From bad8090756ec38cb12a394ad2e47b61c182b32de Mon Sep 17 00:00:00 2001 From: zaCade Date: Fri, 3 Aug 2018 16:09:02 +0200 Subject: [PATCH] MapChooser: Change connected back to ingame. --- mapchooser_extended/scripting/rockthevote_extended.sp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mapchooser_extended/scripting/rockthevote_extended.sp b/mapchooser_extended/scripting/rockthevote_extended.sp index 95e5faa..fdc6013 100644 --- a/mapchooser_extended/scripting/rockthevote_extended.sp +++ b/mapchooser_extended/scripting/rockthevote_extended.sp @@ -104,9 +104,9 @@ public void OnMapStart() /* Handle late load */ for (int i=1; i<=MaxClients; i++) { - if (IsClientConnected(i)) + if (IsClientInGame(i)) { - OnClientConnected(i); + OnClientPutInServer(i); } } } @@ -131,7 +131,7 @@ public void OnMapTimeLeftChanged() SetupTimeOverTimer(); } -public void OnClientConnected(int client) +public void OnClientPutInServer(int client) { UpdateRTV(); } @@ -158,7 +158,7 @@ void UpdateRTV() for (int i=1; i<=MaxClients; i++) { - if (IsClientConnected(i) && !IsFakeClient(i)) + if (IsClientInGame(i) && !IsFakeClient(i)) { if (GetClientTeam(i) == 2 || GetClientTeam(i) == 3) {