Modernize build/CI, support SourceMod 1.13, deprecate ForceHeartbeat
Rework the build and CI: swap to SourceMod's safetyhook-based CDetour and drop the vendored CDetour/asm sources, the old Makefile, Travis config, and buildbot perl scripts. Add GitHub Actions building and releasing x86 and x86_64 against SM 1.12 and 1.13, plus dependabot. Split the Windows and Linux packages and tidy naming. Gate IPluginManager::FindPluginByContext on the extension API version so the extension builds against both SM 1.12 (API 8) and 1.13 (API 9), and shim DETOUR_CREATE_STATIC_FIXED over the address overload safetyhook exposes. Deprecate SteamWorks_ForceHeartbeat: newer Steamworks SDKs removed ISteamGameServer::ForceHeartbeat, so make the native a no-op and mark it deprecated in the include.
This commit is contained in:
+73
-17
@@ -1,6 +1,51 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os
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# --- SafetyHook -----------------------------------------------------------------
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# The extension's detours use SourceMod's safetyhook-based CDetour, which handles
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# both x86 and x86_64, replacing the old x86-only asm trampolines. Build safetyhook
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# as a static library straight out of the SourceMod tree.
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sh_root = os.path.join(SteamWorks.sm_root, 'public', 'safetyhook')
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libsafetyhook = builder.StaticLibraryProject('safetyhook')
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libsafetyhook.sources += [
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os.path.join(sh_root, 'src', 'allocator.cpp'),
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os.path.join(sh_root, 'src', 'easy.cpp'),
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os.path.join(sh_root, 'src', 'inline_hook.cpp'),
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os.path.join(sh_root, 'src', 'mid_hook.cpp'),
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os.path.join(sh_root, 'src', 'utility.cpp'),
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os.path.join(sh_root, 'src', 'vmt_hook.cpp'),
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os.path.join(sh_root, 'zydis', 'Zydis.c'),
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]
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sh_binary = libsafetyhook.Configure(builder.cxx, 'safetyhook',
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'Release - {0}'.format(builder.cxx.target.arch))
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sh_cxx = sh_binary.compiler
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# safetyhook is third-party; compile it with its own flag set.
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sh_cxx.cxxflags = []
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sh_cxx.cflags = []
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sh_cxx.defines = []
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sh_cxx.includes = []
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sh_cxx.cxxincludes = []
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if builder.options.debug != '1':
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sh_cxx.defines += ['NDEBUG']
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if sh_cxx.target.platform == 'windows':
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sh_cxx.cflags += ['/W4']
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sh_cxx.cflags += ['/MTd' if builder.options.debug == '1' else '/MT']
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sh_cxx.cxxflags += ['/EHsc', '/permissive-', '/std:c++17']
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sh_binary.sources += [os.path.join(sh_root, 'src', 'os.windows.cpp')]
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elif sh_cxx.target.platform == 'linux':
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sh_cxx.cflags += ['-fPIC', '-Wall', '-Wno-unused-function', '-Wno-unused-const-variable']
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sh_cxx.cflags += ['-m64' if sh_cxx.target.arch == 'x86_64' else '-m32']
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sh_cxx.cxxflags += ['-std=c++17', '-Wno-format']
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sh_binary.sources += [os.path.join(sh_root, 'src', 'os.linux.cpp')]
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sh_cxx.includes += [os.path.join(sh_root, 'include'), os.path.join(sh_root, 'zydis')]
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safetyhook_tasks = builder.Add(libsafetyhook)
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# --- SteamWorks extension -------------------------------------------------------
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project = SteamWorks.HL2Project(builder, 'SteamWorks.ext')
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project.sources += [
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'extension.cpp',
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@@ -16,25 +61,36 @@ project.sources += [
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'swhttprequest.cpp',
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'swgchooks.cpp',
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'sdk/smsdk_ext.cpp',
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'CDetour/detours.cpp',
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'asm/asm.c'
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os.path.join(SteamWorks.sm_root, 'public', 'CDetour', 'detours.cpp'),
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]
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for sdk_name in SteamWorks.sdks:
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sdk = SteamWorks.sdks[sdk_name]
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binary = SteamWorks.HL2Config(project, builder.cxx, 'SteamWorks.ext')
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binary = SteamWorks.HL2Config(project, builder.cxx, 'SteamWorks.ext', sdk)
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binary.compiler.defines += ['META_NO_HL2SDK', 'SOURCEMOD_BUILD', 'VERSION_SAFE_STEAM_API_INTERFACES']
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binary.compiler.cxxincludes += [os.path.join(SteamWorks.steamworks_root, 'public', 'steam'), os.path.join(sdk.path, 'public', 'steam')];
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if binary.compiler.target.platform == 'linux':
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binary.compiler.postlink += os.path.join(SteamWorks.steamworks_root, 'redistributable_bin', 'linux32', 'libsteam_api.so'),;
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if binary.compiler.target.platform == 'windows':
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binary.compiler.postlink += os.path.join(SteamWorks.steamworks_root, 'redistributable_bin', 'steam_api.lib'),;
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if binary.compiler.target.platform == 'mac':
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binary.compiler.postlink += os.path.join(SteamWorks.steamworks_root, 'redistributable_bin', 'osx', 'libsteam_api.dylib'),;
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# The Steam API headers all come from the SteamWorks SDK; the extension is built
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# with META_NO_HL2SDK, so no HL2SDK is required.
