Update plugins/inc to use transitional syntax (#1)

* Update plugins/inc to use transitional syntax

* Add CI job for validating plugins/inc

* ci: work around broken entrypoint in sourcemod-spcomp image

* ci: only compile Pawn plugins against master includes

* ci: restore per-version compile-plugins matrix now that spcomp images are fixed

* ci: reuse sm.branch as the image tag directly
This commit is contained in:
Nicholas Hastings
2026-07-12 17:11:09 +00:00
committed by GitHub
parent 39fcfa564e
commit 482491616f
4 changed files with 245 additions and 243 deletions
+129 -129
View File
@@ -1,129 +1,129 @@
#pragma semicolon 1
#include <sourcemod>
#include <SteamWorks>
new g_iPatchVersion = 0;
new g_iAppID = 0;
new Handle:g_hForward = INVALID_HANDLE;
public Plugin:myinfo =
{
name = "SteamWorks Update Check", /* https://www.youtube.com/watch?v=Tq_0ht8HCcM */
author = "Kyle Sanderson",
description = "Queries SteamWeb for Updates.",
version = "1.0b",
url = "https://AlliedMods.net"
};
static stock bool:ReadSteamINF(const String:sPath[], &iAppID, &iPatchVersion)
{
new Handle:hFile = OpenFile(sPath, "r");
if (hFile == INVALID_HANDLE)
{
return false;
}
decl String:sBuffer[256];
do
{
if (!ReadFileLine(hFile, sBuffer, sizeof(sBuffer)))
{
continue;
}
TrimString(sBuffer);
ReplaceString(sBuffer, sizeof(sBuffer), ".", ""); /* CS:GO uses decimals in steam.inf, WebAPI is Steam| style. */
new iPos = FindCharInString(sBuffer, '=');
if (iPos == -1)
{
continue;
}
sBuffer[iPos++] = '\0';
switch (CharToLower(sBuffer[0]))
{
case 'a':
{
if (!StrEqual(sBuffer, "appID", false))
{
continue;
}
iAppID = StringToInt(sBuffer[iPos]);
}
case 'p':
{
if (!StrEqual(sBuffer, "PatchVersion", false))
{
continue;
}
iPatchVersion = StringToInt(sBuffer[iPos]);
}
}
} while (!IsEndOfFile(hFile));
CloseHandle(hFile);
return true;
}
public OnPluginStart()
{
if (!ReadSteamINF("steam.inf", g_iAppID, g_iPatchVersion) && !ReadSteamINF("../steam.inf", g_iAppID, g_iPatchVersion))
{
SetFailState("Unable to read steam.inf");
}
g_hForward = CreateGlobalForward("SteamWorks_RestartRequested", ET_Ignore);
}
public OnMapStart()
{
CreateTimer(120.0, OnCheckForUpdate, _, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
}
public Action:OnCheckForUpdate(Handle:hTimer)
{
static String:sRequest[256];
if (sRequest[0] == '\0')
{
FormatEx(sRequest, sizeof(sRequest), "http://api.steampowered.com/ISteamApps/UpToDateCheck/v0001/?appid=%u&version=%u&format=xml", g_iAppID, g_iPatchVersion);
}
new Handle:hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest);
if (!hRequest || !SteamWorks_SetHTTPCallbacks(hRequest, OnTransferComplete) || !SteamWorks_SendHTTPRequest(hRequest))
{
CloseHandle(hRequest);
}
return Plugin_Continue;
}
public OnTransferComplete(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode)
{
if (!bFailure && bRequestSuccessful && eStatusCode == k_EHTTPStatusCode200OK)
{
SteamWorks_GetHTTPResponseBodyCallback(hRequest, APIWebResponse);
}
CloseHandle(hRequest);
}
public APIWebResponse(const String:sData[])
{
new iPos = StrContains(sData, "<required_version>");
if (iPos == -1)
{
return;
}
if (g_iPatchVersion != StringToInt(sData[iPos+18]))
{
Call_StartForward(g_hForward);
Call_Finish();
}
}
#pragma semicolon 1
#include <sourcemod>
#include <SteamWorks>
int g_iPatchVersion = 0;
int g_iAppID = 0;
Handle g_hForward = INVALID_HANDLE;
public Plugin myinfo =
{
name = "SteamWorks Update Check", /* https://www.youtube.com/watch?v=Tq_0ht8HCcM */
