Move CreateCommonCSteamID to SteamWorks.
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+6
-14
@@ -29,6 +29,11 @@ static ISteamGameServer *GetGSPointer(void)
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return g_SteamWorks.pSWGameServer->GetGameServer();
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}
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static CSteamID CreateCommonCSteamID(uint32_t authid, const cell_t *params, unsigned char universeplace = 2, unsigned char typeplace = 3)
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{
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return g_SteamWorks.CreateCommonCSteamID(authid, params, universeplace, typeplace);
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}
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static cell_t sm_IsVACEnabled(IPluginContext *pContext, const cell_t *params)
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{
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ISteamGameServer *pServer = GetGSPointer();
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@@ -166,20 +171,7 @@ static cell_t sm_UserHasLicenseForApp(IPluginContext *pContext, const cell_t *pa
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return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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}
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EUniverse universe = k_EUniversePublic;
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EAccountType type = k_EAccountTypeIndividual;
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if (params[0] > 2)
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{
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universe = static_cast<EUniverse>(params[3]);
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if (params[0] > 3)
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{
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type = static_cast<EAccountType>(params[4]);
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}
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}
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CSteamID checkid(pPlayer->GetSteamAccountID(false), universe, type);
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CSteamID checkid = CreateCommonCSteamID(pPlayer->GetSteamAccountID(false), params);
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return pServer->UserHasLicenseForApp(checkid, params[2]);
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}
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