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binary.compiler.defines += ['META_NO_HL2SDK', 'SOURCEMOD_BUILD', 'VERSION_SAFE_STEAM_API_INTERFACES']
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binary.compiler.cxxincludes += [os.path.join(SteamWorks.steamworks_root, 'public', 'steam')]
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binary.compiler.cxxincludes += [os.path.join(SteamWorks.sm_root, 'public', 'safetyhook', 'include')]
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# Link the matching-arch safetyhook static library.
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for task in safetyhook_tasks:
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if task.target.arch == binary.compiler.target.arch:
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binary.compiler.linkflags += [task.binary]
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break
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steamworks_bin = os.path.join(SteamWorks.steamworks_root, 'redistributable_bin')
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arch = binary.compiler.target.arch
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if binary.compiler.target.platform == 'linux':
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if arch == 'x86_64':
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binary.compiler.postlink += [os.path.join(steamworks_bin, 'linux64', 'libsteam_api.so')]
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else:
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binary.compiler.postlink += [os.path.join(steamworks_bin, 'linux32', 'libsteam_api.so')]
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if binary.compiler.target.platform == 'windows':
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if arch == 'x86_64':
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binary.compiler.postlink += [os.path.join(steamworks_bin, 'win64', 'steam_api64.lib')]
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else:
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binary.compiler.postlink += [os.path.join(steamworks_bin, 'steam_api.lib')]
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SteamWorks.extensions += builder.Add(project)
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@@ -1,100 +0,0 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
|
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
* As a special exception, AlliedModders LLC gives you permission to link the
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||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
|
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* all respects for all other code used. Additionally, AlliedModders LLC grants
|
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* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $
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*/
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#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
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#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
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#if defined PLATFORM_POSIX
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#include <sys/mman.h>
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#ifndef PAGE_SIZE
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#define PAGE_SIZE 4096
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#endif
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#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
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#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
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#endif
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struct patch_t
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{
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patch_t()
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{
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patch[0] = 0;
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bytes = 0;
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}
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unsigned char patch[20];
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size_t bytes;
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};
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inline void ProtectMemory(void *addr, int length, int prot)
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{
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#if defined PLATFORM_POSIX
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void *addr2 = (void *)ALIGN(addr);
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mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
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#elif defined PLATFORM_WINDOWS
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DWORD old_prot;
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VirtualProtect(addr, length, prot, &old_prot);
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#endif
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}
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inline void SetMemPatchable(void *address, size_t size)
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{
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ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
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}
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inline void DoGatePatch(unsigned char *target, void *callback)
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{
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SetMemPatchable(target, 20);
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target[0] = 0xFF; /* JMP */
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target[1] = 0x25; /* MEM32 */
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*(void **)(&target[2]) = callback;
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}
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inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
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{
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ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
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unsigned char *addr = (unsigned char *)address + offset;
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if (restore)
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{
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for (size_t i=0; i<patch->bytes; i++)
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{
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restore->patch[i] = addr[i];
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}
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restore->bytes = patch->bytes;
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}
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for (size_t i=0; i<patch->bytes; i++)
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{
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addr[i] = patch->patch[i];
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}
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}
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#endif //_INCLUDE_SOURCEMOD_DETOURHELPERS_H_
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@@ -1,228 +0,0 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
|
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
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* =============================================================================
|
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*
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* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
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*
|
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
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*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
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* or <http://www.sourcemod.net/license.php>.