author = "Kyle Sanderson",
description = "Queries SteamWeb for Updates.",
version = "1.0b",
url = "https://AlliedMods.net"
};
static stock bool ReadSteamINF(const char[] sPath, int &iAppID, int &iPatchVersion)
{
Handle hFile = OpenFile(sPath, "r");
if (hFile == INVALID_HANDLE)
{
return false;
}
char sBuffer[256];
do
{
if (!ReadFileLine(hFile, sBuffer, sizeof(sBuffer)))
{
continue;
}
TrimString(sBuffer);
ReplaceString(sBuffer, sizeof(sBuffer), ".", ""); /* CS:GO uses decimals in steam.inf, WebAPI is Steam| style. */
int iPos = FindCharInString(sBuffer, '=');
if (iPos == -1)
{
continue;
}
sBuffer[iPos++] = '\0';
switch (CharToLower(sBuffer[0]))
{
case 'a':
{
if (!StrEqual(sBuffer, "appID", false))
{
continue;
}
iAppID = StringToInt(sBuffer[iPos]);
}
case 'p':
{
if (!StrEqual(sBuffer, "PatchVersion", false))
{
continue;
}
iPatchVersion = StringToInt(sBuffer[iPos]);
}
}
} while (!IsEndOfFile(hFile));
CloseHandle(hFile);
return true;
}
public void OnPluginStart()
{
if (!ReadSteamINF("steam.inf", g_iAppID, g_iPatchVersion) && !ReadSteamINF("../steam.inf", g_iAppID, g_iPatchVersion))
{
SetFailState("Unable to read steam.inf");
}
g_hForward = CreateGlobalForward("SteamWorks_RestartRequested", ET_Ignore);
}
public void OnMapStart()
{
CreateTimer(120.0, OnCheckForUpdate, _, TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT);
}
public Action OnCheckForUpdate(Handle hTimer)
{
static char sRequest[256];
if (sRequest[0] == '\0')
{
FormatEx(sRequest, sizeof(sRequest), "http://api.steampowered.com/ISteamApps/UpToDateCheck/v0001/?appid=%u&version=%u&format=xml", g_iAppID, g_iPatchVersion);
}
Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodGET, sRequest);
if (!hRequest || !SteamWorks_SetHTTPCallbacks(hRequest, OnTransferComplete) || !SteamWorks_SendHTTPRequest(hRequest))
{
CloseHandle(hRequest);
}
return Plugin_Continue;
}
public void OnTransferComplete(Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode)
{
if (!bFailure && bRequestSuccessful && eStatusCode == k_EHTTPStatusCode200OK)
{
SteamWorks_GetHTTPResponseBodyCallback(hRequest, APIWebResponse);
}
CloseHandle(hRequest);
}
public void APIWebResponse(const char[] sData)
{
int iPos = StrContains(sData, "<required_version>");
if (iPos == -1)
{
return;
}
if (g_iPatchVersion != StringToInt(sData[iPos+18]))
{
Call_StartForward(g_hForward);
Call_Finish();
}
}
+60 -93
View File
@@ -212,42 +212,41 @@ enum EGCResults
k_EGCResultInvalidMessage = 4, // Something was wrong with the message being sent with SendMessage
};
native bool:SteamWorks_IsVACEnabled();
native bool:SteamWorks_GetPublicIP(ipaddr[4]);
native SteamWorks_GetPublicIPCell();
native bool:SteamWorks_IsLoaded();
native bool:SteamWorks_SetGameData(const String:sData[]);
native bool:SteamWorks_SetGameDescription(const String:sDesc[]);
native bool:SteamWorks_SetMapName(const String:sMapName[]);
native bool:SteamWorks_IsConnected();
native bool:SteamWorks_SetRule(const String:sKey[], const String:sValue[]);
native bool:SteamWorks_ClearRules();
native bool SteamWorks_IsVACEnabled();
native bool SteamWorks_GetPublicIP(int ipaddr[4]);
native int SteamWorks_GetPublicIPCell();
native bool SteamWorks_IsLoaded();
native bool SteamWorks_SetGameData(const char[] sData);
native bool SteamWorks_SetGameDescription(const char[] sDesc);
native bool SteamWorks_SetMapName(const char[] sMapName);
native bool SteamWorks_IsConnected();
native bool SteamWorks_SetRule(const char[] sKey, const char[] sValue);
