Modernize build/CI, support SourceMod 1.13, deprecate ForceHeartbeat

Rework the build and CI: swap to SourceMod's safetyhook-based CDetour and
drop the vendored CDetour/asm sources, the old Makefile, Travis config, and
buildbot perl scripts. Add GitHub Actions building and releasing x86 and
x86_64 against SM 1.12 and 1.13, plus dependabot. Split the Windows and Linux
packages and tidy naming.

Gate IPluginManager::FindPluginByContext on the extension API version so the
extension builds against both SM 1.12 (API 8) and 1.13 (API 9), and shim
DETOUR_CREATE_STATIC_FIXED over the address overload safetyhook exposes.

Deprecate SteamWorks_ForceHeartbeat: newer Steamworks SDKs removed
ISteamGameServer::ForceHeartbeat, so make the native a no-op and mark it
deprecated in the include.
This commit is contained in:
Nicholas Hastings
2026-07-12 10:56:36 -04:00
parent f0c1b62dff
commit 39fcfa564e
21 changed files with 332 additions and 1842 deletions
-52
View File
@@ -1,52 +0,0 @@
name: SteamWorks.ext Build
on:
push:
branches: [ master, windows98 ]
pull_request:
branches: [ master, windows98 ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
python-version: [2.7, 3.3, 3.8]
os: [ubuntu-18.04, macos-latest, windows-2019]
exclude:
- os: macos-latest
python-version: 3.3
- os: windows-2019
python-version: 3.3
steps:
- uses: actions/checkout@v2
- name: Set up Python ${{ matrix.python-version }}
uses: actions/setup-python@v2
with:
python-version: ${{ matrix.python-version }}
- name: Install Deps
if: runner.os == 'Linux'
run: |
sudo dpkg --add-architecture i386
sudo apt-get install lib32stdc++-7-dev lib32z1-dev libc6-dev-i386
sudo apt-get install g++-multilib
- name: install AMBuild
run: |
mkdir assets
cd assets
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b fix-deps https://github.com/alliedmodders/ambuild.git
pip install ./ambuild
- name: Clone Dependencies
run: |
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules https://[email protected]/SteamDatabase/SteamworksSDK.git SteamworksSDK
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b sdk2013 https://github.com/alliedmodders/hl2sdk.git hl2sdk-sdk2013
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b 1.10-dev https://github.com/alliedmodders/metamod-source.git mmsource-central
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b 1.7-dev https://github.com/alliedmodders/sourcemod.git sourcemod-central
- name: Run Build
run: |
mkdir build
cd build
cp ../AMBuildScript ../../
python ../configure.py -s sdk2013 --hl2sdk-root ../assets --sm-path ../assets/sourcemod-central --mms-path ../assets/mmsource-central --steamworks-path ../assets/SteamworksSD
ambuild
+161
View File
@@ -0,0 +1,161 @@
name: CI
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
name: sm${{ matrix.sm.label }}-${{ matrix.target.os_name }}-${{ matrix.target.arch }}
runs-on: ${{ matrix.target.os }}
container: ${{ matrix.target.container }}
strategy:
fail-fast: false
matrix:
sm:
- label: "1.12"
branch: "1.12-dev"
- label: "1.13"
branch: "master"
target:
- os: ubuntu-latest
os_name: linux
arch: x86
container: ghcr.io/alliedmodders/build-containers/debian11-clang22:latest
- os: ubuntu-latest
os_name: linux
arch: x86_64
container: ghcr.io/alliedmodders/build-containers/debian11-clang22:latest
- os: windows-latest
os_name: windows
arch: x86
msvc_arch: x86
- os: windows-latest
os_name: windows
arch: x86_64
msvc_arch: amd64
steps:
- name: Checkout
uses: actions/checkout@v7
- name: Setup Python (Windows)
if: matrix.target.os_name == 'windows'
uses: actions/setup-python@v6
with:
python-version: '3.12'
- name: Setup MSVC (Windows)
if: matrix.target.os_name == 'windows'
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.target.msvc_arch }}
- name: Install AMBuild
if: matrix.target.os_name == 'windows'
shell: bash
run: python -m pip install --upgrade git+https://github.com/alliedmodders/ambuild.git
- name: Clone dependencies
shell: bash
run: |
git config --global --add safe.directory '*'
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules https://github.com/rlabrecque/SteamworksSDK.git SteamworksSDK
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b 1.12-dev https://github.com/alliedmodders/metamod-source.git mmsource
git clone --depth 1 --recurse-submodules -j8 --shallow-submodules -b ${{ matrix.sm.branch }} https://github.com/alliedmodders/sourcemod.git sourcemod
- name: Build (Linux)
if: matrix.target.os_name == 'linux'
env:
CC: clang-22
CXX: clang++-22
run: |
mkdir build && cd build
python3 ../configure.py \
--sm-path ../sourcemod \
--mms-path ../mmsource \
--steamworks-path ../SteamworksSDK \
--target ${{ matrix.target.arch }} \
--enable-optimize
ambuild
- name: Build (Windows)
if: matrix.target.os_name == 'windows'
shell: bash
run: |
mkdir build && cd build
python ../configure.py \
--sm-path ../sourcemod \
--mms-path ../mmsource \
--steamworks-path ../SteamworksSDK \
--target ${{ matrix.target.arch }} \
--enable-optimize
ambuild
- name: Upload package artifact
uses: actions/upload-artifact@v7
with:
name: pkg-sm${{ matrix.sm.label }}-${{ matrix.target.os_name }}-${{ matrix.target.arch }}
path: build/package/addons
if-no-files-found: error
release:
name: Release
needs: build
if: github.event_name == 'push' && github.ref == 'refs/heads/master'
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Checkout
uses: actions/checkout@v7
with:
fetch-depth: 0
- name: Download artifacts
uses: actions/download-artifact@v8
with:
path: artifacts
- name: Assemble packages
id: package
run: |
base_version=$(grep -oP 'SMEXT_CONF_VERSION\s+"\K[^"]+' Extension/sdk/smsdk_config.h)
build_number=$(git rev-list --count HEAD)
version="${base_version}-git${build_number}"
echo "version=${version}" >> "$GITHUB_OUTPUT"
# One package per SourceMod version per OS: Windows as .zip, Linux as
# .tar.gz. Each merges that combination's per-arch slices (the include
# file rides along in every slice).
assets=""
for label in 1.12 1.13; do
for os_name in windows linux; do
dest="package-sm${label}-${os_name}/addons"
mkdir -p "${dest}"
for dir in artifacts/pkg-sm${label}-${os_name}-*/; do
cp -a "${dir}." "${dest}/"
done
if [ "${os_name}" = "windows" ]; then
asset="SteamWorks-${version}-sm${label}-windows.zip"
(cd "package-sm${label}-${os_name}" && zip -r "../${asset}" addons)
else
asset="SteamWorks-${version}-sm${label}-linux.tar.gz"
tar -czf "${asset}" -C "package-sm${label}-${os_name}" addons
fi
assets="${assets} ${asset}"
done
done
echo "assets=${assets# }" >> "$GITHUB_OUTPUT"
- name: Create release
env:
GH_TOKEN: ${{ github.token }}
run: |
gh release create "v${{ steps.package.outputs.version }}" \
${{ steps.package.outputs.assets }} \
--target "${GITHUB_SHA}" \
--title "SteamWorks ${{ steps.package.outputs.version }}" \
--notes "Automated release built from ${GITHUB_SHA}."