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*
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||||
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
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*/
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#include "detours.h"
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#include <asm/asm.h>
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ISourcePawnEngine *CDetourManager::spengine = NULL;
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IGameConfig *CDetourManager::gameconf = NULL;
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void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
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{
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CDetourManager::spengine = spengine;
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CDetourManager::gameconf = gameconf;
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}
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|
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CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
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{
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CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
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if (detour)
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||||
{
|
||||
if (!detour->Init(spengine, gameconf))
|
||||
{
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||||
delete detour;
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||||
return NULL;
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||||
}
|
||||
|
||||
return detour;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, void *address)
|
||||
{
|
||||
CDetour *detour = new CDetour(callbackfunction, trampoline, address);
|
||||
if (detour)
|
||||
{
|
||||
if (!detour->Init(spengine, gameconf))
|
||||
{
|
||||
delete detour;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return detour;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
|
||||
{
|
||||
enabled = false;
|
||||
detoured = false;
|
||||
detour_address = NULL;
|
||||
detour_trampoline = NULL;
|
||||
this->signame = signame;
|
||||
this->address = NULL;
|
||||
this->detour_callback = callbackfunction;
|
||||
spengine = NULL;
|
||||
gameconf = NULL;
|
||||
this->trampoline = trampoline;
|
||||
}
|
||||
|
||||
CDetour::CDetour(void *callbackfunction, void **trampoline, void *pAddress)
|
||||
{
|
||||
enabled = false;
|
||||
detoured = false;
|
||||
detour_address = NULL;
|
||||
detour_trampoline = NULL;
|
||||
this->signame = NULL;
|
||||
this->address = pAddress;
|
||||
this->detour_callback = callbackfunction;
|
||||
spengine = NULL;
|
||||
gameconf = NULL;
|
||||
this->trampoline = trampoline;
|
||||
}
|
||||
|
||||
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
||||
{
|
||||
this->spengine = spengine;
|
||||
this->gameconf = gameconf;
|
||||
|
||||
if (!CreateDetour())
|
||||
{
|
||||
enabled = false;
|
||||
return enabled;
|
||||
}
|
||||
|
||||
enabled = true;
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
void CDetour::Destroy()
|
||||
{
|
||||
DeleteDetour();
|
||||
delete this;
|
||||
}
|
||||
|
||||
bool CDetour::IsEnabled()
|
||||
{
|
||||
return enabled;
|
||||
}
|
||||
|
||||
bool CDetour::CreateDetour()
|
||||
{
|
||||
if (signame != NULL && !gameconf->GetMemSig(signame, &detour_address))
|
||||
{
|
||||
g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
|
||||
return false;
|
||||
}
|
||||
else if (address != NULL)
|
||||
{
|
||||
detour_address = address;
|
||||
}
|
||||
|
||||
if (!detour_address)
|
||||
{
|
||||
g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
|
||||
return false;
|
||||
}
|
||||
|
||||
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1);
|
||||
|
||||
/* First, save restore bits */
|
||||
for (size_t i=0; i<detour_restore.bytes; i++)
|
||||
{
|
||||
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
|
||||
}
|
||||
|
||||
JitWriter wr;
|
||||
JitWriter *jit = ≀
|
||||
jit_uint32_t CodeSize = 0;
|
||||
|
||||
wr.outbase = NULL;
|
||||
wr.outptr = NULL;
|
||||
|
||||
jit_rewind:
|
||||
|
||||
/* Patch old bytes in */
|
||||
if (wr.outbase != NULL)
|
||||
{
|
||||
copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
|
||||
}
|
||||
wr.outptr += detour_restore.bytes;
|
||||
|
||||
/* Return to the original function */
|
||||
jitoffs_t call = IA32_Jump_Imm32(jit, 0);
|
||||
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
|
||||
|
||||
if (wr.outbase == NULL)
|
||||
{
|
||||
CodeSize = wr.get_outputpos();
|
||||
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
|
||||
spengine->SetReadWrite(wr.outbase);
|
||||
wr.outptr = wr.outbase;
|
||||
detour_trampoline = wr.outbase;
|
||||
goto jit_rewind;
|
||||
}
|
||||
|
||||
spengine->SetReadExecute(wr.outbase);
|
||||
|
||||
*trampoline = detour_trampoline;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CDetour::DeleteDetour()
|
||||
{
|
||||
if (detoured)
|
||||
{
|
||||
DisableDetour();
|
||||
}
|
||||
|
||||
if (detour_trampoline)
|
||||
{
|
||||
/* Free the allocated trampoline memory */
|
||||
spengine->FreePageMemory(detour_trampoline);
|
||||
detour_trampoline = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void CDetour::EnableDetour()
|
||||
{
|
||||
if (!detoured)
|
||||
{
|
||||
DoGatePatch((unsigned char *)detour_address, &detour_callback);
|
||||
detoured = true;
|
||||
}
|
||||
}
|
||||
|
||||
void CDetour::DisableDetour()
|
||||
{
|
||||
if (detoured)
|
||||
{
|
||||
/* Remove the patch */
|
||||
ApplyPatch(detour_address, 0, &detour_restore, NULL);
|
||||
detoured = false;
|
||||
}
|
||||
}
|
||||
@@ -1,249 +0,0 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod
|
||||
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
#define _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
|
||||
#include "smsdk_ext.h"
|
||||
#include <jit/jit_helpers.h>
|
||||
#include <jit/x86/x86_macros.h>
|
||||
#include "detourhelpers.h"
|
||||
|
||||
/**
|
||||
* CDetours class for SourceMod Extensions by pRED*
|
||||
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
|
||||
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
|
||||
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
|
||||
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
|
||||
*/
|
||||
|
||||
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
|
||||
#define DETOUR_STATIC_CALL(name) (name##_Actual)
|
||||
|
||||
#define DETOUR_DECL_STATIC0(name, ret) \
|
||||
ret (*name##_Actual)(void) = NULL; \
|
||||
ret name(void)
|
||||
|
||||
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
|
||||
ret (*name##_Actual)(p1type) = NULL; \
|
||||
ret name(p1type p1name)
|
||||
|
||||
#define DETOUR_DECL_STATIC4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||
|
||||
#define DETOUR_DECL_STATIC6(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER0(name, ret) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(); \
|
||||
static ret (name##Class::* name##_Actual)(void); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
|
||||
ret name##Class::name()
|
||||
|
||||
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
|
||||
ret name##Class::name(p1type p1name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||
|
||||
|
||||
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
|
||||
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
|
||||
|
||||
#define GET_STATIC_CALLBACK(name) (void *)&name
|
||||
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
|
||||
|
||||
#define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata);
|
||||
#define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata);
|
||||
#define DETOUR_CREATE_STATIC_FIXED(name, address) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), address);
|
||||
|
||||
|
||||
class GenericClass {};
|
||||
typedef void (GenericClass::*VoidFunc)();
|
||||
|
||||
inline void *GetCodeAddr(VoidFunc mfp)
|
||||
{
|
||||
return *(void **)&mfp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a member function pointer to a void pointer.