native bool SteamWorks_ClearRules();
#pragma deprecated This function is deprecated in the SDK and no longer does anything in this extension
native bool:SteamWorks_ForceHeartbeat();
native bool:SteamWorks_GetUserGroupStatus(client, groupid);
native bool:SteamWorks_GetUserGroupStatusAuthID(authid, groupid);
native bool SteamWorks_ForceHeartbeat();
native bool SteamWorks_GetUserGroupStatus(int client, int groupid);
native bool SteamWorks_GetUserGroupStatusAuthID(int authid, int groupid);
native EUserHasLicenseForAppResult:SteamWorks_HasLicenseForApp(client, app);
native EUserHasLicenseForAppResult:SteamWorks_HasLicenseForAppId(authid, app);
native SteamWorks_GetClientSteamID(client, String:sSteamID[], length);
native EUserHasLicenseForAppResult SteamWorks_HasLicenseForApp(int client, int app);
native EUserHasLicenseForAppResult SteamWorks_HasLicenseForAppId(int authid, int app);
native int SteamWorks_GetClientSteamID(int client, char[] sSteamID, int length);
native bool:SteamWorks_RequestStatsAuthID(authid, appid);
native bool:SteamWorks_RequestStats(client, appid);
native bool:SteamWorks_GetStatCell(client, const String:sKey[], &value);
native bool:SteamWorks_GetStatAuthIDCell(authid, const String:sKey[], &value);
native bool:SteamWorks_GetStatFloat(client, const String:sKey[], &Float:value);
native bool:SteamWorks_GetStatAuthIDFloat(authid, const String:sKey[], &Float:value);
native bool SteamWorks_RequestStatsAuthID(int authid, int appid);
native bool SteamWorks_RequestStats(int client, int appid);
native bool SteamWorks_GetStatCell(int client, const char[] sKey, int &value);
native bool SteamWorks_GetStatAuthIDCell(int authid, const char[] sKey, int &value);
native bool SteamWorks_GetStatFloat(int client, const char[] sKey, float &value);
native bool SteamWorks_GetStatAuthIDFloat(int authid, const char[] sKey, float &value);
native Handle:SteamWorks_CreateHTTPRequest(EHTTPMethod:method, const String:sURL[]);
native bool:SteamWorks_SetHTTPRequestContextValue(Handle:hHandle, any:data1, any:data2=0);
native bool:SteamWorks_SetHTTPRequestNetworkActivityTimeout(Handle:hHandle, timeout);
native bool:SteamWorks_SetHTTPRequestHeaderValue(Handle:hHandle, const String:sName[], const String:sValue[]);
native bool:SteamWorks_SetHTTPRequestGetOrPostParameter(Handle:hHandle, const String:sName[], const String:sValue[]);
native bool:SteamWorks_SetHTTPRequestUserAgentInfo(Handle:hHandle, const String:sUserAgentInfo[]);
native bool:SteamWorks_SetHTTPRequestRequiresVerifiedCertificate(Handle:hHandle, bool:bRequireVerifiedCertificate);
native bool:SteamWorks_SetHTTPRequestAbsoluteTimeoutMS(Handle:hHandle, unMilliseconds);
native Handle SteamWorks_CreateHTTPRequest(EHTTPMethod method, const char[] sURL);
native bool SteamWorks_SetHTTPRequestContextValue(Handle hHandle, any data1, any data2=0);
native bool SteamWorks_SetHTTPRequestNetworkActivityTimeout(Handle hHandle, int timeout);
native bool SteamWorks_SetHTTPRequestHeaderValue(Handle hHandle, const char[] sName, const char[] sValue);
native bool SteamWorks_SetHTTPRequestGetOrPostParameter(Handle hHandle, const char[] sName, const char[] sValue);
native bool SteamWorks_SetHTTPRequestUserAgentInfo(Handle hHandle, const char[] sUserAgentInfo);
native bool SteamWorks_SetHTTPRequestRequiresVerifiedCertificate(Handle hHandle, bool bRequireVerifiedCertificate);
native bool SteamWorks_SetHTTPRequestAbsoluteTimeoutMS(Handle hHandle, int unMilliseconds);
