From 1f096ac7acfc1b1f9da9d6d44a0934f627c6e79d Mon Sep 17 00:00:00 2001 From: Kyle Sanderson Date: Wed, 23 Aug 2017 20:43:07 -0700 Subject: [PATCH] Fix GameCoordinator never being rehooked after ISteamClient destruction. --- Extension/swgchooks.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Extension/swgchooks.cpp b/Extension/swgchooks.cpp index d7e735b..d5a6ebf 100644 --- a/Extension/swgchooks.cpp +++ b/Extension/swgchooks.cpp @@ -178,7 +178,7 @@ void SteamWorksGCHooks::RemoveHooks(ISteamGameCoordinator *pGC, bool destroyed) } this->uHooked = eHooking; - smutils->AddGameFrameHook(OurGameFrameHook); + smutils->AddGameFrameHook(OurGCGameFrameHook); } void OurGCGameFrameHook(bool simulating) /* What we do for SDK independence. */