|
||||
* This relies on the assumption that the code address lies at mfp+0
|
||||
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
|
||||
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
|
||||
*/
|
||||
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
|
||||
|
||||
class CDetourManager;
|
||||
|
||||
class CDetour
|
||||
{
|
||||
public:
|
||||
|
||||
bool IsEnabled();
|
||||
|
||||
/**
|
||||
* These would be somewhat self-explanatory I hope
|
||||
*/
|
||||
void EnableDetour();
|
||||
void DisableDetour();
|
||||
|
||||
void Destroy();
|
||||
|
||||
friend class CDetourManager;
|
||||
|
||||
protected:
|
||||
CDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||
CDetour(void *callbackfunction, void **trampoline, void *address);
|
||||
|
||||
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||
private:
|
||||
|
||||
/* These create/delete the allocated memory */
|
||||
bool CreateDetour();
|
||||
void DeleteDetour();
|
||||
|
||||
bool enabled;
|
||||
bool detoured;
|
||||
|
||||
patch_t detour_restore;
|
||||
/* Address of the detoured function */
|
||||
void *detour_address;
|
||||
/* Address of the allocated trampoline function */
|
||||
void *detour_trampoline;
|
||||
/* Address of the callback handler */
|
||||
void *detour_callback;
|
||||
/* The function pointer used to call our trampoline */
|
||||
void **trampoline;
|
||||
|
||||
const char *signame;
|
||||
void *address;
|
||||
ISourcePawnEngine *spengine;
|
||||
IGameConfig *gameconf;
|
||||
};
|
||||
|
||||
class CDetourManager
|
||||
{
|
||||
public:
|
||||
|
||||
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||
|
||||
/**
|
||||
* Creates a new detour
|
||||
*
|
||||
* @param callbackfunction Void pointer to your detour callback function.
|
||||
* @param trampoline Address of the trampoline pointer
|
||||
* @param signame Section name containing a signature to fetch from the gamedata file.
|
||||
* @return A new CDetour pointer to control your detour.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
|
||||
*
|
||||
* Define a new class with the required function and a member function pointer to the same type:
|
||||
*
|
||||
* class CBaseServerDetour
|
||||
* {
|
||||
* public:
|
||||
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||
* }
|
||||
*
|
||||
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
|
||||
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
|
||||
*
|
||||
* Creation:
|
||||
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
|
||||
*
|
||||
* Usage:
|
||||
*
|
||||
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
|
||||
* {
|
||||
* //pre hook code
|
||||
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
|
||||
* //post hook code
|
||||
* return result;
|
||||
* }
|
||||
*
|
||||
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
|
||||
*/
|
||||
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, void *address);
|
||||
|
||||
friend class CBlocker;
|
||||
friend class CDetour;
|
||||
|
||||
private:
|
||||
static ISourcePawnEngine *spengine;
|
||||
static IGameConfig *gameconf;
|
||||
};
|
||||
|
||||
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
@@ -1,252 +0,0 @@
|
||||
# (C)2004-2010 SourceMod Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
###########################################
|
||||
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
|
||||
###########################################
|
||||
|
||||
SMSDK = ../..
|
||||
HL2SDK_ORIG = ../../../hl2sdk
|
||||
HL2SDK_OB = ../../../hl2sdk-ob
|
||||
HL2SDK_CSS = ../../../hl2sdk-css
|
||||
HL2SDK_OB_VALVE = ../../../hl2sdk-2013
|
||||
HL2SDK_L4D = ../../../hl2sdk-l4d
|
||||
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
|
||||
HL2SDK_CSGO = ../../../hl2sdk-csgo
|
||||
MMSOURCE19 = ../../../mmsource-1.9
|
||||
STEAMWORKS = ../../../opensteamworks
|
||||
|
||||
#####################################
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
#####################################
|
||||
|
||||
PROJECT = SteamWorks
|
||||
|
||||
#Uncomment for Metamod: Source enabled extension
|
||||
#USEMETA = true
|
||||
USESH = true
|
||||
USECD = true
|
||||
|
||||
OBJECTS = sdk/smsdk_ext.cpp extension.cpp swgameserver.cpp swgamedata.cpp swforwards.cpp gsnatives.cpp swgshooks.cpp swgsdetours.cpp ssnatives.cpp swhttp.cpp swhttprequest.cpp
|
||||
|
||||
ifeq "$(USECD)" "true"
|
||||
OBJECTS += CDetour/detours.cpp asm/asm.c
|
||||
endif
|
||||
|
||||
##############################################
|
||||
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
|
||||
##############################################
|
||||
|
||||
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
|
||||
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
|
||||
C_GCC4_FLAGS = -fvisibility=hidden
|
||||
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
|
||||
CPP = gcc
|
||||
CPP_OSX = clang
|
||||
|
||||
##########################
|
||||
### SDK CONFIGURATIONS ###
|
||||
##########################
|
||||
|
||||
override ENGSET = false
|
||||
|
||||
# Check for valid list of engines
|
||||
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
|
||||
override ENGSET = true
|
||||
endif
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2SDK = $(HL2SDK_ORIG)
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangebox"
|
||||
HL2SDK = $(HL2SDK_OB)
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
endif
|
||||
ifeq "$(ENGINE)" "css"
|
||||
HL2SDK = $(HL2SDK_CSS)
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangeboxvalve"
|
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
CFLAGS += -DSOURCE_ENGINE=7
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead"
|