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 9
typeset SteamWorksHTTPRequestCompleted
{
function void (Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode);
@@ -276,74 +275,42 @@ typeset SteamWorksHTTPBodyCallback
function void (const int[] data, any value, int datalen);
};
#else
native bool SteamWorks_SetHTTPCallbacks(Handle hHandle, SteamWorksHTTPRequestCompleted fCompleted = INVALID_FUNCTION, SteamWorksHTTPHeadersReceived fHeaders = INVALID_FUNCTION, SteamWorksHTTPDataReceived fData = INVALID_FUNCTION, Handle hCalling = INVALID_HANDLE);
native bool SteamWorks_SendHTTPRequest(Handle hRequest);
native bool SteamWorks_SendHTTPRequestAndStreamResponse(Handle hRequest);
native bool SteamWorks_DeferHTTPRequest(Handle hRequest);
native bool SteamWorks_PrioritizeHTTPRequest(Handle hRequest);
native bool SteamWorks_GetHTTPResponseHeaderSize(Handle hRequest, const char[] sHeader, int &size);
native bool SteamWorks_GetHTTPResponseHeaderValue(Handle hRequest, const char[] sHeader, char[] sValue, int size);
native bool SteamWorks_GetHTTPResponseBodySize(Handle hRequest, int &size);
native bool SteamWorks_GetHTTPResponseBodyData(Handle hRequest, char[] sBody, int length);
native bool SteamWorks_GetHTTPStreamingResponseBodyData(Handle hRequest, int cOffset, char[] sBody, int length);
native bool SteamWorks_GetHTTPDownloadProgressPct(Handle hRequest, float &percent);
native bool SteamWorks_GetHTTPRequestWasTimedOut(Handle hRequest, bool &bWasTimedOut);
native bool SteamWorks_SetHTTPRequestRawPostBody(Handle hRequest, const char[] sContentType, const char[] sBody, int bodylen);
native bool SteamWorks_SetHTTPRequestRawPostBodyFromFile(Handle hRequest, const char[] sContentType, const char[] sFileName);
funcenum SteamWorksHTTPRequestCompleted
{
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode),
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode, any:data1),
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode, any:data1, any:data2)
};
native bool SteamWorks_GetHTTPResponseBodyCallback(Handle hRequest, SteamWorksHTTPBodyCallback fCallback, any data = 0, Handle hPlugin = INVALID_HANDLE);
native bool SteamWorks_WriteHTTPResponseBodyToFile(Handle hRequest, const char[] sFileName);
funcenum SteamWorksHTTPHeadersReceived
{
public(Handle:hRequest, bool:bFailure),
public(Handle:hRequest, bool:bFailure, any:data1),
public(Handle:hRequest, bool:bFailure, any:data1, any:data2)
};
forward void SW_OnValidateClient(int ownerauthid, int authid);
forward void SteamWorks_OnValidateClient(int ownerauthid, int authid);
forward void SteamWorks_SteamServersConnected();
forward void SteamWorks_SteamServersConnectFailure(EResult result);
forward void SteamWorks_SteamServersDisconnected(EResult result);
funcenum SteamWorksHTTPDataReceived
{
public(Handle:hRequest, bool:bFailure, offset, bytesreceived),
public(Handle:hRequest, bool:bFailure, offset, bytesreceived, any:data1),
public(Handle:hRequest, bool:bFailure, offset, bytesreceived, any:data1, any:data2)
};
forward Action SteamWorks_RestartRequested();
forward void SteamWorks_TokenRequested(char[] sToken, int maxlen);
funcenum SteamWorksHTTPBodyCallback
{
public(const String:sData[]),
public(const String:sData[], any:value),
public(const data[], any:value, datalen)
};
forward void SteamWorks_OnClientGroupStatus(int authid, int groupid, bool isMember, bool isOfficer);
#endif
