21
View File
@@ -12,7 +12,7 @@
You should have received a copy of the GNU General Public License
along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
Author: Kyle Sanderson (KyleS).
*/
@@ -20,10 +20,10 @@
#include <sourcemod>
#include <SteamWorks>
new Handle:g_hSteamServersConnected = INVALID_HANDLE;
new Handle:g_hSteamServersDisconnected = INVALID_HANDLE;
Handle g_hSteamServersConnected = INVALID_HANDLE;
Handle g_hSteamServersDisconnected = INVALID_HANDLE;
public Plugin:myinfo = {
public Plugin myinfo = {
name = "SteamWorks Additive Glider", /* SWAG */
author = "Kyle Sanderson",
description = "Translates SteamTools calls into SteamWorks calls.",
@@ -31,7 +31,7 @@ public Plugin:myinfo = {
url = "http://AlliedMods.net"
};
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("Steam_IsVACEnabled", native_IsVACEnabled);
CreateNative("Steam_GetPublicIP", native_GetPublicIP);
@@ -40,73 +40,73 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
CreateNative("Steam_SetRule", native_SetRule);
CreateNative("Steam_ClearRules", native_ClearRules);
CreateNative("Steam_ForceHeartbeat", native_ForceHeartbeat);
g_hSteamServersConnected = CreateGlobalForward("Steam_SteamServersConnected", ET_Ignore);
g_hSteamServersDisconnected = CreateGlobalForward("Steam_SteamServersDisconnected", ET_Ignore);
return APLRes_Success;
}
public native_IsVACEnabled(Handle:plugin, numParams)
public int native_IsVACEnabled(Handle plugin, int numParams)
{
return SteamWorks_IsVACEnabled();
}
public native_GetPublicIP(Handle:plugin, numParams)
public int native_GetPublicIP(Handle plugin, int numParams)
{
new addr[4];
int addr[4];
SteamWorks_GetPublicIP(addr);
SetNativeArray(1, addr, sizeof(addr));
return 1;
}
public native_SetGameDescription(Handle:plugin, numParams)
public int native_SetGameDescription(Handle plugin, int numParams)
{
decl String:sDesc[PLATFORM_MAX_PATH];
char sDesc[PLATFORM_MAX_PATH];
GetNativeString(1, sDesc, sizeof(sDesc));
return SteamWorks_SetGameDescription(sDesc);
}
public native_IsConnected(Handle:plugin, numParams)
public int native_IsConnected(Handle plugin, int numParams)
{
return SteamWorks_IsConnected();
}
public native_SetRule(Handle:plugin, numParams)
public int native_SetRule(Handle plugin, int numParams)
{
decl String:sKey[PLATFORM_MAX_PATH], String:sValue[PLATFORM_MAX_PATH];
char sKey[PLATFORM_MAX_PATH], sValue[PLATFORM_MAX_PATH];
GetNativeString(1, sKey, sizeof(sKey));
GetNativeString(2, sValue, sizeof(sValue));
return SteamWorks_SetRule(sKey, sValue);
}
public native_ClearRules(Handle:plugin, numParams)
public int native_ClearRules(Handle plugin, int numParams)
{
return SteamWorks_ClearRules();
}
public native_ForceHeartbeat(Handle:plugin, numParams)
public int native_ForceHeartbeat(Handle plugin, int numParams)
{
return SteamWorks_ForceHeartbeat();
return 0;
}
public SteamWorks_SteamServersConnected()
public void SteamWorks_SteamServersConnected()
{
if (GetForwardFunctionCount(g_hSteamServersConnected) == 0)
{
return;
}
Call_StartForward(g_hSteamServersConnected);
Call_Finish();
}
public SteamWorks_SteamServersDisconnected()
public void SteamWorks_SteamServersDisconnected()
{
if (GetForwardFunctionCount(g_hSteamServersDisconnected) == 0)
{
return;
}
Call_StartForward(g_hSteamServersDisconnected);
Call_Finish();
}