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
CFLAGS += -DSOURCE_ENGINE=8
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead2"
|
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
CFLAGS += -DSOURCE_ENGINE=9
|
||||
endif
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
HL2SDK = $(HL2SDK_CSGO)
|
||||
CFLAGS += -DSOURCE_ENGINE=12
|
||||
endif
|
||||
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
METAMOD = $(MMSOURCE19)/core-legacy
|
||||
else
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
METAMOD = $(MMSOURCE19)/core
|
||||
endif
|
||||
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
LIB_EXT = dylib
|
||||
HL2LIB = $(HL2SDK)/lib/mac
|
||||
else
|
||||
LIB_EXT = so
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
endif
|
||||
endif
|
||||
|
||||
# if ENGINE is original or OB
|
||||
ifneq (,$(filter original orangebox,$(ENGINE)))
|
||||
LIB_SUFFIX = _i486.$(LIB_EXT)
|
||||
else
|
||||
LIB_PREFIX = lib
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
|
||||
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
|
||||
|
||||
ifeq "$(USEMETA)" "true"
|
||||
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
|
||||
endif
|
||||
|
||||
LINK += $(LINK_HL2)
|
||||
|
||||
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
|
||||
-I$(METAMOD)/sourcehook
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
|
||||
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
|
||||
-DSE_PORTAL2=11 -DSE_CSGO=12
|
||||
endif
|
||||
|
||||
ifeq "$(USESH)" "true"
|
||||
INCLUDE += -I$(METAMOD) -I$(METAMOD)/sourcehook
|
||||
CFLAGS += -DMETA_NO_HL2SDK
|
||||
endif
|
||||
|
||||
LINK += -m32 -lm -ldl
|
||||
LINK += $(STEAMWORKS)/redistributable_bin/linux32/libsteam_api.so
|
||||
|
||||
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
|
||||
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
|
||||
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
|
||||
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
|
||||
|
||||
INCLUDE += -I$(STEAMWORKS)/public/steam
|
||||
INCLUDE += -I$(HL2SDK)/public/steam
|
||||
|
||||
CFLAGS += -DVERSION_SAFE_STEAM_API_INTERFACES
|
||||
|
||||
################################################
|
||||
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
|
||||
################################################
|
||||
|
||||
BINARY = $(PROJECT).ext.$(LIB_EXT)
|
||||
|
||||
ifeq "$(DEBUG)" "true"
|
||||
BIN_DIR = Debug
|
||||
CFLAGS += $(C_DEBUG_FLAGS)
|
||||
else
|
||||
BIN_DIR = Release
|
||||
CFLAGS += $(C_OPT_FLAGS)
|
||||
endif
|
||||
|
||||
ifeq "$(USEMETA)" "true"
|
||||
BIN_DIR := $(BIN_DIR).$(ENGINE)
|
||||
endif
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
CPP = $(CPP_OSX)
|
||||
LIB_EXT = dylib
|
||||
CFLAGS += -DOSX -D_OSX
|
||||
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
|
||||
else
|
||||
LIB_EXT = so
|
||||
CFLAGS += -D_LINUX
|
||||
LINK += -shared
|
||||
endif
|
||||
|
||||
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
|
||||
|
||||
ifeq "$(IS_CLANG)" "1"
|
||||
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
|
||||
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
|
||||
else
|
||||
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
|
||||
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
|
||||
endif
|
||||
|
||||
# If not clang
|
||||
ifeq "$(IS_CLANG)" "0"
|
||||
CFLAGS += -mfpmath=sse
|
||||
endif
|
||||
|
||||
# Clang || GCC >= 4
|
||||
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
|
||||
CFLAGS += $(C_GCC4_FLAGS)
|
||||
CPPFLAGS += $(CPP_GCC4_FLAGS)
|
||||
endif
|
||||
|
||||
# Clang >= 3 || GCC >= 4.7
|
||||
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
|
||||
CFLAGS += -Wno-delete-non-virtual-dtor
|
||||
endif
|
||||
|
||||
# OS is Linux and not using clang
|
||||
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
|
||||
LINK += -static-libgcc
|
||||
endif
|
||||
|
||||
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
|
||||
|
||||
# This will break if we include other Makefiles, but is fine for now. It allows
|
||||
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
|
||||
# or other changes without mucking up the original.
|
||||
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
|
||||
|
||||
$(BIN_DIR)/%.o: %.cpp
|
||||
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
|
||||
|
||||
all: check
|
||||
mkdir -p $(BIN_DIR)/sdk
|
||||
mkdir -p $(BIN_DIR)/CDetour
|
||||
if [ "$(USEMETA)" = "true" ]; then \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
|
||||
fi
|
||||
$(MAKE) -f $(MAKEFILE_NAME) extension
|
||||
|
||||
check:
|
||||
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
extension: check $(OBJ_BIN)
|
||||
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
|
||||
|
||||
debug:
|
||||
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
|
||||
|
||||
default: all
|
||||
|
||||
clean: check
|
||||
rm -rf $(BIN_DIR)/*.o
|
||||
rm -rf $(BIN_DIR)/sdk/*.o
|
||||
rm -rf $(BIN_DIR)/$(BINARY)
|
||||
|
||||
@@ -1,418 +0,0 @@
|
||||
#include "asm.h"
|
||||
|
||||
#ifndef WIN32
|
||||
#define _GNU_SOURCE
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
|
||||
#define REG_EAX 0
|
||||
#define REG_ECX 1
|
||||
#define REG_EDX 2
|
||||
#define REG_EBX 3
|
||||
|
||||
#define IA32_MOV_REG_IMM 0xB8 // encoding is +r <imm32>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a call to a fpic thunk has just been written into dest.
|
||||
* If found replaces it with a direct mov that sets the required register to the value of pc.
|
||||
*
|
||||
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
|
||||
* @param pc The program counter value that needs to be set (usually the next address from the source).