forward EGCResults SteamWorks_GCSendMessage(int unMsgType, const char[] pubData, int cubData);
forward void SteamWorks_GCMsgAvailable(int cubData);
forward EGCResults SteamWorks_GCRetrieveMessage(int punMsgType, const char[] pubDest, int cubDest, int pcubMsgSize);
native bool:SteamWorks_SetHTTPCallbacks(Handle:hHandle, SteamWorksHTTPRequestCompleted:fCompleted = INVALID_FUNCTION, SteamWorksHTTPHeadersReceived:fHeaders = INVALID_FUNCTION, SteamWorksHTTPDataReceived:fData = INVALID_FUNCTION, Handle:hCalling = INVALID_HANDLE);
native bool:SteamWorks_SendHTTPRequest(Handle:hRequest);
native bool:SteamWorks_SendHTTPRequestAndStreamResponse(Handle:hRequest);
native bool:SteamWorks_DeferHTTPRequest(Handle:hRequest);
native bool:SteamWorks_PrioritizeHTTPRequest(Handle:hRequest);
native bool:SteamWorks_GetHTTPResponseHeaderSize(Handle:hRequest, const String:sHeader[], &size);
native bool:SteamWorks_GetHTTPResponseHeaderValue(Handle:hRequest, const String:sHeader[], String:sValue[], size);
native bool:SteamWorks_GetHTTPResponseBodySize(Handle:hRequest, &size);
native bool:SteamWorks_GetHTTPResponseBodyData(Handle:hRequest, String:sBody[], length);
native bool:SteamWorks_GetHTTPStreamingResponseBodyData(Handle:hRequest, cOffset, String:sBody[], length);
native bool:SteamWorks_GetHTTPDownloadProgressPct(Handle:hRequest, &Float:percent);
native bool:SteamWorks_GetHTTPRequestWasTimedOut(Handle:hRequest, &bool:bWasTimedOut);
native bool:SteamWorks_SetHTTPRequestRawPostBody(Handle:hRequest, const String:sContentType[], const String:sBody[], bodylen);
native bool:SteamWorks_SetHTTPRequestRawPostBodyFromFile(Handle:hRequest, const String:sContentType[], const String:sFileName[]);
native EGCResults SteamWorks_SendMessageToGC(int unMsgType, const char[] pubData, int cubData);
native bool:SteamWorks_GetHTTPResponseBodyCallback(Handle:hRequest, SteamWorksHTTPBodyCallback:fCallback, any:data = 0, Handle:hPlugin = INVALID_HANDLE); /* Look up, moved definition for 1.7+ compat. */
native bool:SteamWorks_WriteHTTPResponseBodyToFile(Handle:hRequest, const String:sFileName[]);
forward SW_OnValidateClient(ownerauthid, authid);
forward SteamWorks_OnValidateClient(ownerauthid, authid);
forward SteamWorks_SteamServersConnected();
forward SteamWorks_SteamServersConnectFailure(EResult:result);
forward SteamWorks_SteamServersDisconnected(EResult:result);
forward Action:SteamWorks_RestartRequested();
forward SteamWorks_TokenRequested(String:sToken[], maxlen);
forward SteamWorks_OnClientGroupStatus(authid, groupid, bool:isMember, bool:isOfficer);
forward EGCResults:SteamWorks_GCSendMessage(unMsgType, const String:pubData[], cubData);
forward SteamWorks_GCMsgAvailable(cubData);
forward EGCResults:SteamWorks_GCRetrieveMessage(punMsgType, const String:pubDest[], cubDest, pcubMsgSize);
native EGCResults:SteamWorks_SendMessageToGC(unMsgType, const String:pubData[], cubData);
public Extension:__ext_SteamWorks =
public Extension __ext_SteamWorks =
{
name = "SteamWorks",
file = "SteamWorks.ext",
@@ -360,7 +327,7 @@ public Extension:__ext_SteamWorks =
};
#if !defined REQUIRE_EXTENSIONS
public __ext_SteamWorks_SetNTVOptional()
public void __ext_SteamWorks_SetNTVOptional()
{
MarkNativeAsOptional("SteamWorks_IsVACEnabled");
MarkNativeAsOptional("SteamWorks_GetPublicIP");
+21 -21
View File
@@ -12,7 +12,7 @@
You should have received a copy of the GNU General Public License
along with SourcePawn SteamWorks. If not, see <http://www.gnu.org/licenses/>.
