#include #include #include #define MAXAMMO 10000 //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Plugin myinfo = { name = "IncreaseReserveAmmo", author = "zaCade", description = "Feex volvo bullshiet!", version = "1.0.0" }; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnPluginStart() { for(int client = 1; client <= MaxClients; client++) { if(IsClientInGame(client) && !IsFakeClient(client)) OnClientPutInServer(client); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientPutInServer(int client) { if (!IsFakeClient(client)) { SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponAction); SDKHook(client, SDKHook_WeaponDropPost, OnWeaponAction); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnWeaponAction(int client, int weapon) { if (IsValidEntity(weapon)) { if (!HasEntProp(client, Prop_Send, "m_iAmmo")) return; SetEntProp(weapon, Prop_Send, "m_iPrimaryReserveAmmoCount", MAXAMMO); SetEntProp(weapon, Prop_Send, "m_iSecondaryReserveAmmoCount", MAXAMMO); int AmmoTypePrimary = GetEntProp(weapon, Prop_Data, "m_iPrimaryAmmoType"); int AmmoTypeSecondary = GetEntProp(weapon, Prop_Data, "m_iSecondaryAmmoType"); // PrintToChatAll("Primary: %d | Secondary: %d", AmmoTypePrimary, AmmoTypeSecondary) if (AmmoTypePrimary >= 0 && AmmoTypePrimary <= 13 || AmmoTypePrimary == 20) if (GetEntProp(client, Prop_Send, "m_iAmmo", _, AmmoTypePrimary) >= 0) SetEntProp(client, Prop_Send, "m_iAmmo", MAXAMMO, _, AmmoTypePrimary); if (AmmoTypeSecondary >= 0 && AmmoTypeSecondary <= 13 || AmmoTypeSecondary == 20) if (GetEntProp(client, Prop_Send, "m_iAmmo", _, AmmoTypeSecondary) >= 0) SetEntProp(client, Prop_Send, "m_iAmmo", MAXAMMO, _, AmmoTypeSecondary); } }