|
||||
* @noreturn
|
||||
*/
|
||||
void check_thunks(unsigned char *dest, unsigned char *pc)
|
||||
{
|
||||
#if defined WIN32
|
||||
return;
|
||||
#else
|
||||
/* Step write address back 4 to the start of the function address */
|
||||
unsigned char *writeaddr = dest - 4;
|
||||
unsigned char *calloffset = *(unsigned char **)writeaddr;
|
||||
unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset);
|
||||
|
||||
/* Lookup name of function being called */
|
||||
if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3))
|
||||
{
|
||||
//a thunk maybe?
|
||||
char movByte = IA32_MOV_REG_IMM;
|
||||
|
||||
/* Calculate the correct mov opcode */
|
||||
switch (*(calladdr+1))
|
||||
{
|
||||
case 0x04:
|
||||
{
|
||||
movByte += REG_EAX;
|
||||
break;
|
||||
}
|
||||
case 0x1C:
|
||||
{
|
||||
movByte += REG_EBX;
|
||||
break;
|
||||
}
|
||||
case 0x0C:
|
||||
{
|
||||
movByte += REG_ECX;
|
||||
break;
|
||||
}
|
||||
case 0x14:
|
||||
{
|
||||
movByte += REG_EDX;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Move our write address back one to where the call opcode was */
|
||||
writeaddr--;
|
||||
|
||||
|
||||
/* Write our mov */
|
||||
*writeaddr = movByte;
|
||||
writeaddr++;
|
||||
|
||||
/* Write the value - The provided program counter value */
|
||||
*(void **)writeaddr = (void *)pc;
|
||||
writeaddr += 4;
|
||||
}
|
||||
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) {
|
||||
int bytecount = 0;
|
||||
|
||||
while(bytecount < required_len && *func != 0xCC)
|
||||
{
|
||||
// prefixes F0h, F2h, F3h, 66h, 67h, D8h-DFh, 2Eh, 36h, 3Eh, 26h, 64h and 65h
|
||||
int operandSize = 4;
|
||||
int FPU = 0;
|
||||
int twoByte = 0;
|
||||
unsigned char opcode = 0x90;
|
||||
unsigned char modRM = 0xFF;
|
||||
while(*func == 0xF0 ||
|
||||
*func == 0xF2 ||
|
||||
*func == 0xF3 ||
|
||||
(*func & 0xFC) == 0x64 ||
|
||||
(*func & 0xF8) == 0xD8 ||
|
||||
(*func & 0x7E) == 0x62)
|
||||
{
|
||||
if(*func == 0x66)
|
||||
{
|
||||
operandSize = 2;
|
||||
}
|
||||
else if((*func & 0xF8) == 0xD8)
|
||||
{
|
||||
FPU = *func;
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
break;
|
||||
}
|
||||
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// two-byte opcode byte
|
||||
if(*func == 0x0F)
|
||||
{
|
||||
twoByte = 1;
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// opcode byte
|
||||
opcode = *func++;
|
||||
if (dest) *dest++ = opcode;
|
||||
bytecount++;
|
||||
|
||||
// mod R/M byte
|
||||
modRM = 0xFF;
|
||||
if(FPU)
|
||||
{
|
||||
if((opcode & 0xC0) != 0xC0)
|
||||
{
|
||||
modRM = opcode;
|
||||
}
|
||||
}
|
||||
else if(!twoByte)
|
||||
{
|
||||
if((opcode & 0xC4) == 0x00 ||
|
||||
((opcode & 0xF4) == 0x60 && ((opcode & 0x0A) == 0x02 || (opcode & 0x09) == 0x09)) ||
|
||||
(opcode & 0xF0) == 0x80 ||
|
||||
((opcode & 0xF8) == 0xC0 && (opcode & 0x0E) != 0x02) ||
|
||||
(opcode & 0xFC) == 0xD0 ||
|
||||
(opcode & 0xF6) == 0xF6)
|
||||
{
|
||||
modRM = *func++;
|
||||
if (dest) *dest++ = modRM;
|
||||
bytecount++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(((opcode & 0xF0) == 0x00 && (opcode & 0x0F) >= 0x04 && (opcode & 0x0D) != 0x0D) ||
|
||||
(opcode & 0xF0) == 0x30 ||
|
||||
opcode == 0x77 ||
|
||||
(opcode & 0xF0) == 0x80 ||
|
||||
((opcode & 0xF0) == 0xA0 && (opcode & 0x07) <= 0x02) ||
|
||||
(opcode & 0xF8) == 0xC8)
|
||||
{
|
||||
// No mod R/M byte
|
||||
}
|
||||
else
|
||||
{
|
||||
modRM = *func++;
|
||||
if (dest) *dest++ = modRM;
|
||||
bytecount++;
|
||||
}
|
||||
}
|
||||
|
||||
// SIB
|
||||
if((modRM & 0x07) == 0x04 &&
|
||||
(modRM & 0xC0) != 0xC0)
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++; //SIB
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// mod R/M displacement
|
||||
|
||||
// Dword displacement, no base
|
||||
if((modRM & 0xC5) == 0x05) {
|
||||
if (dest) {
|
||||
*(unsigned int*)dest = *(unsigned int*)func;
|
||||
dest += 4;
|
||||
}
|
||||
func += 4;
|
||||
bytecount += 4;
|
||||
}
|
||||
|
||||
// Byte displacement
|
||||
