Add GameData support to Steam Shutdown func.
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@@ -53,7 +53,11 @@ SteamWorksGSDetours::SteamWorksGSDetours()
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if (pLibrary != NULL)
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{
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const char *pFunctionName = "SteamGameServer_Shutdown";
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if (pConfig == NULL || pConfig->GetMemSig(pFunctionName, &pAddress) == false)
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{
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pAddress = pLibrary->GetSymbolAddress(pFunctionName);
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}
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pLibrary->CloseLibrary();
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}
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