Modernize build/CI, support SourceMod 1.13, deprecate ForceHeartbeat

Rework the build and CI: swap to SourceMod's safetyhook-based CDetour and
drop the vendored CDetour/asm sources, the old Makefile, Travis config, and
buildbot perl scripts. Add GitHub Actions building and releasing x86 and
x86_64 against SM 1.12 and 1.13, plus dependabot. Split the Windows and Linux
packages and tidy naming.

Gate IPluginManager::FindPluginByContext on the extension API version so the
extension builds against both SM 1.12 (API 8) and 1.13 (API 9), and shim
DETOUR_CREATE_STATIC_FIXED over the address overload safetyhook exposes.

Deprecate SteamWorks_ForceHeartbeat: newer Steamworks SDKs removed
ISteamGameServer::ForceHeartbeat, so make the native a no-op and mark it
deprecated in the include.
This commit is contained in:
Nicholas Hastings
2026-07-12 10:56:36 -04:00
parent f0c1b62dff
commit 39fcfa564e
21 changed files with 332 additions and 1842 deletions
+37 -31
View File
@@ -1,31 +1,37 @@
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
builder.SetBuildFolder('package')
folder_list = [
'addons/sourcemod/extensions',
'addons/sourcemod/scripting',
'addons/sourcemod/scripting/include',
]
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
for extension in SteamWorks.extensions:
builder.AddCopy(extension.binary, folder_map['addons/sourcemod/extensions'])
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
CopyFiles('Pawn', 'addons/sourcemod/scripting', ['swag.sp'])
CopyFiles('Pawn/includes', 'addons/sourcemod/scripting/include', ['SteamWorks.inc'])
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
builder.SetBuildFolder('package')
# 64-bit extensions live under an x64/ subfolder; 32-bit sit directly in
# extensions/. Only one architecture is built per configure, so pick the
# matching destination here.
if builder.cxx.target.arch == 'x86_64':
ext_folder = 'addons/sourcemod/extensions/x64'
else:
ext_folder = 'addons/sourcemod/extensions'
folder_list = [
ext_folder,
'addons/sourcemod/scripting/include',
]
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
for extension in SteamWorks.extensions:
builder.AddCopy(extension.binary, folder_map[ext_folder])
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
CopyFiles('Pawn/includes', 'addons/sourcemod/scripting/include', ['SteamWorks.inc'])