if((modRM & 0xC0) == 0x40) {
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// Dword displacement
|
||||
if((modRM & 0xC0) == 0x80) {
|
||||
if (dest) {
|
||||
*(unsigned int*)dest = *(unsigned int*)func;
|
||||
dest += 4;
|
||||
}
|
||||
func += 4;
|
||||
bytecount += 4;
|
||||
}
|
||||
|
||||
// immediate
|
||||
if(FPU)
|
||||
{
|
||||
// Can't have immediate operand
|
||||
}
|
||||
else if(!twoByte)
|
||||
{
|
||||
if((opcode & 0xC7) == 0x04 ||
|
||||
(opcode & 0xFE) == 0x6A || // PUSH/POP/IMUL
|
||||
(opcode & 0xF0) == 0x70 || // Jcc
|
||||
opcode == 0x80 ||
|
||||
opcode == 0x83 ||
|
||||
(opcode & 0xFD) == 0xA0 || // MOV
|
||||
opcode == 0xA8 || // TEST
|
||||
(opcode & 0xF8) == 0xB0 || // MOV
|
||||
(opcode & 0xFE) == 0xC0 || // RCL
|
||||
opcode == 0xC6 || // MOV
|
||||
opcode == 0xCD || // INT
|
||||
(opcode & 0xFE) == 0xD4 || // AAD/AAM
|
||||
(opcode & 0xF8) == 0xE0 || // LOOP/JCXZ
|
||||
opcode == 0xEB ||
|
||||
(opcode == 0xF6 && (modRM & 0x30) == 0x00)) // TEST
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
else if((opcode & 0xF7) == 0xC2) // RET
|
||||
{
|
||||
if (dest) {
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
dest += 2;
|
||||
}
|
||||
func += 2;
|
||||
bytecount += 2;
|
||||
}
|
||||
else if((opcode & 0xFC) == 0x80 ||
|
||||
(opcode & 0xC7) == 0x05 ||
|
||||
(opcode & 0xF8) == 0xB8 ||
|
||||
(opcode & 0xFE) == 0xE8 || // CALL/Jcc
|
||||
(opcode & 0xFE) == 0x68 ||
|
||||
(opcode & 0xFC) == 0xA0 ||
|
||||
(opcode & 0xEE) == 0xA8 ||
|
||||
opcode == 0xC7 ||
|
||||
(opcode == 0xF7 && (modRM & 0x30) == 0x00))
|
||||
{
|
||||
if (dest) {
|
||||
//Fix CALL/JMP offset
|
||||
if ((opcode & 0xFE) == 0xE8) {
|
||||
if (operandSize == 4)
|
||||
{
|
||||
*(long*)dest = ((func + *(long*)func) - dest);
|
||||
|
||||
//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
|
||||
check_thunks(dest+4, func+4);
|
||||
}
|
||||
else
|
||||
*(short*)dest = ((func + *(short*)func) - dest);
|
||||
|
||||
} else {
|
||||
if (operandSize == 4)
|
||||
*(unsigned long*)dest = *(unsigned long*)func;
|
||||
else
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
}
|
||||
dest += operandSize;
|
||||
}
|
||||
func += operandSize;
|
||||
bytecount += operandSize;
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(opcode == 0xBA || // BT
|
||||
opcode == 0x0F || // 3DNow!
|
||||
(opcode & 0xFC) == 0x70 || // PSLLW
|
||||
(opcode & 0xF7) == 0xA4 || // SHLD
|
||||
opcode == 0xC2 ||
|
||||
opcode == 0xC4 ||
|
||||
opcode == 0xC5 ||
|
||||
opcode == 0xC6)
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
}
|
||||
else if((opcode & 0xF0) == 0x80) // Jcc -i
|
||||
{
|
||||
if (dest) {
|
||||
if (operandSize == 4)
|
||||
*(unsigned long*)dest = *(unsigned long*)func;
|
||||
else
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
|
||||
dest += operandSize;
|
||||
}
|
||||
func += operandSize;
|
||||
bytecount += operandSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bytecount;
|
||||
}
|
||||
|
||||
//insert a specific JMP instruction at the given location
|
||||
void inject_jmp(void* src, void* dest) {
|
||||
*(unsigned char*)src = OP_JMP;
|
||||
*(long*)((unsigned char*)src+1) = (long)((unsigned char*)dest - ((unsigned char*)src + OP_JMP_SIZE));
|
||||
}
|
||||
|
||||
//fill a given block with NOPs
|
||||
void fill_nop(void* src, unsigned int len) {
|
||||
unsigned char* src2 = (unsigned char*)src;
|
||||
while (len) {
|
||||
*src2++ = OP_NOP;
|
||||
--len;
|
||||
}
|
||||
}
|
||||
|
||||
void* eval_jump(void* src) {
|
||||
unsigned char* addr = (unsigned char*)src;
|
||||
|
||||
if (!addr) return 0;
|
||||
|
||||
//import table jump
|
||||
if (addr[0] == OP_PREFIX && addr[1] == OP_JMP_SEG) {
|
||||
addr += 2;
|
||||
addr = *(unsigned char**)addr;
|
||||
//TODO: if addr points into the IAT
|
||||
return *(void**)addr;
|
||||
}
|
||||
|
||||
//8bit offset
|
||||
else if (addr[0] == OP_JMP_BYTE) {
|
||||
addr = &addr[OP_JMP_BYTE_SIZE] + *(char*)&addr[1];
|
||||
//mangled 32bit jump?
