diff --git a/msvc10/sdk.sln b/msvc10/sdk.sln
new file mode 100644
index 0000000..f4c85a4
--- /dev/null
+++ b/msvc10/sdk.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
+ {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
+ {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
+ {B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/msvc10/sdk.vcxproj b/msvc10/sdk.vcxproj
new file mode 100644
index 0000000..f7c0189
--- /dev/null
+++ b/msvc10/sdk.vcxproj
@@ -0,0 +1,202 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+
+ {B3E797CF-4E77-4C9D-B8A8-7589B6902206}
+ sdk
+ Win32Proj
+
+
+
+ DynamicLibrary
+ MultiByte
+
+
+ DynamicLibrary
+ MultiByte
+
+
+ DynamicLibrary
+ MultiByte
+ true
+
+
+ DynamicLibrary
+ MultiByte
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ <_ProjectFileVersion>10.0.30319.1
+ true
+ false
+ true
+ true
+ AllRules.ruleset
+
+
+ AllRules.ruleset
+
+
+ AllRules.ruleset
+
+
+ AllRules.ruleset
+
+
+ sample.ext.2.bgt
+ sample.ext.2.eye
+ SteamWorks.ext
+ SteamWorks.ext
+
+
+
+ Disabled
+ ..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)
+ WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;%(PreprocessorDefinitions)
+ true
+ EnableFastChecks
+ MultiThreadedDebug
+ NotSet
+ false
+
+
+ Level3
+ EditAndContinue
+
+
+ LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
+ true
+ Windows
+ false
+
+
+ MachineX86
+ kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)
+
+
+
+
+ Speed
+ ..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(STEAMWORKS_SDK)\public\steam;%(AdditionalIncludeDirectories)
+ WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;VERSION_SAFE_STEAM_API_INTERFACES;%(PreprocessorDefinitions)
+ MultiThreaded
+ NotSet
+ false
+
+
+ Level3
+ ProgramDatabase
+ /MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
+
+
+ LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)
+ true
+ Windows
+ true
+ true
+ false
+
+
+ MachineX86
+ kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(HL2SDK)\lib\public\steam_api.lib;%(AdditionalDependencies)
+
+
+
+
+ /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
+ Disabled
+ ..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-BGT)\public;$(HL2SDK-BGT)\public\engine;$(HL2SDK-BGT)\public\game\server;$(HL2SDK-BGT)\public\tier0;$(HL2SDK-BGT)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)
+ WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4;%(PreprocessorDefinitions)
+ true
+ EnableFastChecks
+ MultiThreadedDebug
+ NotSet
+ false
+
+
+ Level3
+ EditAndContinue
+
+
+ $(HL2SDK-BGT)\lib\public\tier0.lib;$(HL2SDK-BGT)\lib\public\tier1.lib;$(HL2SDK-BGT)\lib\public\vstdlib.lib;%(AdditionalDependencies)
+ LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
+ true
+ Windows
+ false
+
+
+ MachineX86
+
+
+
+
+ /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_CSS=6 /D SE_ORANGEBOXVALVE=7 /D SE_LEFT4DEAD=8 /D SE_LEFT4DEAD2=9 /D SE_ALIENSWARM=10 /D SE_PORTAL2=11 /D SE_CSGO=12
+ Disabled
+ ..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK-EYE)\public;$(HL2SDK-EYE)\public\engine;$(HL2SDK-EYE)\public\game\server;$(HL2SDK-EYE)\public\tier0;$(HL2SDK-EYE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)
+ WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5;%(PreprocessorDefinitions)
+ true
+ EnableFastChecks
+ MultiThreadedDebug
+ NotSet
+ false
+
+
+ Level3
+ EditAndContinue
+
+
+ $(HL2SDK-EYE)\lib\public\tier0.lib;$(HL2SDK-EYE)\lib\public\tier1.lib;$(HL2SDK-EYE)\lib\public\vstdlib.lib;%(AdditionalDependencies)
+ LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
+ true
+ Windows
+ false
+
+
+ MachineX86
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/msvc10/sdk.vcxproj.filters b/msvc10/sdk.vcxproj.filters
new file mode 100644
index 0000000..e56a1fe
--- /dev/null
+++ b/msvc10/sdk.vcxproj.filters
@@ -0,0 +1,63 @@
+
+
+
+
+ {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
+ cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
+
+
+ {93995380-89BD-4b04-88EB-625FBE52EBFB}
+ h;hpp;hxx;hm;inl;inc;xsd
+
+
+ {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
+ rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav
+
+
+ {31958233-BB2D-4e41-A8F9-CE8A4684F436}
+
+
+
+
+ Source Files
+
+
+ SourceMod SDK
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+
+
+ Header Files
+
+
+ SourceMod SDK
+
+
+ SourceMod SDK
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+
\ No newline at end of file