diff --git a/msvc10/sdk.sln b/msvc10/sdk.sln new file mode 100644 index 0000000..f4c85a4 --- /dev/null +++ b/msvc10/sdk.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32 + {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32 + {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32 + {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/msvc10/sdk.vcxproj b/msvc10/sdk.vcxproj new file mode 100644 index 0000000..f7c0189 --- /dev/null +++ b/msvc10/sdk.vcxproj @@ -0,0 +1,202 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + + {B3E797CF-4E77-4C9D-B8A8-7589B6902206} + sdk + Win32Proj + + + + DynamicLibrary + MultiByte + + + DynamicLibrary + MultiByte + + + DynamicLibrary + MultiByte + true + + + DynamicLibrary + MultiByte + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + true + false + true + true + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + sample.ext.2.bgt + sample.ext.2.eye + SteamWorks.ext + SteamWorks.ext + + + + Disabled + ..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebug + NotSet + false + + + Level3 + EditAndContinue + + + LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries) + true + Windows + false + + + MachineX86 + kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies) + + + + + Speed + ..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions) + MultiThreaded + NotSet + false + + + Level3 + ProgramDatabase + /MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12 + + + LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries) + true + Windows + true + true + false + + + MachineX86 + kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies) + + + + + /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12 + Disabled + ..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebug + NotSet + false + + + Level3 + EditAndContinue + + + $(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;%(AdditionalDependencies) + LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries) + true + Windows + false + + + MachineX86 + + + + + /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12 + Disabled + ..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebug + NotSet + false + + + Level3 + EditAndContinue + + + $(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;%(AdditionalDependencies) + LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries) + true + Windows + false + + + MachineX86 + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/msvc10/sdk.vcxproj.filters b/msvc10/sdk.vcxproj.filters new file mode 100644 index 0000000..e56a1fe --- /dev/null +++ b/msvc10/sdk.vcxproj.filters @@ -0,0 +1,63 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav + + + {31958233-BB2D-4e41-A8F9-CE8A4684F436} + + + + + Source Files + + + SourceMod SDK + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + Header Files + + + SourceMod SDK + + + SourceMod SDK + + + Header Files + + + Header Files + + + Header Files + + + Header Files + + + \ No newline at end of file