|
||||
if (addr[0] == OP_JMP) {
|
||||
addr = addr + *(int*)&addr[1];
|
||||
}
|
||||
return addr;
|
||||
}
|
||||
/*
|
||||
//32bit offset
|
||||
else if (addr[0] == OP_JMP) {
|
||||
addr = &addr[OP_JMP_SIZE] + *(int*)&addr[1];
|
||||
}
|
||||
*/
|
||||
|
||||
return addr;
|
||||
}
|
||||
/*
|
||||
from ms detours package
|
||||
static bool detour_is_imported(PBYTE pbCode, PBYTE pbAddress)
|
||||
{
|
||||
MEMORY_BASIC_INFORMATION mbi;
|
||||
VirtualQuery((PVOID)pbCode, &mbi, sizeof(mbi));
|
||||
__try {
|
||||
PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)mbi.AllocationBase;
|
||||
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
PIMAGE_NT_HEADERS pNtHeader = (PIMAGE_NT_HEADERS)((PBYTE)pDosHeader +
|
||||
pDosHeader->e_lfanew);
|
||||
if (pNtHeader->Signature != IMAGE_NT_SIGNATURE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pbAddress >= ((PBYTE)pDosHeader +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress) &&
|
||||
pbAddress < ((PBYTE)pDosHeader +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].Size)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
@@ -1,40 +0,0 @@
|
||||
#ifndef __ASM_H__
|
||||
#define __ASM_H__
|
||||
|
||||
#define OP_JMP 0xE9
|
||||
#define OP_JMP_SIZE 5
|
||||
|
||||
#define OP_NOP 0x90
|
||||
#define OP_NOP_SIZE 1
|
||||
|
||||
#define OP_PREFIX 0xFF
|
||||
#define OP_JMP_SEG 0x25
|
||||
|
||||
#define OP_JMP_BYTE 0xEB
|
||||
#define OP_JMP_BYTE_SIZE 2
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void check_thunks(unsigned char *dest, unsigned char *pc);
|
||||
|
||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len);
|
||||
|
||||
//insert a specific JMP instruction at the given location
|
||||
void inject_jmp(void* src, void* dest);
|
||||
|
||||
//fill a given block with NOPs
|
||||
void fill_nop(void* src, unsigned int len);
|
||||
|
||||
//evaluate a JMP at the target
|
||||
void* eval_jump(void* src);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif //__ASM_H__
|
||||
@@ -192,15 +192,9 @@ static cell_t sm_ClearRules(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
static cell_t sm_ForceHeartbeat(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
ISteamGameServer *pServer = GetGSPointer();
|
||||
|
||||
if (pServer == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
pServer->ForceHeartbeat();
|
||||
return 1;
|
||||
/* Deprecated no-op: newer Steamworks SDKs removed ISteamGameServer::ForceHeartbeat();
|
||||
server list heartbeats are now sent implicitly by Steam. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static cell_t sm_UserHasLicenseForApp(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
@@ -21,6 +21,12 @@
|
||||
#include "steam_gameserver.h"
|
||||
#include "CDetour/detours.h"
|
||||
|
||||
/* SourceMod's safetyhook-based CDetour doesn't ship the "fixed address" helper the
|
||||
old vendored copy had, so define it in terms of the address overload it does expose. */
|
||||
#ifndef DETOUR_CREATE_STATIC_FIXED
|
||||
#define DETOUR_CREATE_STATIC_FIXED(name, address) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), address);
|
||||
#endif
|
||||
|
||||
class SteamWorksGSDetours
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -20,6 +20,15 @@
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
/* SourceMod 1.13 (extension API 9) changed IPluginManager::FindPluginByContext()
|
||||
to take an IPluginContext* directly; older SM (API 8) takes the low-level
|
||||
sp_context_t* from IPluginContext::GetContext(). */
|
||||
#if SMINTERFACE_EXTENSIONAPI_VERSION >= 9
|
||||
#define SW_PLUGIN_CTX(ctx) (ctx)
|
||||
#else
|
||||
#define SW_PLUGIN_CTX(ctx) ((ctx)->GetContext())
|
||||
#endif
|
||||
|
||||
static ISteamHTTP *GetHTTPPointer(void)
|
||||
{
|
||||
return g_SteamWorks.pSWGameServer->GetHTTP();
|
||||
@@ -220,7 +229,7 @@ static cell_t sm_SetCallbacks(IPluginContext *pContext, const cell_t *params)
|
||||
IPlugin *pPlugin;
|
||||
if (params[5] == BAD_HANDLE)
|
||||
{
|
||||
pPlugin = plsys->FindPluginByContext(pContext->GetContext());
|
||||
pPlugin = plsys->FindPluginByContext(SW_PLUGIN_CTX(pContext));
|
||||
} else {
|
||||
HandleError err;
|
||||
pPlugin = plsys->PluginFromHandle(params[5], &err);
|
||||
@@ -518,7 +527,7 @@ static cell_t sm_GetHTTPResponseBodyCallback(IPluginContext *pContext, const cel
|
||||
IPlugin *pPlugin;
|
||||
if (params[4] == BAD_HANDLE)
|
||||
{
|
||||
pPlugin = plsys->FindPluginByContext(pContext->GetContext());
|
||||
pPlugin = plsys->FindPluginByContext(SW_PLUGIN_CTX(pContext));
|
||||
} else {
|
||||
HandleError err;
|
||||
pPlugin = plsys->PluginFromHandle(params[4], &err);
|
||||
|
||||
Reference in New Issue
Block a user