Author: Kyle Sanderson (KyleS).
*/
@@ -20,10 +20,10 @@
#include <sourcemod>
#include <SteamWorks>
new Handle:g_hSteamServersConnected = INVALID_HANDLE;
new Handle:g_hSteamServersDisconnected = INVALID_HANDLE;
Handle g_hSteamServersConnected = INVALID_HANDLE;
Handle g_hSteamServersDisconnected = INVALID_HANDLE;
public Plugin:myinfo = {
public Plugin myinfo = {
name = "SteamWorks Additive Glider", /* SWAG */
author = "Kyle Sanderson",
description = "Translates SteamTools calls into SteamWorks calls.",
@@ -31,7 +31,7 @@ public Plugin:myinfo = {
url = "http://AlliedMods.net"
};
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("Steam_IsVACEnabled", native_IsVACEnabled);
CreateNative("Steam_GetPublicIP", native_GetPublicIP);
@@ -40,73 +40,73 @@ public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
CreateNative("Steam_SetRule", native_SetRule);
CreateNative("Steam_ClearRules", native_ClearRules);
CreateNative("Steam_ForceHeartbeat", native_ForceHeartbeat);
g_hSteamServersConnected = CreateGlobalForward("Steam_SteamServersConnected", ET_Ignore);
g_hSteamServersDisconnected = CreateGlobalForward("Steam_SteamServersDisconnected", ET_Ignore);
return APLRes_Success;
}
public native_IsVACEnabled(Handle:plugin, numParams)
public int native_IsVACEnabled(Handle plugin, int numParams)
{
return SteamWorks_IsVACEnabled();
}
public native_GetPublicIP(Handle:plugin, numParams)
public int native_GetPublicIP(Handle plugin, int numParams)
{
new addr[4];
int addr[4];
SteamWorks_GetPublicIP(addr);
SetNativeArray(1, addr, sizeof(addr));
return 1;
}
public native_SetGameDescription(Handle:plugin, numParams)
public int native_SetGameDescription(Handle plugin, int numParams)
{
decl String:sDesc[PLATFORM_MAX_PATH];
char sDesc[PLATFORM_MAX_PATH];
GetNativeString(1, sDesc, sizeof(sDesc));
return SteamWorks_SetGameDescription(sDesc);
}
public native_IsConnected(Handle:plugin, numParams)
public int native_IsConnected(Handle plugin, int numParams)
{
return SteamWorks_IsConnected();
}
public native_SetRule(Handle:plugin, numParams)
public int native_SetRule(Handle plugin, int numParams)
{
decl String:sKey[PLATFORM_MAX_PATH], String:sValue[PLATFORM_MAX_PATH];
char sKey[PLATFORM_MAX_PATH], sValue[PLATFORM_MAX_PATH];
GetNativeString(1, sKey, sizeof(sKey));
GetNativeString(2, sValue, sizeof(sValue));
return SteamWorks_SetRule(sKey, sValue);
}
public native_ClearRules(Handle:plugin, numParams)
public int native_ClearRules(Handle plugin, int numParams)
{
return SteamWorks_ClearRules();
}
public native_ForceHeartbeat(Handle:plugin, numParams)
public int native_ForceHeartbeat(Handle plugin, int numParams)
{
return SteamWorks_ForceHeartbeat();
return 0;
}
public SteamWorks_SteamServersConnected()
public void SteamWorks_SteamServersConnected()
{
if (GetForwardFunctionCount(g_hSteamServersConnected) == 0)
{
return;
}
Call_StartForward(g_hSteamServersConnected);
Call_Finish();
}
public SteamWorks_SteamServersDisconnected()
public void SteamWorks_SteamServersDisconnected()
{
if (GetForwardFunctionCount(g_hSteamServersDisconnected) == 0)
{
return;
}
Call_StartForward(g_hSteamServersDisconnected);
Call_Finish();
}